Difference between revisions of "Wesnoth1.4Features"
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SkeletonCrew (talk | contribs) (→BUGS / features that must be addressed: updated the status) |
SkeletonCrew (talk | contribs) (→BUGS / features that must be addressed: updated status) |
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* MP random working (Baufo was/is working on that). (Partly fixed) | * MP random working (Baufo was/is working on that). (Partly fixed) | ||
* MP campaigns working (Rhuvaen posted quite some bugs regarding the problems). | * MP campaigns working (Rhuvaen posted quite some bugs regarding the problems). | ||
− | ** https://gna.org/bugs/?9425 allow_new_game=no introduces a shift in the displayed maps ( | + | ** https://gna.org/bugs/?9425 allow_new_game=no introduces a shift in the displayed maps (FIXED) |
** https://gna.org/bugs/?9965 MP server doesn't handle subsequent scenarios in MP campaigns for observers on rejoins (is marked as fixed but not tested) | ** https://gna.org/bugs/?9965 MP server doesn't handle subsequent scenarios in MP campaigns for observers on rejoins (is marked as fixed but not tested) | ||
** https://gna.org/bugs/?10056 Players cannot progress to next scenario if host leaves linger mode first | ** https://gna.org/bugs/?10056 Players cannot progress to next scenario if host leaves linger mode first | ||
** https://gna.org/bugs/?10058 Start of scenario saves are always invalid and a cause of disconnection in MP | ** https://gna.org/bugs/?10058 Start of scenario saves are always invalid and a cause of disconnection in MP | ||
− | ** https://gna.org/bugs/?10065 recall OOS in subsequent scenarios (MP campaigns) ( | + | ** https://gna.org/bugs/?10065 recall OOS in subsequent scenarios (MP campaigns) (FIXED) |
− | ** MP campaigns during transfer between scenarios all players get either disconnected or send back to the previous scenario. | + | ** MP campaigns during transfer between scenarios all players get either disconnected or send back to the previous scenario. (FIXED) |
== BUGS / features that we would like to address == | == BUGS / features that we would like to address == | ||
* all the rest. | * all the rest. |
Revision as of 09:52, 28 December 2007
Contents
Mordante
Will complete
- User definable border hex (done)
- Wescamp integration with campaign server (testing the server needs to be restarted)
- Addon server rewritten
Wants to complete
- Allow custom terrains in the editor (I think a must have since also some mainline campaigns use custom terrains, at least UtbS does.)
- Allow default theme to optimize for screens > 1024x786
- Open bugs assigned to me
Hopes to complete
- Open FRs assigned to me
Taurus
Will complete
- Extensive balancing and polishing of the main branch of Northern Rebirth
Wants to complete
- Any and all bugs
- Balancing and polishing of the current scenarios in undead branch
Hopes to complete
- Undead branch
BUGS / features that must be addressed
- lvl3 outlaws should be finished (ranger animations are remaining) and enabled everywhere by default.
- linger mode must be explained in the in-game help (?) and in the tutorial.
- the autosaves slider must be finished.
- MP random working (Baufo was/is working on that). (Partly fixed)
- MP campaigns working (Rhuvaen posted quite some bugs regarding the problems).
- https://gna.org/bugs/?9425 allow_new_game=no introduces a shift in the displayed maps (FIXED)
- https://gna.org/bugs/?9965 MP server doesn't handle subsequent scenarios in MP campaigns for observers on rejoins (is marked as fixed but not tested)
- https://gna.org/bugs/?10056 Players cannot progress to next scenario if host leaves linger mode first
- https://gna.org/bugs/?10058 Start of scenario saves are always invalid and a cause of disconnection in MP
- https://gna.org/bugs/?10065 recall OOS in subsequent scenarios (MP campaigns) (FIXED)
- MP campaigns during transfer between scenarios all players get either disconnected or send back to the previous scenario. (FIXED)
BUGS / features that we would like to address
- all the rest.