SummerOfCodeProposal 2011 LuaAI champ: Difference between revisions
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=Description= | =Description= | ||
====champ - Implement Multi-player Lua AI scripting security==== | |||
I plan to implement a secure mechanism on Lua AI scripting system. | |||
The mechanism will be implement on C++ level and transparent to Lua AI scripts. | |||
Make player-unaccessible resource also unaccessible for Lua AI scripts. (For example: If fog is on, units covered by fog for current player should not accessible to Lua scripts initiated by current player.) | |||
Make player-read-only resource also read-only for Lua AI scripts. (For example: Lua scripts should be able to access the coordinate for a player-owned unit, but should not be able to modify it directly.) | |||
====champ - Additional Task - Make a virtual battlefield==== | |||
As the units status and position can not be changed by Lua scripts due to Multi-player Lua AI scripting security, some advanced Lua AI which need 'Table-top exercises' requires a virtual battlefield to perform trial actions and to evaluate certain status on battlefield. | |||
=IRC= | #Undone: Add more first-level sections to detail your proposal | ||
=Contact= | |||
==IRC== | |||
champ_ | champ_ | ||
MinXiang (alternative) | |||
==Wesnoth forum== | |||
champ | |||
==Gna id== | |||
champ | |||
==Mail== | |||
cff29546 (at) gmail.com | |||
=Questionnaire= | =Questionnaire= | ||
TODO: fill out this questionnaire | TODO: fill out this questionnaire | ||
[[SoC_Information_for_Google#Does_your_organization_have_an_application_template_you_would_like_to_see_students_use.3F_If_so.2C_please_provide_it_now._Please_note_that_it_is_a_very_good_idea_to_ask_students_to_provide_you_with_their_contact_information_as_part_of_your_template._Their_contact_details_will_not_be_shared_with_you_automatically_via_the_GSoC_2011_site.]] | [[SoC_Information_for_Google#Does_your_organization_have_an_application_template_you_would_like_to_see_students_use.3F_If_so.2C_please_provide_it_now._Please_note_that_it_is_a_very_good_idea_to_ask_students_to_provide_you_with_their_contact_information_as_part_of_your_template._Their_contact_details_will_not_be_shared_with_you_automatically_via_the_GSoC_2011_site.]] | ||
Revision as of 13:08, 4 April 2011
| This page is related to Summer of Code 2011 |
| See the list of Summer of Code 2011 Ideas |
| This is a Summer of Code 2011 student page |
Description
champ - Implement Multi-player Lua AI scripting security
I plan to implement a secure mechanism on Lua AI scripting system. The mechanism will be implement on C++ level and transparent to Lua AI scripts. Make player-unaccessible resource also unaccessible for Lua AI scripts. (For example: If fog is on, units covered by fog for current player should not accessible to Lua scripts initiated by current player.) Make player-read-only resource also read-only for Lua AI scripts. (For example: Lua scripts should be able to access the coordinate for a player-owned unit, but should not be able to modify it directly.)
champ - Additional Task - Make a virtual battlefield
As the units status and position can not be changed by Lua scripts due to Multi-player Lua AI scripting security, some advanced Lua AI which need 'Table-top exercises' requires a virtual battlefield to perform trial actions and to evaluate certain status on battlefield.
- Undone: Add more first-level sections to detail your proposal
Contact
IRC
champ_ MinXiang (alternative)
Wesnoth forum
champ
Gna id
champ
cff29546 (at) gmail.com