Terrain: Difference between revisions
From The Battle for Wesnoth Wiki
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The central organizing page for coordinating work on terrain. | |||
===Information=== | ===Information=== | ||
* | * [[TerrainWML]] - How to define terrain types. | ||
*[[ | * [[TerrainLettersWML]] - A list of the letters used to represent terrain types and how to interpret them. | ||
*[[ | * [[TerrainCodeTableWML]] - Auto-generated list of current terrains with sample tile images. | ||
* [[TerrainGraphicsWML]] - If you really need to get technical, start here. | |||
* [[TerrainMacrosWML]] - Macros for succintly defining terrain graphics. | |||
* [[Terrain Terms]] - Standard Definitions for Terrain Terminology | |||
* [http://web.archive.org/web/20111127000014/http://www.anathas.org/ayin/wesnoth/doc/terrain_graphics_wml Ayin's Terrain Graphics document] - If you really, ''really'' need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful. | |||
=== | ===Tutorials=== | ||
* [[ | * [[Tiles Tutorial]] - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles. | ||
* [[ | * [[CastleTutorial|Castle Tutorial]] - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless) | ||
* [[ | * [[MultiHexTutorial|Multi-Hex Tiling Tutorial]] - A description of how multi-hex tiles work (also by Ayin, but different from the other Terrain Graphics document by the same user linked above). | ||
* [[ | * [[Editing Castles]] - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script. | ||
[[Category:Art Tutorials]] | |||
Latest revision as of 14:12, 10 March 2025
The central organizing page for coordinating work on terrain.
Information
- TerrainWML - How to define terrain types.
- TerrainLettersWML - A list of the letters used to represent terrain types and how to interpret them.
- TerrainCodeTableWML - Auto-generated list of current terrains with sample tile images.
- TerrainGraphicsWML - If you really need to get technical, start here.
- TerrainMacrosWML - Macros for succintly defining terrain graphics.
- Terrain Terms - Standard Definitions for Terrain Terminology
- Ayin's Terrain Graphics document - If you really, really need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful.
Tutorials
- Tiles Tutorial - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles.
- Castle Tutorial - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless)
- Multi-Hex Tiling Tutorial - A description of how multi-hex tiles work (also by Ayin, but different from the other Terrain Graphics document by the same user linked above).
- Editing Castles - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script.
This page was last edited on 10 March 2025, at 14:12.