Difference between revisions of "Terrain"
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* [[Terrain_Terms]] --Standard Definitions for Terrain Terminology | * [[Terrain_Terms]] --Standard Definitions for Terrain Terminology | ||
* [http://www.anathas.org/ayin/wesnoth/doc/terrain_graphics_wml Ayin's Terrain Graphics document] - If you really, ''really'' need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful. | * [http://www.anathas.org/ayin/wesnoth/doc/terrain_graphics_wml Ayin's Terrain Graphics document] - If you really, ''really'' need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful. | ||
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===Tutorials=== | ===Tutorials=== |
Revision as of 08:13, 22 February 2008
The information center for all things Terrain
Tiles_Status
The central organizing page for coordinating work on terrain..
Information
- TerrainLettersWML - A list of the letters used to represent terrain types.
- TerrainGraphicsWML - If you really need to get technical, start here.
- Terrain_Terms --Standard Definitions for Terrain Terminology
- Ayin's Terrain Graphics document - If you really, really need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful.
Tutorials
- Tiles Tutorial - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles.
- How To Make Seamless Tiles - The tutorial is aimed at Photoshop users, but the technique is similar with The GIMP.
- Castle Tutorial - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless)
- Multi-Hex Tiling Tutorial - A description of how multi-hex tiles work.
- Editing Castles - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script.