Difference between revisions of "AI Refactoring2009Crab"
From The Battle for Wesnoth Wiki
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− | + | [http://svn.gna.org/viewcvs/wesnoth?rev=34705&view=rev r34705] AI Refactoring. Extracted 'team number' and 'master' from ai_interface::info. This makes ai_interface::info ai-independent and allows to push it out of ai. | |
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− | + | [http://svn.gna.org/viewcvs/wesnoth?rev=34719&view=rev r34719] AI Refactoring: removed unused turn_data_ from ai_interface::info | |
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+ | [http://svn.gna.org/viewcvs/wesnoth?rev=34720&view=rev r34720] AI Refactoring: Moved location of ai_interface::info to ai_manager. Now using a single copy of ai_interface::info for all AIs, and using get_info() accessor to get it from AIs. Also, fixed side to be unsigned int where it is possible. | ||
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+ | [http://svn.gna.org/viewcvs/wesnoth?rev=34723&view=rev r34723] AI Refactoring: changed 'team' to 'side' when it means 'side number that starts from 1'. |
Revision as of 16:34, 11 April 2009
DONE
r34705 AI Refactoring. Extracted 'team number' and 'master' from ai_interface::info. This makes ai_interface::info ai-independent and allows to push it out of ai.
r34719 AI Refactoring: removed unused turn_data_ from ai_interface::info
r34720 AI Refactoring: Moved location of ai_interface::info to ai_manager. Now using a single copy of ai_interface::info for all AIs, and using get_info() accessor to get it from AIs. Also, fixed side to be unsigned int where it is possible.
r34723 AI Refactoring: changed 'team' to 'side' when it means 'side number that starts from 1'.