Difference between revisions of "StartingPoints"

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Battle for Wesnoth is a turn-based fantasy strategy game.
 
 
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== Battle for Wesnoth == is a turn-based
 
fantasy strategy game.
 
  
 
Defeat all enemy leaders using a well-chosen cadre of troops,
 
Defeat all enemy leaders using a well-chosen cadre of troops,
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== Downloads ==
 
== Downloads ==
* [[WesnothBinaries]] - precompiled for Linux, Be''''OS, PDAs, ... (or [http://www.wesnoth.org/downloads.htm Windows and Mac OS X])
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* [[WesnothBinaries]] - precompiled for Linux, BeOS, PDAs, ... (or [http://www.wesnoth.org/downloads.htm Windows and Mac OS X])
  
 
== For New Players ==
 
== For New Players ==
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* [[CompilingWesnoth]] - on Unix, Mac, Windows, Linux, PDAs, ...
 
* [[CompilingWesnoth]] - on Unix, Mac, Windows, Linux, PDAs, ...
 
* [[AdvancedTactics]] - beating the AI and other people
 
* [[AdvancedTactics]] - beating the AI and other people
* [units.cgi?page=frames Wesnoth Unit List</a> (<a href="units.cgi?page=list">without frames])
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* [http://wesnoth.slack.it/units.cgi?page=frames Wesnoth Unit List] ([http://wesnoth.slack.it/units.cgi?page=list without frames])
* [units.cgi Experience Tree]
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* [http://wesnoth.slack.it/units.cgi Experience Tree]
 
* [http://wesnoth.slack.it/units.cgi?factions Factions]
 
* [http://wesnoth.slack.it/units.cgi?factions Factions]
 
* [http://wesnoth.slack.it/units.cgi?movetypes Movement, defense and resistance tables]
 
* [http://wesnoth.slack.it/units.cgi?movetypes Movement, defense and resistance tables]
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* [[WesnothGeography]] - description of Wesnoth and surrounding lands
 
* [[WesnothGeography]] - description of Wesnoth and surrounding lands
 
* [[RaceDescriptions]] - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others
 
* [[RaceDescriptions]] - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others
* [[ArtworkWaitingList]] - not yet included in CVS
 
 
* [[GraphicLibrary]] - unit and terrain images posted on the forums
 
* [[GraphicLibrary]] - unit and terrain images posted on the forums
  
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* [[CodingStandards]] - for programmers
 
* [[CodingStandards]] - for programmers
 
* [[UnitDescriptionRewriting]] - coordinating the revision
 
* [[UnitDescriptionRewriting]] - coordinating the revision
* [[UnitAnimationsAndSounds]] - what's available and what's missing
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* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds] - what's available and what's missing
 
* [[WritingYourOwnAI]] - write a C++ plugin
 
* [[WritingYourOwnAI]] - write a C++ plugin
 
* [[ThemeSystem]] - customizing the screen layout for the game and the editor
 
* [[ThemeSystem]] - customizing the screen layout for the game and the editor
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== About this Wiki ==
 
== About this Wiki ==
 
* [[SandBox]] - learn how to use a Wiki
 
* [[SandBox]] - learn how to use a Wiki
* [[RobotsTxt]] - for search engine bots
 
* [[WikiDevel]] - test out your wiki programming skills
 
* [[WikiNews]] - about this wiki
 
* [[BackupDate]]
 
 

Revision as of 16:34, 12 August 2005

Battle for Wesnoth is a turn-based fantasy strategy game.

Defeat all enemy leaders using a well-chosen cadre of troops, taking care to manage your resources of gold and villages. All units have their own strengths and weaknesses; to win, deploy your forces to their best advantage while denying your foes the chance to do the same. As units gain experience, they acquire new abilities and become more powerful. Play in your own language and test your skill against a smart computer opponent, or join Wesnoth's large community of on-line players. Create your own custom units, scenarios or campaigns, and share them with others.

Battle for Wesnoth is released under the GPL. Prebuilt packages are available for most operating systems, including Windows, Mac OS X, and Linux, or you can build your own from source code.

Downloads

For New Players

Further Information

Scenarios, campaigns and graphics

User editing information

Developer information

Game translations

Ideas

Other

About this Wiki