Wesnoth1.4Features: Difference between revisions

From The Battle for Wesnoth Wiki
→Will complete: update status
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* the autosaves slider must be finished.
* the autosaves slider must be finished.
*  
*  
* MP random working (Baufo was/is working on that).
* MP random working (Baufo was/is working on that). (Partly fixed)
* MP campaigns working (Rhuvaen posted quite some bugs regarding the problems).
* MP campaigns working (Rhuvaen posted quite some bugs regarding the problems).
** https://gna.org/bugs/?9425 allow_new_game=no introduces a shift in the displayed maps
** https://gna.org/bugs/?9425 allow_new_game=no introduces a shift in the displayed maps

Revision as of 17:14, 25 December 2007

Mordante

Will complete

  • User definable border hex (done)
  • Wescamp integration with campaign server (testing the server needs to be restarted)
  • Addon server rewritten

Wants to complete

  • Allow custom terrains in the editor (I think a must have since also some mainline campaigns use custom terrains, at least UtbS does.)
  • Allow default theme to optimize for screens > 1024x786
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Taurus

Will complete

  • Extensive balancing and polishing of the main branch of Northern Rebirth

Wants to complete

  • Any and all bugs
  • Balancing and polishing of the current scenarios in undead branch

Hopes to complete

  • Undead branch

BUGS / features that must be addressed

  • lvl3 outlaws should be finished (ranger animations are remaining) and enabled everywhere by default.
  • linger mode must be explained in the in-game help (?) and in the tutorial.
  • the autosaves slider must be finished.
  • MP random working (Baufo was/is working on that). (Partly fixed)
  • MP campaigns working (Rhuvaen posted quite some bugs regarding the problems).

BUGS / features that we would like to address

  • all the rest.
This page was last edited on 25 December 2007, at 17:14.
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