Difference between revisions of "Terrain"
From The Battle for Wesnoth Wiki
(added page for all the terrain links) |
(→The information center for all things Terrain: added many links) |
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− | + | The information center for all things Terrain | |
+ | |||
+ | ==='''[[Tiles_Status]]'''=== -- The central organizing page for coordinating work on terrain.. | ||
===Information=== | ===Information=== | ||
− | * | + | * [[TerrainLettersWML]] - A list of the letters used to represent terrain types. |
− | *[[ | + | * [[TerrainGraphicsWML]] - If you really need to get technical, start here. |
− | *[[Terrain_Terms]] --Standard Definitions for Terrain Terminology | + | * [[Terrain_Terms]] --Standard Definitions for Terrain Terminology |
+ | * [http://www.anathas.org/ayin/wesnoth/doc/terrain_graphics_wml Ayin's Terrain Graphics document] - If you really, ''really'' need to get technical, this describes the terrain graphics WML system in depth. | ||
===Proposals=== | ===Proposals=== | ||
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* [[Tiles_Status/future]] -- the needs of the Terrain Team without discussion of how to implement. | * [[Tiles_Status/future]] -- the needs of the Terrain Team without discussion of how to implement. | ||
* [[Tiles_Status/grammar]] -- some attempts at how multi-letter terrain codes would work. | * [[Tiles_Status/grammar]] -- some attempts at how multi-letter terrain codes would work. | ||
+ | |||
+ | ===Tutorials=== | ||
+ | * [[Tiles Tutorial]] - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles. | ||
+ | * [[How To Make Seamless Tiles]] - The tutorial is aimed at Photoshop users, but the technique is similar with The GIMP. | ||
+ | * [[CastleTutorial|Castle Tutorial]] - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless) | ||
+ | * [[MultiHexTutorial|Multi-Hex Tiling Tutorial]] - A description of how multi-hex tiles work. | ||
+ | * [[Editing Castles]] - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script. |
Revision as of 16:28, 1 February 2006
The information center for all things Terrain
===Tiles_Status=== -- The central organizing page for coordinating work on terrain..
Information
- TerrainLettersWML - A list of the letters used to represent terrain types.
- TerrainGraphicsWML - If you really need to get technical, start here.
- Terrain_Terms --Standard Definitions for Terrain Terminology
- Ayin's Terrain Graphics document - If you really, really need to get technical, this describes the terrain graphics WML system in depth.
Proposals
- Ayin's New terrain graphics system proposal
- Ayin's Extended terrains proposal
- Tiles_Status/future -- the needs of the Terrain Team without discussion of how to implement.
- Tiles_Status/grammar -- some attempts at how multi-letter terrain codes would work.
Tutorials
- Tiles Tutorial - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles.
- How To Make Seamless Tiles - The tutorial is aimed at Photoshop users, but the technique is similar with The GIMP.
- Castle Tutorial - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless)
- Multi-Hex Tiling Tutorial - A description of how multi-hex tiles work.
- Editing Castles - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script.