Difference between revisions of "User:Ott"

From The Battle for Wesnoth Wiki
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== See Also == [http://www.wesnoth.org/forum/profile.php?mode=viewprofile&u=970 ott's forum profile]
 
== See Also == [http://www.wesnoth.org/forum/profile.php?mode=viewprofile&u=970 ott's forum profile]
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[[Developers]]

Revision as of 11:21, 3 December 2005

My main work on Battle for Wesnoth has been bug fixing, documentation, translation and tweaking numerical calculations. I spent a lot of time in the year leading up to the release of 1.0 doing janitorial work, including maintaining the bug database and changelog, tracking down and fixing out of sync and other code errors, subediting game text, and improving game help.

Articles

Some of my writing about the game may be worth reading:

Future Plans

Some of the things I am hoping to work on:

  • an efficient way to calculate or estimate the probability of killing another unit in a skirmish, so it can be used by the AI,
  • fixing some long-standing but irritating problems (especially related to the user interface),
  • a campaign focused on strategy and small maps rather than roleplaying,
  • removing the dependency on FreeSans so we can move to DejaVu completely (by fixing SDL_ttf's broken code to calculate line spacing),
  • stamping out any further causes of out of sync errors, and
  • tidying up the build system.

== See Also == ott's forum profile Developers