Difference between revisions of "MultiplayerServers"

From The Battle for Wesnoth Wiki
m (Official servers)
Line 1: Line 1:
The game server runs on TCP port 15000 by default.
+
The game server runs on TCP port 15000 by default. To connect to the default server, click <b>Multiplayer → Join Official Server</b>. To connect to a specific port or server choose <b>Multiplayer → Connect to Server</b> and enter <b><server>:<port></b> where <i>server</i> and <i>port</i> correspond to the server address and port number you wish to connect to.
 
 
== Official servers ==
 
; server.wesnoth.org : Accepts up-to-date master builds and redirects other clients to the appropriate server according to their version, runs on the default port 15000
 
  
 
*Connecting on port 14997 gives the current development version.
 
*Connecting on port 14997 gives the current development version.
Line 8: Line 5:
 
*Connecting on port 14999 gives the previous stable version.
 
*Connecting on port 14999 gives the previous stable version.
  
To connect to a specific port choose "Connect to Server" in the multi-player options list and enter "server.wesnoth.org:#####" where the number signs are the port number.
+
== Official servers ==
 +
 
 +
Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)
 +
 
 +
; server.wesnoth.org : Accepts up-to-date master builds and redirects other clients to the appropriate server according to their version, runs on the default port 15000. This is the default server.
  
===Alternate servers===
 
 
; server2.wesnoth.org (aka gonzo.dicp.de) : Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
 
; server2.wesnoth.org (aka gonzo.dicp.de) : Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
  
 
; server3.wesnoth.org (aka basilic.tuxfamily.org) : Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
 
; server3.wesnoth.org (aka basilic.tuxfamily.org) : Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
 
Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)
 
  
 
== Alternate servers set up by users ==
 
== Alternate servers set up by users ==
; <nowiki>allfex.org:15000</nowiki> : Just another server, located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000
+
; <nowiki>allfex.org</nowiki> : Located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000.
 
; vesnod.ceata.org : Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.
 
; vesnod.ceata.org : Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.
  
== Debian Servers ==
 
Please note that the terms ''Stable'' and ''Testing version'' refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.
 
 
=== Stable version ===
 
; <nowiki>www.salokine.org</nowiki> : Lenny version (Contact [[User:Salokine|Salokine]])
 
  
 
[[Category:Playing Wesnoth]]
 
[[Category:Playing Wesnoth]]

Revision as of 07:01, 14 April 2014

The game server runs on TCP port 15000 by default. To connect to the default server, click Multiplayer → Join Official Server. To connect to a specific port or server choose Multiplayer → Connect to Server and enter <server>:<port> where server and port correspond to the server address and port number you wish to connect to.

  • Connecting on port 14997 gives the current development version.
  • Connecting on port 14998 gives the current stable version.
  • Connecting on port 14999 gives the previous stable version.

Official servers

Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)

server.wesnoth.org 
Accepts up-to-date master builds and redirects other clients to the appropriate server according to their version, runs on the default port 15000. This is the default server.
server2.wesnoth.org (aka gonzo.dicp.de) 
Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
server3.wesnoth.org (aka basilic.tuxfamily.org) 
Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Alternate servers set up by users

allfex.org 
Located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000.
vesnod.ceata.org 
Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.