Difference between revisions of "User:Mystic x the unknown"

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Hello there. The purpose of this page is to tell you which add-ons are good for you (that's the ones I've been involved with). There will also be some wesnoth-related [http://wiki.wesnoth.org/User:Mystic_x_the_unknown#Notes notes].
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Hello there. The purpose of this page is to promote some visual mods & add-ons I've been involved with. There will also be some wesnoth-related [http://wiki.wesnoth.org/User:Mystic_x_the_unknown#Notes notes].
  
 
== things I contributed to ==
 
== things I contributed to ==
  
http://www.wesnoth.org/units/trunk/pics/00364_brazier-creation.png'''the Path of Summoner''' [http://wesnoth.org/forum/viewtopic.php?f=15&t=6510 (link 1)] [http://forum.wesnoth.org/viewtopic.php?f=19&t=24682 (link 2)]
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http://www.wesnoth.org/units/trunk/pics/00364_brazier-creation.png'''the Path of Summoner''' [http://wesnoth.org/forum/viewtopic.php?f=15&t=6510 (old thread)] [http://forum.wesnoth.org/viewtopic.php?f=19&t=24682 (new thread)]
  
Lovely little era with elementals, unicorns, flying metal birds and more. Made by fmunoz very long ago, it's units have been later used in Era of Myths to form "elementals" faction, and from there eventually copied to multiple aggregate eras. I think that tarnished it's atmosphere quite a bit
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Lovely little era with elementals, unicorns, flying metal birds and more. Made by fmunoz very long ago, it's units have been later used in Era of Myths to form "elementals" faction, and from there eventually copied to multiple aggregate eras. I think that tarnished it's atmosphere quite a bit.
<br>''The era underwent quite noticeable changes recently.''
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<br>''&nbsp;&nbsp;&nbsp; --currently feels somewhat unfinished.''
  
http://www.wesnoth.org/units/trunk/pics/00371_water-tidal.png'''the Path of Elements''' [http://forum.wesnoth.org/viewtopic.php?f=19&t=25080 (link)]
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http://www.wesnoth.org/units/trunk/pics/00371_water-tidal.png'''the Path of Elements''' [http://forum.wesnoth.org/viewtopic.php?f=19&t=25080 (thread)]
  
 
Inspired by the Path of Summoner, this era uses the same scheme of factions composed of 2 magical schools, uses PoS's sprites and some unit design. What it's got more is combined-element units, modest spellcasting system, summoning units anywhere and above all it's more balanced and fun.
 
Inspired by the Path of Summoner, this era uses the same scheme of factions composed of 2 magical schools, uses PoS's sprites and some unit design. What it's got more is combined-element units, modest spellcasting system, summoning units anywhere and above all it's more balanced and fun.
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<br>''&nbsp;&nbsp;&nbsp; --currently not available from add-ons.''
  
http://www.wesnoth.org/units/1.8/pics/01416_warlock.png'''Grafted Era''' [http://forum.wesnoth.org/viewtopic.php?f=19&t=25804 (link) ]
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http://www.wesnoth.org/units/1.8/pics/01416_warlock.png'''Grafted Era''' [http://forum.wesnoth.org/viewtopic.php?f=19&t=25804 (old thread) ]
  
Lets you play neat "default + single faction" eras using a single add-on. Currently contains Darklands, Halflings, Steppe and Nightmares of Meloen factions.
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Lets you play neat "default + single faction" eras using a single add-on. Currently contains [http://www.wesnoth.org/forum/viewtopic.php?p=245819 Darklands], [http://www.wesnoth.org/forum/viewtopic.php?p=419323 Halflings], [http://www.wesnoth.org/forum/viewtopic.php?p=121290 Steppe] and [http://www.wesnoth.org/forum/viewtopic.php?p=317044 Nightmares of Meloen] factions.
<br>''help wanted: ...''
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<br>''&nbsp;&nbsp;&nbsp; --help wanted: ...''
 
''the era is in need of mildly experienced players for playtesting and the eventual balancing.. anyone interested would be welcome.''
 
''the era is in need of mildly experienced players for playtesting and the eventual balancing.. anyone interested would be welcome.''
  
http://www.wesnoth.org/units/trunk/pics/00476_howling_darkness.png '''Nightmares of Meloen''' [http://www.wesnoth.org/forum/viewtopic.php?f=19&t=22667 (link)]
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http://www.wesnoth.org/units/trunk/pics/00476_howling_darkness.png '''Nightmares of Meloen''' [http://forums.wesnoth.org/viewtopic.php?f=19&t=22667 (thread)]&nbsp;--&nbsp;[http://forums.wesnoth.org/viewtopic.php?p=340709 (graphics thread)]
  
Magic can lead to really bad things...Single faction balanced against default.
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Magic can lead to really bad things.. Single faction balanced against default.
== Mods ==
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== Visual mods ==
 
=== graphical tweaks ===
 
=== graphical tweaks ===
 
http://s546.photobucket.com/albums/hh425/mystic_x/hidden/snow_mod_1.png [http://forums.wesnoth.org/viewtopic.php?f=6&t=28176 winter themed maps ]
 
http://s546.photobucket.com/albums/hh425/mystic_x/hidden/snow_mod_1.png [http://forums.wesnoth.org/viewtopic.php?f=6&t=28176 winter themed maps ]
 
   
 
   
This mod lets you change any standard game's terrain to be covered with snow without compromising gameplay*. The macro can be easily used in non-default eras.
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This mod lets you start any standard map with it's terrain changed to snow terrain without compromising gameplay*. The macro can be easily used in non-Default eras.
  
 
=== old graphics tweaks ===
 
=== old graphics tweaks ===
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== Notes ==
 
== Notes ==
 
=== did you know? ===
 
=== did you know? ===
<br>...that you can go straight into the multiplayer lobby by starting wesnoth with "-s wesnoth.org" argument?
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<br>'''...'''that you can support your favourite '''feature requests''' or bugfix requests using the [http://www.gna.org/bugs/?group=wesnoth wesnoth's bug-tracker] page? (from the chosen item's page -> Votes)
<br>...that wesnoth has been becoming increasingly immature and stupid since about version 1.0?
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<br>'''...'''that wesnoth has been becoming increasingly immature and stupid since about version 1.0?
<br>...that in multiplayer when hosting a game, you can swap players between slots by drag & dropping?
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<br>'''...'''that you can go straight to the '''multiplayer''' lobby by starting wesnoth with "-s wesnoth.org" argument?
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<br>'''...'''that in '''multiplayer''' when hosting a game, you can swap players between slots by drag & dropping?
 
== Links ==
 
== Links ==
:[http://s546.photobucket.com/albums/hh425/mystic_x/screenshots screenshots]
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:[http://s546.photobucket.com/albums/hh425/mystic_x/units my sprites]
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:[http://s546.photobucket.com/albums/hh425/mystic_x/screenshots some screenshots]

Revision as of 14:34, 18 September 2010

Hello there. The purpose of this page is to promote some visual mods & add-ons I've been involved with. There will also be some wesnoth-related notes.

things I contributed to

00364_brazier-creation.pngthe Path of Summoner (old thread) (new thread)

Lovely little era with elementals, unicorns, flying metal birds and more. Made by fmunoz very long ago, it's units have been later used in Era of Myths to form "elementals" faction, and from there eventually copied to multiple aggregate eras. I think that tarnished it's atmosphere quite a bit.
    --currently feels somewhat unfinished.

00371_water-tidal.pngthe Path of Elements (thread)

Inspired by the Path of Summoner, this era uses the same scheme of factions composed of 2 magical schools, uses PoS's sprites and some unit design. What it's got more is combined-element units, modest spellcasting system, summoning units anywhere and above all it's more balanced and fun.
    --currently not available from add-ons.

01416_warlock.pngGrafted Era (old thread)

Lets you play neat "default + single faction" eras using a single add-on. Currently contains Darklands, Halflings, Steppe and Nightmares of Meloen factions.
    --help wanted: ... the era is in need of mildly experienced players for playtesting and the eventual balancing.. anyone interested would be welcome.

00476_howling_darkness.png Nightmares of Meloen (thread) -- (graphics thread)

Magic can lead to really bad things.. Single faction balanced against default.

Visual mods

graphical tweaks

snow_mod_1.png winter themed maps

This mod lets you start any standard map with it's terrain changed to snow terrain without compromising gameplay*. The macro can be easily used in non-Default eras.

old graphics tweaks

I liked much of the old graphics better.. here are patches that bring some of it back...

trees_2.png old trees

hills-variation_2.png old hills

assassin_archer_3.png old orc archer and assassin lines

drakes.png  old drakes

Notes

did you know?


...that you can support your favourite feature requests or bugfix requests using the wesnoth's bug-tracker page? (from the chosen item's page -> Votes)
...that wesnoth has been becoming increasingly immature and stupid since about version 1.0?
...that you can go straight to the multiplayer lobby by starting wesnoth with "-s wesnoth.org" argument?
...that in multiplayer when hosting a game, you can swap players between slots by drag & dropping?

Links

my sprites
some screenshots