Difference between revisions of "GUIToolkit"

From The Battle for Wesnoth Wiki
(See also: add the proper link)
(Introduction: added the links section)
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* Window defintion, which defines how a certain window looks and it uses the widget definitions.
 
* Window defintion, which defines how a certain window looks and it uses the widget definitions.
  
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= Links =
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* [[GUIVariable]] describes the variable used for the parts of WML.
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* [[GUILayout]] describes how to place widgets in a window.
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* [[GUIToolkitWML]] describes the basics of the engine.
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* [[GUICanvasWML]] describes what to draw on a widget.
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* [[Wiki_grabber]] describes the tool to generate the wiki pages.
  
 
= See also =
 
= See also =

Revision as of 14:20, 30 April 2008

UNDER CONSTRUCTION DO NOT MODIFY -- SkeletonCrew

Introduction

This is a new toolkit aiming to make it possible to make the look of Wesnoth fully skinable. This will be used in Wesnoth the make it easier to optimize for different screen resolutions.

The engine has two parts:

  • Widget definition, which defines how a widget looks.
  • Window defintion, which defines how a certain window looks and it uses the widget definitions.


Links

See also