Difference between revisions of "Credits"
From The Battle for Wesnoth Wiki
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* Randall Walls (slightcrazed) - sprite animator | * Randall Walls (slightcrazed) - sprite animator | ||
* Jason Frailey (Valdroni) - made scorpion portrait | * Jason Frailey (Valdroni) - made scorpion portrait | ||
+ | * Nicholas Kerpan - made human theif portrait | ||
==== Unclassified ==== | ==== Unclassified ==== |
Revision as of 06:12, 17 April 2006
In July 2003, David White released the first version of Wesnoth. Since then, many people have joined the project, contributing in very different ways.
Contents
Developers
- Alfredo Beaumont (ziberpunk) - autotools
- András Salamon (ott) - QA, bug fixing, subediting, game mechanics
- Bartek Waresiak (Dragonking) - multiplayer developer
- Benjamin Drieu (benj) - scenario designer
- Benoît Timbert (Noyga) - coder
- Bram Ridder (Morloth) - editor improvements
- Bruno Wolff III - Campaign web interface, The Dark Hordes maintainer, bug fixing, minor coder
- Cédric Duval - coder, internationalization manager
- Crossbow/Miyo - administrator, release manager
- David Philippi (Torangan) - internationalization manager, wescamp
- David White (Sirp) - founder, lead developer, scenario designer
- Dominic Bolin (Xan) - programmer
- Francisco Muñoz (fmunoz) - artwork manager, original units, scenario designer
- Guillaume Melquiond (silene)
- Hogne Håskjold (frame) - terrain designer
- Isaac Clerencia - administrator, release manager
- Nils Kneuper (Ivanovic) - internationalization manager
- James Spencer (Shade) - scenario designer
- Jan Zvánovec (jaz)
- Jérémy Rosen (Boucman) - coder
- John B. Messerly (jbm)
- Jon Daniel (forcemstr)
- Jordà Polo (ettin)
- Joseph Simmons (Turin) - scenario designer, graphics
- Jörg Hinrichs (Yogi Bear/YogiHH) - coder
- J.R. Blain (Cowboy)
- J.W.C. McNabb (Darth Fool) - coder, graphics
- Justin Zaun (jzaun) - coder, scenario designer
- Kristoffer Erlandsson (erl) - help system, editor
- Maksim Orlovich (SadEagle)
- Mark Michelsen (skovbaer) - internationalization manager
- Mike Quiñones (Doc Paterson) - multiplayer developer, multiplayer maps
- Nicolas Weeger (ryo) - Python API
- Philippe Plantier (Ayin) - several parts of the code, notably terrain graphics code
- Richard Kettering (Jetryl) - artwork coordinator, several graphics
- Richard S. (Noy) - multiplayer developer
- Scott Klempner - campaign maintainer
- Soliton - multiplayer developer
- Susanna Björverud (sanna) - internationalization manager
- Yann Dirson - gettext support, tinygui
- Zas
Artists
Major Contributors
- Francisco Muñoz (fmunoz) - Founding Artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.
- Richard Kettering (Jetryl) - Current art director/slave, major focus on sprites, portraits, buildings, and icons
- Hogne Håskjold (frame/freim) - Current director of terrain art, made much of the current terrains (esp. mountains)
- J.W. Bjerk (Eleazar) - terrain (esp Chasm, Cave, Water), sprite animations, many general graphics tasks
- James Woo (Pickslide) - portraits (major focus on orcs and campaigns)
- Jason Lutes - portraits (major focus on humans, some campaign portraits)
- ?? (Neoriceisgood) - sprite creator and animator (major focus on drakes, dwarves, saurians)
- Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator
Moderate Contributors
- Alex Jarocha-Ernst (Jormungandr) - portraits
- Eli Dupree (Elvish Pillager) - sprites and animations
- Pekka Aikio (pekka) - tiles, esp. castles, and attack icons
- Michael Gil de Muro (grp21) - portraits (for the campaign "The Rise of Wesnoth")
- Robert Bolin (Zebulon) - tiles, sprite editing and animations
- Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves
- Johann de Venecia (Johann) - drew the new campaign story art for HttT
Minor Contributors
- Gerald Clears (Smok'em Jags) - sprite animator
- Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT
- Mark Goodenough (Ranger M) - Sprite animator
- Murray Cook (Zhukov) - Sprite animator
- Andrew James Patterson (Kamahawk) - sprites
- Diego Brea (Cobretti) - sprite creator/animator
- ?? (antwerpz) - sprite creator/animator for old saurian units
- Moritz Göbelbecker (mog) - improved encampment
- Gareth Miller (Gafgarion) - made some early sprites/tiles
- James Barton (Sangel) - sprites
- John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen
- ?? (Slainte) - made sprites for c. v0.6 mages, also made many of the old attack icons
- ?? (Svetac) - made many of the old attack icons
- Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth
Very Minor Contributors
- Gideon Chia (Deonjo) - new "units" icon for general status bar
- John-Robert Funck (XJaPaN) - sprite animator
- Jonatan Alamà (tin) - made red logo used until v1.0
- Jimmy Olsson (Azlan) - made old icons for windows version
- Randall Walls (slightcrazed) - sprite animator
- Jason Frailey (Valdroni) - made scorpion portrait
- Nicholas Kerpan - made human theif portrait
Unclassified
- Stephen Stone - [graphics]
Musicians
- Aleksi Aubry-Carlson (Aleksi) - music coordinator/composer
- Joseph Toscano (zhaymusic.com) - music
- Pau Congost - music
- Fredrik Lindroth - music
- Timothy Pinkham (TimothyP)
Translators
- adson - hungarian translation
- İhsan Akın - turkish translation
- Alessio D'Ascanio (otaku) - italian translation
- Alexander Alexiou (Santi) - greek translation
- Alexander Kjäll (capitol) - swedish translation
- Alexandr Menovchicov - russian translation
- Alfredo Beaumont (ziberpunk) - basque translation
- Ambra Viviani Loos - brazilian portuguese translation
- Americo Iacovizzi (DarkAmex) - italian translation
- Anders K. Madsen (madsen) - danish translation
- András Salamon (ott) - afrikaans, english and hungarian translation
- Andre Schmidt (schmidta) - german translation
- Anežka Bubeníčková (Bubu) - czech translation
- Ankka - finnish translation
- Anton Tsigularov (Atilla) - bulgarian translation
- Arkadiusz Danilecki (szopen) - polish translation
- Arne Deprez - dutch translation
- Artur R. Czechowski - polish translation
- Aurélien Brevers (Breversa) - french translation
- Azamat Hackimov - russian translation
- Bartek Waresiak (Dragonking) - polish translation
- Beer (Eddi) - hungarian translation
- Benoit Astruc - french translation
- Benoît Timbert (Noyga) - french translation
- Bjarke Sørensen (basher) - danish translation
- Boris Stumm (quijote_) - german translation
- BOrsuk - polish translation
- Cédric Duval - french translation
- Carles Company (brrr) - catalan translation
- Celso Goya - brazilian portuguese translation
- Christoph Berg (chrber) - german translation
- Claudio Terra - brazilian portuguese translation
- Claus Aranha - brazilian portuguese translation
- crys0000 - italian translation
- Dan Rosàs Garcia (focks) - catalan translation
- Daniel López (Azazelo) - catalan translation
- DaringTremayne - french translation
- David Martínez Moreno - spanish translation
- David Nečas (Yeti) - czech translation
- dentro - hungarian translation
- Enes Akın (yekialem) - turkish translation
- Erik J. Mesoy (Circon) - norwegian translation
- Eugenio Favalli (ElvenProgrammer) - italian translation
- Federico Tomassetti - italian translation
- Flamma - spanish translation
- Franciso Muñoz (fmunoz) - spanish translation
- François Orieux - french translation
- Gabriel Rodríguez (Chewie) - spanish translation
- Gaute Jao (Bombadil) - norwegian translation
- Georgi Dimitrov (oblak)- bulgarian translation
- Gerfried Fuchs (Alfie) - german translation
- Gilluin - hungarian translation
- Guillaume Duwelz-Rebert - french translation
- Guillaume Massart (Piou2fois) - french translation
- Guillaume Melquiond (silene) - french translation
- Hallvard Norheim Bø (Lysander) - norwegian translation
- Håvard Korsvoll - norwegian translation
- Huang huan (unicon) - chinese translation
- Ilya Kaznacheev - russian translation
- isazi - italian translation
- Iván Herrero (navitux) - spanish translator
- Jaka Kranjc (lynx) - slovenian translation
- Jan Greve (Jan) - german translation
- Jan-Heiner Laberenz (jan-heiner) - german translation
- Jean Privat (Tout) - french translation
- Jean-Luc Richard (Le Gnome) - french translation
- Jérémy Rosen (Boucman) - french translation
- Jesper Fuglsang Wolff (ulven) - danish translation
- Jonatan Alamà (tin) - catalan translation
- Jordà Polo (ettin) - catalan translation coordinator
- Jose Gordillo (kilder) - spanish and catalan translation
- Jose Manuel Gomez (joseg) - spanish translation
- Julien Moncel - french translation
- Julien Tailleur - french translation
- Julen Landa (genars) - basque translation
- Kai Ensenbach (Pingu) - german translation
- Kékkői László (BlackEvil) - hungarian translation
- Karol Nowak (grzywacz) - polish translation
- Katerina Sykioti - greek translation
- Kertész Csaba - hungarian translation
- Khiraly - hungarian translation
- Kim Woong (Kazya) - korean translation
- kko - finnish translation
- Konstantinos Karasavvas - greek translation
- Kosif - turkish translation
- Kovács Dániel - hungarian translation
- krix - hungarian translation
- Lala - dutch translation
- Leo Danielson (Lugo Moll) - swedish translation
- Lim Choon Kiat - 林俊杰 - chinese translation
- Lukáš Faltýnek - czech translation
- Maarten Albrecht - dutch translation
- Mark Michelsen (skovbaer) - danish translation
- Mark Polo (mpolo) - latin translation
- Mark Recasens - catalan translation
- Mart Tõnso - estonian translation
- Martin Šín - czech translation
- Mathias Bundgaard Svensson (freaken) - danish translation
- Matias Parmala - finnish translation
- methinks - polish translation
- Michał Jedynak (Artanis) - polish translation
- Michel Loos - brazilian portuguese translation
- Mikel Olasagasti (Hey_neken) - basque translation
- Mintaka - czech translation
- Naoki Iimura - japanese translation
- Nico Oliver - afrikaans translation
- Nicolas Boudin (Blurgk) - french translation
- Nils Kneuper (Ivanovic) - german translation
- Nobuhito Okada - japanese translation
- Oto Buchta (tapik) - czech translation
- Pau Rul·lan Ferragut - catalan translation
- Paweł Stradomski - polish translation
- Paweł Tomak - polish translation
- paxed - finnish translation
- Petr Kopač (Ferda) - czech translation
- Petr Kovár (Juans) - czech translation
- Philippe Plantier (Ayin) - french translation
- Pieter Vermeylen (Onne) - dutch translation
- Pınar Yanardağ (moonquelle) - turkish translation
- Renato Cunha - brazilian portuguese translation
- Roel Thijs (Roel) - dutch translation
- RokStar - italian translation
- Roman Tuchin (Sankt) - russian translation
- Rudolf Orság - czech translation
- Ruben Philipp Wickenhäuser (The Very Uhu) - german translation
- Sérgio de Miranda Costa - brazilian portuguese translation
- Selim Farsakoğlu - turkish translation
- Sofronius - czech translation
- Spiros, Giorgis - greek translation
- Srecko Toroman (FreeCraft) - serbian translation
- Stefan Bergström (tephlon) - swedish translation
- Stephan Grochtmann (Schattenstephan) - german translation
- Susanna Björverud (sanna) - swedish translation
- Susanne Mesoy (Rarlgland) - norwegian translation
- Széll Tamás (TomJoad) - hungarian translation
- Tiago Souza (Salvador) - brazilian portuguese translation
- Tobe Deprez - dutch translation
- Vít Komárek - czech translation
- Vít Krčál - czech translation
- Viliam Bur - slovak translation
- wint3r - swedish translation
- Yann Dirson - french translation
- Yuji Matsumoto - japanese translation
- Zas - french translation
Other Contributions
- Ben Anderman (crimson_penguin) - unit list
- Dacyn - scenario designer
- Cyril Bouthors (CyrilB) - debian packager, patron
- Darryl Dixon - packager
- edge - packager
- Francesco Gigli (Jaramir) - wiki, wesnoth.slack.it
- Frédéric Wagner
- Jay Hopping - packager
- Jeff Breidenbach (Jab) - Bilinear interpolation
- Joshua Northey (Becephalus) - multiplayer maps
- Marcin Konicki (ahwayakchih) - BeOS packager
- Marcus Phillips (Sithrandel) - Mac OS X packager
- Mark Michelsen (skovbaer) - slackware packager
- Peter Groen (pg) - multiplayer maps
- Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps
- Tom Chance (telex4) - multiplayer maps, scenario balancing
- Sam Phillips (dark172) - creation of campains and multiplayer maps