Difference between revisions of "CampaignDialogue:TB"
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| − | This is a transcription of all dialogue from | + | This is a transcription of all dialogue from [[A Tale of Two Brothers]] (AToTB). It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave this page now. |
== Death Dialogue == | == Death Dialogue == | ||
| − | === | + | === Arvith === |
| − | ' | + | All is lost now that I'm dead... |
| − | === | + | ===Baran=== |
| − | '' | + | It's over, I'm vanquished. |
| + | == Scenario 1: Rooting Out a Mage == | ||
| + | === Story === | ||
| + | The remote freehold of Maghre in the western reaches of the Kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumour of wars touched them not. Even merchants were rarely seen, although caravans between Aldril and Dan’Tonk might send a wagon when called by the beacon tower. | ||
| − | + | Then came the day that a dark mage settled in the region and began seeking sacrifices for his summonings. | |
| − | |||
| − | |||
| − | Skeletons and zombies killed cattle and fired fields. 'Fear and obey Mordak the Mage!' they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads.Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a | + | Skeletons and zombies killed cattle and fired fields. ''"Fear and obey Mordak the Mage!"'' they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads. Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a day’s ride distant, and messengers sent to seek his help did not return. |
| − | |||
| − | |||
| − | + | There was a man named Baran who had shown talent as a mage when he was young, gone to the great Academy on the Isle of Alduin, and returned to work his magic in the land where he was born. The people looked to him for help and leadership. He found weapons half-forgotten from the times of their sires and grandsires hanging in many houses, and bade the villagers to take them down and clean and oil them. He set the smiths of Maghre to making spearheads and axe-blades for the rest. | |
| − | + | Now Baran had a brother named Arvith who had also left Maghre to seek his fortune, and had become the leader of a small band of horsemen who hired out as guards to merchant caravans. Fortunate it was for all that, in better times, the brothers had talked of using trade beacons for other signals when in dire need. Baran sent out that call. | |
| + | 12 V, 363 YW | ||
| + | Excerpt from the journal of Baran of Maghre | ||
| + | |||
| + | If I could but face this ‘Mordak’! I think my magic might prove stronger than his. But he bides in the hills, well-guarded by his servants, and I muster frightened peasants to fight his minions with blades and sticks. | ||
| + | |||
| + | I need my brother; he always had a better head for battle than I. Yet we have not spoken since that evil day at Toen Caric. If he will not come for me, perhaps he will return to aid our village in its hour of desperate need. | ||
| + | |||
| + | Heeding the call, Arvith gathered such men as he could and hurried to Maghre to help Baran. | ||
| + | |||
| + | === Introductory Dialogue === | ||
| + | '''Baran:''' Greetings, brother, and welcome home. | ||
| + | |||
| + | '''Arvith:''' Hail. | ||
| + | |||
| + | '''Baran:''' Is that all, Arvith? I understand, but... | ||
| + | |||
| + | '''Arvith:''' You called, and I came; be content with that. What ails Maghre? | ||
| + | |||
| + | '''Baran:''' A dark mage has come upon us; his creatures call him Mordak. They've been terrorizing outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they're not trained fighters; we need your men, and you to lead them. | ||
| + | |||
| + | I can feel Mordak's foul touch on the hidden currents of the earth and air. He's somewhere due north of here, I'd say not more than two days'ride. | ||
| + | |||
| + | '''Arvith:''' All right. I'll do this for the village. Can you keep the mage off our backs? | ||
| + | |||
| + | '''Baran:''' I'll go stealthily with a handful of our best scouts and woodsmen. u demonstrate against him and kill his creatures, I'll try to defeat Mordak himself with magic at an unguarded moment. You shall be the right hand, I the left... aye brother? | ||
| + | |||
| + | '''Arvith:''' ... Aye. Just make sure you're there when we need you. | ||
| + | |||
| + | ===Arvith attacks=== | ||
| + | '''Arvith:''' I hear these creatures are nigh-immune to our weapons, let's see! | ||
| + | |||
| + | ===Kill an enemy unit=== | ||
| + | '''Unit:''' That wasn't so hard! | ||
| + | |||
| + | === Turn 6 === | ||
| + | '''Arvith:''' Baran should be in position by now. Press them, distract the adept so Baran can spring his trap! | ||
| + | |||
| + | === Turn 10 === | ||
| + | '''Arvith:''' Baran has not made his attack! I begin to fear for him... and it means we must deal with this Mordak ourselves! | ||
| + | |||
| + | === Defeat Mordak === | ||
| + | '''Mordak:''' Argh! | ||
| + | |||
| + | '''Arvith:''' Good work, men! But what has become of my brother? | ||
| + | |||
| + | '''Mordak:''' Worried about him, are you? E-he-he..hergh...gaargh... | ||
| + | |||
| + | '''Arvith:''' There's nothing more to be had from this one; we will have to search for Baran ourselves! | ||
| + | |||
| + | '''Unit:''' Sir, our scouts report that Baran was seen captured and carried away further north! | ||
| + | |||
| + | '''Arvith:''' That they should dare this! We will give chase at once. | ||
| + | |||
| + | === Time Over === | ||
| + | '''Mordak:''' Your brother's plan to ambush me has failed. He is our prisoner now. | ||
| + | |||
| + | '''Arvith:''' My brother, kidnapped? I have failed you, Baran! And even now Mordak's forces descend upon the village! | ||
| + | |||
| + | == Scenario 2: The Chase == | ||
| + | === Story Text === | ||
| + | Arvith and his band rode north in search of his missing brother. | ||
| + | |||
| + | 16 V, 363 YW | ||
| + | |||
| + | Excerpt from the journal of Arvith of Maghre | ||
| + | |||
| + | We've been searching three days for Baran, and turned up nothing. My best hunch was to head north into the borderlands, where the necromancer's minions could safely hide; everywhere else is more farmland. At first I thought the search might be useless, but late in the first day we found a set of tracks. Some of them had been made by skeletal feet, although after their first camp-site the tracks were merely those of men carrying heavy loads. | ||
| + | |||
| + | We're close enough to be certain now: those tracks are heading into the Grey Woods. No one from Maghre or any of the other villages has gone into that forest in living memory. Stories have been passed down for generations warning against it. Supposedly the place is haunted by lost souls who hunger for the living, and anyone who dies there is doomed to join them. | ||
| + | |||
| + | But I'm past superstitions now; I've seen enough of the world to guess at the truth behind these sorts of tales. The forest is home to elves - unfriendly ones, if the stories have any basis at all. I worry for my men; horses don't fight well in forests, and the elves will be more dangerous in their own territory. But there are things that need be done and questions that need be answered. Something bigger is happening. One necromancer terrorizing townsfolk is nothing new, but why didn't his servants scatter when he was killed? Where are they headed now? And most importantly, why did they take Baran with them? | ||
| + | |||
| + | Besides... I want my brother back. | ||
| + | |||
| + | === Introductory Dialogue === | ||
| + | '''Arvith:''' Come on, men. A stroll through such lovely green woods, what could be finer? | ||
| + | |||
| + | '''Nil-Galion:''' You there! Halt and explain yourself. | ||
| + | |||
| + | '''Arvith:''' We're chasing after some men who kidnapped my brother! | ||
| + | |||
| + | '''Nil-Galion:''' Those men caught their prisoner practising necromancy; for your sake, I hope he wasn't your brother. Assume that the man they caught was your brother's murderer, and rest assured that the grey mages will release all of the souls that their prisoner's evil magic has bound to this world. | ||
| + | |||
| + | '''Arvith:''' We killed the necromancer on the battle field! I saw the killing blow with my own eyes. | ||
| + | |||
| + | '''Nil-Galion:''' We heard the sounds of battle three days ago, but the foul reek of death was unmistakable as the prisoner passed us; if your brother really is the prisoner then he's also a necromancer. Remember your brother as we all hope he was, and know that the prisoner's fate will be revenge as dire as you could wish. | ||
| + | |||
| + | Either way, nothing will be gained by your intrusion into our woods. Now advance no further, for we'll defend our land. | ||
| + | |||
| + | '''Arvith:''' So much for those ghost stories, but even ghosts might have been more observant than these elves. Still, they won't stop me from freeing Baran! | ||
| + | |||
| + | '''Unit:''' I'm glad at least that we won't have to face ghosts. But those elves will have us at a disadvantage; our horses won't manoeuvre well in the trees. | ||
| + | |||
| + | '''Arvith:''' Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We've faced and won through greater perils than those amateurs can offer. | ||
| + | |||
| + | === Defeat Nil-Galion === | ||
| + | '''Nil-Galion:''' Deluded fool, you're rescuing a necromancer. I can only hope that you're too late, and that our souls will rest in peace. | ||
| + | |||
| + | '''Arvith:''' Follow their back trail! | ||
| + | |||
| + | === Move further === | ||
| + | '''Unit:''' I see them! There they are! | ||
| + | |||
| + | '''Muff Toras:''' Curses! Had they been a few hours slower, I might have covered our tracks without arousing the elves' suspicions. Still, no need for the disguise anymore. | ||
| + | |||
| + | '''Arvith:''' Well, elves? Now do you see who the necromancers are? | ||
| + | |||
| + | '''Elvish Scout:''' I heard sounds of battle, but didn't expect to see this. I'll inform the Council, they can work out who the necromancers are. | ||
| + | |||
| + | === Turn 12 === | ||
| + | '''Arvith:''' Come on, men, let's catch those kidnappers! | ||
| + | |||
| + | === Defeat Muff-Toras === | ||
| + | '''Muff Toras:''' Hah! You have captured me, but it will avail you nothing. I sent your precious brother the mage north with half my men a day since; he will be safely locked away in our master's dungeons by now. | ||
| + | |||
| + | '''Arvith:''' My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground. | ||
| + | |||
| + | '''Muff Toras:''' Three days ride to the northeast, in a deserted castle. The passwords to the guards are Jarlom and Xaskanat. | ||
| + | |||
| + | '''Arvith:''' Bind him and take him with us. If he has played us false, he will die. | ||
| + | |||
| + | '''Unit:''' Captain, what are we riding into? I thought you wanted nothing to do with Baran anymore, not since Toen Caric. | ||
| + | |||
| + | '''Arvith:''' I'm no longer sure. What's between us remains, but knowing someone else has lain hands on him changes things. Mount up and let's get moving. | ||
| + | |||
| + | === Time Over === | ||
| + | '''Muff Toras:''' My reinforcements are here! | ||
| + | |||
| + | '''Arvith:''' He escaped us... | ||
| + | |||
| + | === Victory Dialogue === | ||
| + | '''Brena:''' Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed? | ||
| + | |||
| + | '''Arvith:''' Aye. We think there's a nest of them north-east of here. They've captured my brother. | ||
| + | |||
| + | '''Brena:''' I bear a great hatred towards their kind. I will follow and fight them with you, if you permit. | ||
| + | |||
| + | '''Unit:''' He would only slow us down! | ||
| + | |||
| + | '''Arvith:''' It is my place to decide this. | ||
| + | ====Oh, all right then. Come along with us.==== | ||
| + | '''Brena:''' Thank you. My comrades and I will help you on your noble quest. | ||
| + | |||
| + | ====I am sorry. We have not the time to spare.==== | ||
| + | '''Brena:''' Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them. | ||
| + | |||
| + | '''Narrator:''' You receive 70 pieces of gold! | ||
| + | |||
| + | == Scenario 3: Guarded Castle == | ||
| + | ===Story Text=== | ||
| + | 19 V, 363 YW | ||
| + | |||
| + | Excerpt from the journal of Rotharik the Clanless | ||
| + | |||
| + | The last of Mordak's servants arrived this morning bearing the news of his death, as well as a bundle so well-bound it was barely recognizable as a man. Mordak was always reckless. This whole desperate scheme was his, and I suppose I could blame him for everything that we've suffered through if it still mattered. It was he who brought the wrath of the orcs down on us, too. But all the same, he managed to accomplish what he set out to do. I still can't believe the finality of what's happened; until now we'd always managed to make it through somehow. | ||
| + | |||
| + | We'd hoped to deliver the mage to Tairach in return for our lives. I don't know what the Warlord wants with this man, but he matches the description. I suppose that Mordak's plan would've worked perfectly if not for the appearance of the horse warriors. Now they're coming here, led by a man rumoured to be this mage's brother. If that's true, he'll stop at nothing, no more than would I if they held Mordak. | ||
| + | |||
| + | I've done what I can to fortify this dilapidated castle. The orcs who came with us stand guard at the gates, and I'm gathering all of my servants to me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-warrior or no, the orcs will still come for me; they've been scouring the borderlands and raiding the northern farm country in search of us. | ||
| + | |||
| + | Yet for some reason I fear these brothers more. If Mordak were here it'd be different, but we're broken... and these two men are whole. In each other, in the ties that bind them, they have strength. | ||
| + | |||
| + | === Introductory Dialogue === | ||
| + | '''Narrator:''' Arvith and his men halt outside of the castle, gazing for a moment at the hulking mass of stone looming in the fog. There's movement in the mist. | ||
| + | |||
| + | '''Guard:''' Halt! Friend or foe? Give the password. | ||
| + | |||
| + | '''Arvith:''' The password is | ||
| + | |||
| + | ====Right==== | ||
| + | '''Guard:''' Pass, friend. | ||
| + | |||
| + | '''Arvith:''' The adept didn't lead us astray after all. I'll keep my word, distasteful as it may be; cut him loose, and let's be rid of him. | ||
| + | |||
| + | ====Wrong==== | ||
| + | '''Guard:''' Wrong! Die! | ||
| + | |||
| + | === Turn 3 === | ||
| + | |||
| + | '''Guard:''' Are you our relief arriving? Does this mean we get to leave here now? | ||
| + | |||
| + | '''Arvith:''' Um, yes. Fine. You can go. | ||
| + | |||
| + | '''Guard Leader:''' Um, you're supposed to give the password. | ||
| + | |||
| + | '''Arvith:''' Oh, of course. I had nearly forgotten. | ||
| + | ====Right==== | ||
| + | |||
| + | '''Guard:''' Thanks! Irritating little formality, isn't it? | ||
| + | |||
| + | ====Wrong==== | ||
| + | '''Guard:''' That's the wrong password! These aren't our relief! Get them! | ||
| + | |||
| + | =====Continue===== | ||
| + | '''Arvith:''' I think I should better support my men at the front to make sure we can free my brother. | ||
| + | |||
| + | === Orcs Sighted === | ||
| + | '''Knago-Brek:''' Haha! We not kill people for long time. Weapon wants blood. We now kill humans!! | ||
| + | |||
| + | '''Arvith:''' My sword-arm shall have a say in who will do the dying. Come on, men, let's kill some orcs. | ||
| + | |||
| + | ===Kill an orc=== | ||
| + | '''Arvith:''' One less braggart orc in the world. | ||
| + | |||
| + | '''Unit:''' Captain, what are ''orcs'' doing this far south? | ||
| + | |||
| + | '''Arvith:''' Good question. Perhaps my brother will have found out. | ||
| + | |||
| + | ===Enter the castle=== | ||
| + | '''Unit:''' This castle seems as dark as a cave! | ||
| + | |||
| + | '''Narrator:''' This castle is under a constant ''chaotic'' time of day (equivalent to permanent night), except for illuminated hexes adjacent to lit stone walls (neutral time of day). Place your units carefully, as your troops will be weaker and enemy units stronger. | ||
| + | |||
| + | ===Find Baran=== | ||
| + | '''Unit:''' I've found Baran. He's in this cell. | ||
| + | |||
| + | ====Arvith==== | ||
| + | '''Baran:''' It's good to see you, Arvith. | ||
| + | |||
| + | '''Arvith:''' And you too, brother. | ||
| + | |||
| + | ====Another unit==== | ||
| + | '''Baran:''' You must be one of Arvith's men. Please, help me get out of this dungeon. | ||
| + | |||
| + | ====Continue==== | ||
| + | The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me. | ||
| + | |||
| + | ===Find the chest=== | ||
| + | '''Unit:''' Look what I've found in here! I can count a hundred pieces of gold. | ||
| + | |||
| + | === Kill Rotharik === | ||
| + | '''Rotharik:''' Your hand or Tairach's death is still death... (argh) | ||
| + | |||
| + | '''Arvith:''' 'Tairach'? Who or what's Tairach? | ||
| + | |||
| + | '''Unit:''' There's a key in his robes. | ||
| + | |||
| + | '''Arvith:''' That may well be the key to the cell they're holding Baran in! I'll take it. | ||
| + | |||
| + | === Time Over === | ||
| + | '''Rotharik:''' You are too late! Your brother is already dead! Muhahahaha... | ||
| + | |||
| + | '''Arvith:''' Argh!!! | ||
| + | |||
| + | ===Victory Dialogue=== | ||
| + | '''Baran:''' Thank you for saving me. I... wasn't certain you'd come. | ||
| + | |||
| + | '''Arvith:''' Have you no faith in your brother, Baran? | ||
| + | |||
| + | '''Baran:''' It's not that. Perhaps I deserved to rot here. I failed you. I failed you again. | ||
| + | |||
| + | '''Arvith:''' That's as may be. But you're my brother still. And... I never doubted you'd have come for me. | ||
| + | |||
| + | It was no great trial, after all. A few elves, one or two dark sorcerers, a gang of orcs and some undead. Really just a day's work for the company. | ||
| + | |||
| + | '''Baran:''' Thank you for coming to my aid. Let's return to the village. | ||
| + | |||
| + | == Scenario 4: Return to the Village == | ||
| + | ===Story Text=== | ||
| + | 27 V, 363 YW | ||
| + | |||
| + | Excerpt from the journal of Baran of Maghre | ||
| + | |||
| + | Almost home now. The last week has been full of mixed feelings for me - blissful and difficult by turns. It was wonderful to be out of that dungeon cell and in the sunlight again without the threat of death or worse hanging over my head... but with that behind me, I turned to the almost equally daunting task of making amends with my brother. | ||
| + | |||
| + | Arvith had largely forgiven me by the time he freed from my cell. All the same, it's taken all of the past week for us to rebuild the sense of comfort in each other we once had. It's fortunate that we've been able to take our time getting back - we gave the Grey Woods a wide berth, and on our way around it we travelled through some truly beautiful countryside. It has given us plenty of time to talk. | ||
| + | |||
| + | Though I'm more at ease now, my thoughts often turn back to Toen Caric. We should've been able to repel the orcs without great loss - the pincer attack Arvith devised would surely have carried the day but for me. It was reckless of me to leave my men behind - I wounded the warlord and forced him to flee the field, but the cost far outweighed the gain. Those under my command could've been saved if I had remained with them. | ||
| + | |||
| + | I can hardly blame Arvith for having taken their deaths ill, and I can never undo the wrong that I've done, but I suppose that time heals some things. We return to the village as brothers once more. | ||
| + | |||
| + | But I'm still troubled. I wonder... is this sense of foreboding I feel merely a remnant of my time locked away in that dungeon, or is it a sign of something real? | ||
=== Introductory Dialogue === | === Introductory Dialogue === | ||
| − | ''' | + | '''Arvith:''' There. The village is just across those hills, and already I see men coming to greet us! |
| + | |||
| + | '''Baran:''' No, they are fleeing from something. We must find out what is happening over there! | ||
| + | |||
| + | '''Arvith:''' Men! Ready your arms! | ||
| + | |||
| + | '''Baran:''' We should find Reeve Hoban. Maybe he knows what is going on here. | ||
| + | |||
| + | === Find Reeve Hoban === | ||
| + | '''Reeve Hoban:''' I am glad to see you returned. | ||
| + | |||
| + | '''Baran:''' No gladder than I am to be here. But what has happened to Maghre? | ||
| + | |||
| + | '''Reeve Hoban:''' Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them. | ||
| + | |||
| + | The orcish warlord aims to enslave us. We will not be able to hold out for much longer. | ||
| + | |||
| + | Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle. | ||
| + | |||
| + | ===Reach the enemies' keep=== | ||
| + | '''Unit:''' We're almost there! | ||
| + | |||
| + | '''Baran:''' That warlord! It's... | ||
| + | |||
| + | '''Arvith:''' Yes, I'd know that face anywhere. Especially after what you did to it. | ||
| + | |||
| + | '''Baran:''' The warlord from Toen Caric. | ||
| + | |||
| + | '''Tairach:''' You! The mage who scarred me with fire! KILL THEM! | ||
| + | |||
| + | '''Baran:''' Let's finish what we started, brother. | ||
| + | |||
| + | '''Arvith:''' Aye. I'll be the right arm, and you'll be the left. Let's go! | ||
| + | |||
| + | === Kill Tairach === | ||
| + | '''Arvith:''' It's finished. We've defeated him at last. It was good to have you at my side, Baran. | ||
| + | |||
| + | '''Baran:''' So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again. | ||
| + | |||
| + | '''Arvith:''' I must go back to earning my living. But you have my word, little brother; if you are beset again, I will come. | ||
| + | |||
| + | ===Time Over=== | ||
| + | '''Arvith:''' I don't think we can rescue anyone from these villages. It is too late. | ||
| + | |||
| + | '''Baran:''' I was too weak to protect these people. Oh why did this happen to me?!? | ||
| + | |||
| + | ==Scenario 5: Epilogue== | ||
| + | 22 IX, 365 YW | ||
| + | |||
| + | Excerpt from the journal of Arvith of Maghre | ||
| + | |||
| + | Maghre is looking much better than the last time I saw it. Baran has done wonders in two years. The village is rebuilt, and the surrounding farmlands are restored and reoccupied. Despite my brother's worries, our people have faced no new threats in that time. | ||
| + | |||
| + | It's been more difficult to stay away in those two years, but I have my calling and Baran has his, and we've had little opportunity to meet again. But as the company and I are passing through this part of the kingdom with a new patron, I've asked leave of him to visit my brother and he gave it. | ||
| + | |||
| + | This patron is, of all things, an elf. I never thought I'd befriend one, but he's less arrogant than the rest. Kalenz, he calls himself. He's seen too much; I can tell that just by meeting his eyes. I think we'll have to work for our pay soon. | ||
| + | |||
| + | In the meantime, though, it's good to relax and enjoy the peace. | ||
| − | ' | + | ==AToTB's Specified Unit Names== |
| + | ===Humans=== | ||
| + | *[[CharactersStorys#Arvith | Arvith]] (Knight) | ||
| + | *[[CharactersStorys#Baran | Baran]] (Red Mage) | ||
| + | *Alwyn (Spearman) | ||
| + | *Brent (Spearman) | ||
| + | *[[CharactersStorys#Brena | Brena]] (Iron Mauler) | ||
| + | *Cadell (Spearman) | ||
| + | *Dannen (Spearman) | ||
| + | *Efran (Master Bowman) | ||
| + | *Faren (Fugitive) | ||
| + | *Tarek (Horseman) | ||
| + | *Hann (Horseman) | ||
| + | *Magrid (Horseman) | ||
| + | *Reeve Hoban (Longbowman) | ||
| + | *[[CharactersStorys#Mordak | Mordak]] (Dark Sorcerer) | ||
| + | *[[CharactersStorys#Muff_Toras | Muff Toras]] (Dark Adept) | ||
| + | *[[CharactersStorys#Rotharik | Rotharik]] (Dark Sorcerer) | ||
| − | + | === Elves === | |
| + | *[[CharactersStorys#Nil-Galion | Nil-Galion]] (Elvish Rider) | ||
| − | + | ===Orcs=== | |
| + | *Knago-Brek (Orcish Grunt) | ||
| + | *[[CharactersStorys#Tairach | Tairach]] (Orcish Warlord) | ||
| − | + | [[Category:Create|*]] | |
| + | [[Category:Writing|*]] | ||
Latest revision as of 20:14, 25 January 2026
This is a transcription of all dialogue from A Tale of Two Brothers (AToTB). It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave this page now.
Contents
- 1 Death Dialogue
- 2 Scenario 1: Rooting Out a Mage
- 3 Scenario 2: The Chase
- 4 Scenario 3: Guarded Castle
- 5 Scenario 4: Return to the Village
- 6 Scenario 5: Epilogue
- 7 AToTB's Specified Unit Names
Death Dialogue
Arvith
All is lost now that I'm dead...
Baran
It's over, I'm vanquished.
Scenario 1: Rooting Out a Mage
Story
The remote freehold of Maghre in the western reaches of the Kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumour of wars touched them not. Even merchants were rarely seen, although caravans between Aldril and Dan’Tonk might send a wagon when called by the beacon tower.
Then came the day that a dark mage settled in the region and began seeking sacrifices for his summonings.
Skeletons and zombies killed cattle and fired fields. "Fear and obey Mordak the Mage!" they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads. Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a day’s ride distant, and messengers sent to seek his help did not return.
There was a man named Baran who had shown talent as a mage when he was young, gone to the great Academy on the Isle of Alduin, and returned to work his magic in the land where he was born. The people looked to him for help and leadership. He found weapons half-forgotten from the times of their sires and grandsires hanging in many houses, and bade the villagers to take them down and clean and oil them. He set the smiths of Maghre to making spearheads and axe-blades for the rest.
Now Baran had a brother named Arvith who had also left Maghre to seek his fortune, and had become the leader of a small band of horsemen who hired out as guards to merchant caravans. Fortunate it was for all that, in better times, the brothers had talked of using trade beacons for other signals when in dire need. Baran sent out that call.
12 V, 363 YW Excerpt from the journal of Baran of Maghre
If I could but face this ‘Mordak’! I think my magic might prove stronger than his. But he bides in the hills, well-guarded by his servants, and I muster frightened peasants to fight his minions with blades and sticks.
I need my brother; he always had a better head for battle than I. Yet we have not spoken since that evil day at Toen Caric. If he will not come for me, perhaps he will return to aid our village in its hour of desperate need.
Heeding the call, Arvith gathered such men as he could and hurried to Maghre to help Baran.
Introductory Dialogue
Baran: Greetings, brother, and welcome home.
Arvith: Hail.
Baran: Is that all, Arvith? I understand, but...
Arvith: You called, and I came; be content with that. What ails Maghre?
Baran: A dark mage has come upon us; his creatures call him Mordak. They've been terrorizing outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they're not trained fighters; we need your men, and you to lead them.
I can feel Mordak's foul touch on the hidden currents of the earth and air. He's somewhere due north of here, I'd say not more than two days'ride.
Arvith: All right. I'll do this for the village. Can you keep the mage off our backs?
Baran: I'll go stealthily with a handful of our best scouts and woodsmen. u demonstrate against him and kill his creatures, I'll try to defeat Mordak himself with magic at an unguarded moment. You shall be the right hand, I the left... aye brother?
Arvith: ... Aye. Just make sure you're there when we need you.
Arvith attacks
Arvith: I hear these creatures are nigh-immune to our weapons, let's see!
Kill an enemy unit
Unit: That wasn't so hard!
Turn 6
Arvith: Baran should be in position by now. Press them, distract the adept so Baran can spring his trap!
Turn 10
Arvith: Baran has not made his attack! I begin to fear for him... and it means we must deal with this Mordak ourselves!
Defeat Mordak
Mordak: Argh!
Arvith: Good work, men! But what has become of my brother?
Mordak: Worried about him, are you? E-he-he..hergh...gaargh...
Arvith: There's nothing more to be had from this one; we will have to search for Baran ourselves!
Unit: Sir, our scouts report that Baran was seen captured and carried away further north!
Arvith: That they should dare this! We will give chase at once.
Time Over
Mordak: Your brother's plan to ambush me has failed. He is our prisoner now.
Arvith: My brother, kidnapped? I have failed you, Baran! And even now Mordak's forces descend upon the village!
Scenario 2: The Chase
Story Text
Arvith and his band rode north in search of his missing brother.
16 V, 363 YW
Excerpt from the journal of Arvith of Maghre
We've been searching three days for Baran, and turned up nothing. My best hunch was to head north into the borderlands, where the necromancer's minions could safely hide; everywhere else is more farmland. At first I thought the search might be useless, but late in the first day we found a set of tracks. Some of them had been made by skeletal feet, although after their first camp-site the tracks were merely those of men carrying heavy loads.
We're close enough to be certain now: those tracks are heading into the Grey Woods. No one from Maghre or any of the other villages has gone into that forest in living memory. Stories have been passed down for generations warning against it. Supposedly the place is haunted by lost souls who hunger for the living, and anyone who dies there is doomed to join them.
But I'm past superstitions now; I've seen enough of the world to guess at the truth behind these sorts of tales. The forest is home to elves - unfriendly ones, if the stories have any basis at all. I worry for my men; horses don't fight well in forests, and the elves will be more dangerous in their own territory. But there are things that need be done and questions that need be answered. Something bigger is happening. One necromancer terrorizing townsfolk is nothing new, but why didn't his servants scatter when he was killed? Where are they headed now? And most importantly, why did they take Baran with them?
Besides... I want my brother back.
Introductory Dialogue
Arvith: Come on, men. A stroll through such lovely green woods, what could be finer?
Nil-Galion: You there! Halt and explain yourself.
Arvith: We're chasing after some men who kidnapped my brother!
Nil-Galion: Those men caught their prisoner practising necromancy; for your sake, I hope he wasn't your brother. Assume that the man they caught was your brother's murderer, and rest assured that the grey mages will release all of the souls that their prisoner's evil magic has bound to this world.
Arvith: We killed the necromancer on the battle field! I saw the killing blow with my own eyes.
Nil-Galion: We heard the sounds of battle three days ago, but the foul reek of death was unmistakable as the prisoner passed us; if your brother really is the prisoner then he's also a necromancer. Remember your brother as we all hope he was, and know that the prisoner's fate will be revenge as dire as you could wish.
Either way, nothing will be gained by your intrusion into our woods. Now advance no further, for we'll defend our land.
Arvith: So much for those ghost stories, but even ghosts might have been more observant than these elves. Still, they won't stop me from freeing Baran!
Unit: I'm glad at least that we won't have to face ghosts. But those elves will have us at a disadvantage; our horses won't manoeuvre well in the trees.
Arvith: Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We've faced and won through greater perils than those amateurs can offer.
Defeat Nil-Galion
Nil-Galion: Deluded fool, you're rescuing a necromancer. I can only hope that you're too late, and that our souls will rest in peace.
Arvith: Follow their back trail!
Move further
Unit: I see them! There they are!
Muff Toras: Curses! Had they been a few hours slower, I might have covered our tracks without arousing the elves' suspicions. Still, no need for the disguise anymore.
Arvith: Well, elves? Now do you see who the necromancers are?
Elvish Scout: I heard sounds of battle, but didn't expect to see this. I'll inform the Council, they can work out who the necromancers are.
Turn 12
Arvith: Come on, men, let's catch those kidnappers!
Defeat Muff-Toras
Muff Toras: Hah! You have captured me, but it will avail you nothing. I sent your precious brother the mage north with half my men a day since; he will be safely locked away in our master's dungeons by now.
Arvith: My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground.
Muff Toras: Three days ride to the northeast, in a deserted castle. The passwords to the guards are Jarlom and Xaskanat.
Arvith: Bind him and take him with us. If he has played us false, he will die.
Unit: Captain, what are we riding into? I thought you wanted nothing to do with Baran anymore, not since Toen Caric.
Arvith: I'm no longer sure. What's between us remains, but knowing someone else has lain hands on him changes things. Mount up and let's get moving.
Time Over
Muff Toras: My reinforcements are here!
Arvith: He escaped us...
Victory Dialogue
Brena: Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed?
Arvith: Aye. We think there's a nest of them north-east of here. They've captured my brother.
Brena: I bear a great hatred towards their kind. I will follow and fight them with you, if you permit.
Unit: He would only slow us down!
Arvith: It is my place to decide this.
Oh, all right then. Come along with us.
Brena: Thank you. My comrades and I will help you on your noble quest.
I am sorry. We have not the time to spare.
Brena: Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them.
Narrator: You receive 70 pieces of gold!
Scenario 3: Guarded Castle
Story Text
19 V, 363 YW
Excerpt from the journal of Rotharik the Clanless
The last of Mordak's servants arrived this morning bearing the news of his death, as well as a bundle so well-bound it was barely recognizable as a man. Mordak was always reckless. This whole desperate scheme was his, and I suppose I could blame him for everything that we've suffered through if it still mattered. It was he who brought the wrath of the orcs down on us, too. But all the same, he managed to accomplish what he set out to do. I still can't believe the finality of what's happened; until now we'd always managed to make it through somehow.
We'd hoped to deliver the mage to Tairach in return for our lives. I don't know what the Warlord wants with this man, but he matches the description. I suppose that Mordak's plan would've worked perfectly if not for the appearance of the horse warriors. Now they're coming here, led by a man rumoured to be this mage's brother. If that's true, he'll stop at nothing, no more than would I if they held Mordak.
I've done what I can to fortify this dilapidated castle. The orcs who came with us stand guard at the gates, and I'm gathering all of my servants to me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-warrior or no, the orcs will still come for me; they've been scouring the borderlands and raiding the northern farm country in search of us.
Yet for some reason I fear these brothers more. If Mordak were here it'd be different, but we're broken... and these two men are whole. In each other, in the ties that bind them, they have strength.
Introductory Dialogue
Narrator: Arvith and his men halt outside of the castle, gazing for a moment at the hulking mass of stone looming in the fog. There's movement in the mist.
Guard: Halt! Friend or foe? Give the password.
Arvith: The password is
Right
Guard: Pass, friend.
Arvith: The adept didn't lead us astray after all. I'll keep my word, distasteful as it may be; cut him loose, and let's be rid of him.
Wrong
Guard: Wrong! Die!
Turn 3
Guard: Are you our relief arriving? Does this mean we get to leave here now?
Arvith: Um, yes. Fine. You can go.
Guard Leader: Um, you're supposed to give the password.
Arvith: Oh, of course. I had nearly forgotten.
Right
Guard: Thanks! Irritating little formality, isn't it?
Wrong
Guard: That's the wrong password! These aren't our relief! Get them!
Continue
Arvith: I think I should better support my men at the front to make sure we can free my brother.
Orcs Sighted
Knago-Brek: Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!
Arvith: My sword-arm shall have a say in who will do the dying. Come on, men, let's kill some orcs.
Kill an orc
Arvith: One less braggart orc in the world.
Unit: Captain, what are orcs doing this far south?
Arvith: Good question. Perhaps my brother will have found out.
Enter the castle
Unit: This castle seems as dark as a cave!
Narrator: This castle is under a constant chaotic time of day (equivalent to permanent night), except for illuminated hexes adjacent to lit stone walls (neutral time of day). Place your units carefully, as your troops will be weaker and enemy units stronger.
Find Baran
Unit: I've found Baran. He's in this cell.
Arvith
Baran: It's good to see you, Arvith.
Arvith: And you too, brother.
Another unit
Baran: You must be one of Arvith's men. Please, help me get out of this dungeon.
Continue
The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me.
Find the chest
Unit: Look what I've found in here! I can count a hundred pieces of gold.
Kill Rotharik
Rotharik: Your hand or Tairach's death is still death... (argh)
Arvith: 'Tairach'? Who or what's Tairach?
Unit: There's a key in his robes.
Arvith: That may well be the key to the cell they're holding Baran in! I'll take it.
Time Over
Rotharik: You are too late! Your brother is already dead! Muhahahaha...
Arvith: Argh!!!
Victory Dialogue
Baran: Thank you for saving me. I... wasn't certain you'd come.
Arvith: Have you no faith in your brother, Baran?
Baran: It's not that. Perhaps I deserved to rot here. I failed you. I failed you again.
Arvith: That's as may be. But you're my brother still. And... I never doubted you'd have come for me.
It was no great trial, after all. A few elves, one or two dark sorcerers, a gang of orcs and some undead. Really just a day's work for the company.
Baran: Thank you for coming to my aid. Let's return to the village.
Scenario 4: Return to the Village
Story Text
27 V, 363 YW
Excerpt from the journal of Baran of Maghre
Almost home now. The last week has been full of mixed feelings for me - blissful and difficult by turns. It was wonderful to be out of that dungeon cell and in the sunlight again without the threat of death or worse hanging over my head... but with that behind me, I turned to the almost equally daunting task of making amends with my brother.
Arvith had largely forgiven me by the time he freed from my cell. All the same, it's taken all of the past week for us to rebuild the sense of comfort in each other we once had. It's fortunate that we've been able to take our time getting back - we gave the Grey Woods a wide berth, and on our way around it we travelled through some truly beautiful countryside. It has given us plenty of time to talk.
Though I'm more at ease now, my thoughts often turn back to Toen Caric. We should've been able to repel the orcs without great loss - the pincer attack Arvith devised would surely have carried the day but for me. It was reckless of me to leave my men behind - I wounded the warlord and forced him to flee the field, but the cost far outweighed the gain. Those under my command could've been saved if I had remained with them.
I can hardly blame Arvith for having taken their deaths ill, and I can never undo the wrong that I've done, but I suppose that time heals some things. We return to the village as brothers once more.
But I'm still troubled. I wonder... is this sense of foreboding I feel merely a remnant of my time locked away in that dungeon, or is it a sign of something real?
Introductory Dialogue
Arvith: There. The village is just across those hills, and already I see men coming to greet us!
Baran: No, they are fleeing from something. We must find out what is happening over there!
Arvith: Men! Ready your arms!
Baran: We should find Reeve Hoban. Maybe he knows what is going on here.
Find Reeve Hoban
Reeve Hoban: I am glad to see you returned.
Baran: No gladder than I am to be here. But what has happened to Maghre?
Reeve Hoban: Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them.
The orcish warlord aims to enslave us. We will not be able to hold out for much longer.
Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle.
Reach the enemies' keep
Unit: We're almost there!
Baran: That warlord! It's...
Arvith: Yes, I'd know that face anywhere. Especially after what you did to it.
Baran: The warlord from Toen Caric.
Tairach: You! The mage who scarred me with fire! KILL THEM!
Baran: Let's finish what we started, brother.
Arvith: Aye. I'll be the right arm, and you'll be the left. Let's go!
Kill Tairach
Arvith: It's finished. We've defeated him at last. It was good to have you at my side, Baran.
Baran: So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again.
Arvith: I must go back to earning my living. But you have my word, little brother; if you are beset again, I will come.
Time Over
Arvith: I don't think we can rescue anyone from these villages. It is too late.
Baran: I was too weak to protect these people. Oh why did this happen to me?!?
Scenario 5: Epilogue
22 IX, 365 YW
Excerpt from the journal of Arvith of Maghre
Maghre is looking much better than the last time I saw it. Baran has done wonders in two years. The village is rebuilt, and the surrounding farmlands are restored and reoccupied. Despite my brother's worries, our people have faced no new threats in that time.
It's been more difficult to stay away in those two years, but I have my calling and Baran has his, and we've had little opportunity to meet again. But as the company and I are passing through this part of the kingdom with a new patron, I've asked leave of him to visit my brother and he gave it.
This patron is, of all things, an elf. I never thought I'd befriend one, but he's less arrogant than the rest. Kalenz, he calls himself. He's seen too much; I can tell that just by meeting his eyes. I think we'll have to work for our pay soon.
In the meantime, though, it's good to relax and enjoy the peace.
AToTB's Specified Unit Names
Humans
- Arvith (Knight)
- Baran (Red Mage)
- Alwyn (Spearman)
- Brent (Spearman)
- Brena (Iron Mauler)
- Cadell (Spearman)
- Dannen (Spearman)
- Efran (Master Bowman)
- Faren (Fugitive)
- Tarek (Horseman)
- Hann (Horseman)
- Magrid (Horseman)
- Reeve Hoban (Longbowman)
- Mordak (Dark Sorcerer)
- Muff Toras (Dark Adept)
- Rotharik (Dark Sorcerer)
Elves
- Nil-Galion (Elvish Rider)
Orcs
- Knago-Brek (Orcish Grunt)
- Tairach (Orcish Warlord)