Difference between revisions of "User talk:Allefant"
From The Battle for Wesnoth Wiki
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− | + | Ok, it's fixed now hopefully. It was all about space and %20 being the same/not the same at various places. Hm, and btw., should things like the new logo drafts also go into the gfxlib? | |
− | + | :good question... I'm not sure. When I started the GL, it was intended to be only for terrain and units, since they were mainly created by copy/pasting from one another... when portrait arrived, I was not maintaining it actively anymore, and when I came back some portrait had been sliped in so I put new ones in. what do you think ? [[User:Boucman|Boucman]] | |
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Revision as of 13:56, 2 September 2005
Ok, it's fixed now hopefully. It was all about space and %20 being the same/not the same at various places. Hm, and btw., should things like the new logo drafts also go into the gfxlib?
- good question... I'm not sure. When I started the GL, it was intended to be only for terrain and units, since they were mainly created by copy/pasting from one another... when portrait arrived, I was not maintaining it actively anymore, and when I came back some portrait had been sliped in so I put new ones in. what do you think ? Boucman