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<div class="tright"> __TOC__ </div> | |||
== | Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into. | ||
<!-- NOTE TO EDITORS: Please try to keep an alphabetic order to simplify manual searching --> | |||
== Gaming Terms == | |||
; ability : A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See [[AbilitiesWML]] for creating abilities.) | ; ability : A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See [[AbilitiesWML]] for creating abilities.) | ||
; campaign: A sequence of scenarios with a connecting storyline. ([[MainlineCampaigns]], [[Guide_to_UMC_Content]], [[CampaignWML]]) | |||
; campaign: A sequence of scenarios with a connecting storyline. ([[MainlineCampaigns]], [[ | |||
; | ; creeping biggerism: the tendency for sprite artists to make new sprites bigger and more detailed than the existing ones, leading to issues of scale. | ||
; era: A set of factions available in multiplayer. You can download additional eras from the [[Guide_to_UMC_Content|add-on server]]. ([[EraWML]]) | |||
; faction: A set of units available to be plated as a side in multiplayer games. ([[EraWML|multiplayer_side WML tag]]) | ; faction: A set of units available to be plated as a side in multiplayer games. ([[EraWML|multiplayer_side WML tag]]) | ||
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; fog of war: A scenario option; enemy units are displayed only when close to player's units | ; fog of war: A scenario option; enemy units are displayed only when close to player's units | ||
; mainline: A [[MainlineCampaigns|campaign]], multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite of "[[#U|UMC]]". | |||
; mainline: A [[MainlineCampaigns|campaign]], multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The | |||
; scenario: A sequence of turns played on one map. ([[ScenarioWML]]) | ; scenario: A sequence of turns played on one map. ([[ScenarioWML]]) | ||
; shroud: A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible. | ; shroud: A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible. | ||
; team color (TColor, TC): A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs ([[Team Color Shifting]]) | ; team color (TColor, TC): A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs ([[Team Color Shifting]]) | ||
| Line 35: | Line 27: | ||
; trait: A random minor modification of a unit; it makes a unit different from other units of the same type. ([[UnitsWML|the trait tag]]) | ; trait: A random minor modification of a unit; it makes a unit different from other units of the same type. ([[UnitsWML|the trait tag]]) | ||
== | ; UMC: "User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the [[Guide_to_UMC_Content|Wesnoth add-on server]]. | ||
; [[WesCamp|Wescamp]]: The (former) project for translating unofficial user-made campaigns | |||
; zone of control (ZoC): game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further. | |||
; zone-locked: said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short). | |||
== Wesnothian Acronyms == | |||
*AI - Artificial Intelligence (An 'AI side' is a side controlled by the computer) | |||
*AF - After the Fall of Wesnoth (AtF may also be used outside of the Wesnoth Calendar) | |||
*AMLA - After Maximum Level Advancement | |||
*AoH - Age of Heroes | |||
*BfM - Battle for Meridia | |||
*BfW - Battle for Wesnoth (the name of the game) | |||
*BWH - '''B'''een suggested before. '''W'''e think it's a good idea. '''H'''ope to add it eventually. | |||
*CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML. | |||
*CtH - Chance to Hit (also C2H) | |||
*CtBH - Chance to Be Hit (also C2BH) | |||
*CtK - Chance to Kill (also C2K) | |||
*CtBK - Chance to Be Killed (also C2BK) | |||
*FoW - Fog of War (i.e. fog) | |||
*FFA - Free For All (playing a map with >2 players without teams) | |||
*FPI - Frequently Posted Idea (read the [http://www.wesnoth.org/forum/viewtopic.php?t=1158|FPI Post] from the Ideas Forum) | |||
*HANE—EtH - Hexes Are Not Evil - Embrace the Hex | |||
*HAPMA - Hexes Are Possibly Miles Across | |||
*HP - Hit points | |||
*IIRWIIR - It Is Ready When It Is Ready | |||
*IPF - [[ImagePathFunctions|Image Path Function]] | |||
*KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see [[WesnothPhilosophy]] | |||
*MAI - Micro AI: see: [[Micro_AIs]] | |||
*MP - Multiplayer or Movement Points | |||
*MUB - Massive Unit Blobs | |||
*N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced | |||
*OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin. | |||
*OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly | |||
*OOS - Out Of Sync - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others | |||
*PoD - Paths of Daggers, the name of a 2v2 multiplayer map. | |||
*RiPLIB - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. [http://www.wesnoth.org/forum/viewtopic.php?t=1423 Reference 1] / [http://www.wesnoth.org/forum/viewtopic.php?t=7205 Reference 2] | |||
*RNG - Random Number Generator | |||
*RPG - Role Playing Game - [http://www.wesnoth.org/forum/viewtopic.php?t=4385 1)] Wesnoth's experience system. <nowiki>2)</nowiki> An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML. | |||
*RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth | |||
*SLF - [[StandardLocationFilter]] | |||
*SP - Single Player (Campaigns) | |||
*SSF - [[StandardSideFilter]] | |||
*SUF - [[StandardUnitFilter]] | |||
*TBS - Turn Based Strategy Game, like Wesnoth | |||
*ToD - Time of Day | |||
*TTK - Time To Kill | |||
*TWP - The Wesnoth Philosophy: [[WesnothPhilosophy]] | |||
*UAPEB - Units Are Possibly Entire Battalions | |||
*WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++) | |||
*WINR - Wesnoth Is Not Realistic | |||
*WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.) | |||
*WML - Wesnoth Markup Language: [[ReferenceWML]] | |||
*XP - Experience (also EXP) | |||
*ZoC - Zone of Control | |||
== Names of Mainline Campaigns and Scenarios == | |||
*AOI - ''An Orcish Incursion'' (Removed from Mainline on 1.15) | |||
*DiD - ''Descent into Darkness'' | |||
*DM - ''Delfador's Memoirs'' | |||
*DW - ''Dead Water'' | |||
*EI - ''The Eastern Invasion'' | |||
*HttT - ''Heir to the Throne'' | |||
** BoP - ''Bay of Pearls'' | |||
** DD - ''Dwarven Doors'' | |||
** HotNE - ''Home of the North Elves'' | |||
** IotD - ''Isle of the Damned'' | |||
** RtW - ''Return to Wesnoth'' | |||
** SoE - ''Siege of Elensefar'' | |||
** SoF - ''Sceptre of Fire'' | |||
** TotC - ''Test of the Clans'' | |||
*IoM - ''Isle of Mists'' (MP, mainlined in 1.15) | |||
*LoW - ''Legend of Wesmere'' | |||
*NR - ''Northern Rebirth'' | |||
*SoF - ''Sceptre of Fire'' | |||
*SotA - ''Secrets of the Ancient'' | |||
*SotBE - ''Son of the Black Eye'' | |||
*TB (or AToTB) - ''A Tale of Two Brothers'' | |||
*THoT - ''The Hammer of Thursagan'' | |||
*TRoW - ''The Rise of Wesnoth'' | |||
*TSG - ''The South Guard'' | |||
*UtBS - ''Under the Burning Suns'' | |||
*WC - ''World Conquest'' (MP, mainlined in 1.15) | |||
*WoF - ''Winds of Fate'' (formerly WoV for ''Wings of Victory'' or ''Wings of Valor'') | |||
== Unofficial Campaigns == | |||
*ANO - ''A New Order'' | |||
*AotDS - ''Aria of the Dragon Slayer'' | |||
*ARL - ''A Rough Life'' | |||
*ASoF - ''A Song of Fire'' | |||
*AtS - ''After the Storm'' | |||
*BCoA - ''Black Cross of Aleron'' | |||
*BMR - ''Bad Moon Rising'' | |||
*BW - ''Brave Wings'' | |||
*CCamp - ''Custom Campaign'' | |||
*FoaP - ''Fate of a Princess'' | |||
*FTC - ''Forward They Cried'' | |||
*FtF - ''Flight to Freedom'' | |||
*Gns - ''Genesis'' | |||
*HoI1 - ''Hero of Irdya - Book I'' | |||
*IftU - ''Invasion from the Unknown'' | |||
*IQ - ''Inky's Quest'' | |||
*LotI - ''Legend of the Invincibles'' | |||
*SE - ''Saving Elensefar'' | |||
*SfF - ''Struggle for Freedom'' | |||
*TBC - ''The Beautiful Child'' | |||
*TDH - ''The Dark Hordes'' | |||
*TEG - ''The Earth's Gut'' | |||
*TFE - ''The Final Exam'' | |||
*TLU - ''To Lands Unknown'' | |||
*TSL - ''The Silver Lands'' | |||
*TSoG - ''The Sojournings of Grog'' | |||
*WotJ - ''War of the Jewel'' | |||
<div id="Unit_Names"></div> | |||
== Unofficial MP Eras == | |||
*AE - ''Ageless Era/Archaic Era'' | |||
*ANLE - ''A New Land Era'' | |||
*EEaW - ''17th Century Eastern Europe at War'' | |||
*EoM - ''Era of Myths'' | |||
*EoMa - ''Era of Magic'' | |||
*GSE - ''Great Steppe Era'' | |||
*IE - ''Imperial Era'' | |||
*RE - ''Rashy Era'' | |||
*RotL/Rotl - ''Reign of The Lords'' | |||
*WoL - ''War of Legends'' | |||
== Unit Jargon == | |||
*bird - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the [//units.wesnoth.org/1.14/Extended_Era/en_US/era_extended_37.0.0.0.html Extended Era] Aragwaith and Kalifa factions. | |||
*DA - Dark Adept (undead) | |||
*DF - Dunefolk | |||
*fish - Merman (loyalists or rebels) or Naga Fighter (northerners) | |||
*frog - a Saurian, especially "magic frog" for an Augur | |||
*gobo - An affectionate, if somewhat derogatory term for the Goblin Spearman | |||
*gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans) | |||
*HI - Heavy Infantryman (loyalists) | |||
*KA - Knalgan Alliance | |||
*MoL - Mage of Light (loyalists or rebels) | |||
*pyro - Unit in the Drake Burner line | |||
*UD - Undead | |||
*Ulf - Dwarvish Ulfserker (knalgans) | |||
*WC - Walking Corpse (undead) | |||
*zombie - Walking Corpse | |||
== General Acronyms == | |||
; | *AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness) | ||
*AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness) | |||
*AFaIU - As Far as I Understand (likewise) | |||
*AfK - Away from the Keyboard | |||
*ASaP - As Soon as Possible | |||
*BRB - Be Right Back | |||
*BtW - By the Way (A statement with a disclaimer on relevance) | |||
*DTRT - Do The Right Thing (expectation for how something should work) | |||
*EV - Expected Value | |||
*FTR - For The Record | |||
*FUBAR - F***ed up beyond all repair / reason | |||
*FWIW - For what it's worth | |||
*FYI - For Your Information | |||
*GG - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played") | |||
*GtG - Got to Go | |||
*IANAL - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.) | |||
*IDK - I Don't Know | |||
*IIRC - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness) | |||
*IIUC - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.) | |||
*IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion") | |||
*IMO - In My Opinion | |||
*IYSWIM - If You See What I Mean (A statement seeking agreement) | |||
*LGTM - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub) | |||
*LMAO - Laughing My A** Off | |||
*LTNS - Long Time No See | |||
*OMG - oh my god(s) | |||
*OP - either "OverPowered", "Original Post", or "Original Poster", depending on context. | |||
*OT - Off Topic: can refer either to the forum category ([http://www.wesnoth.org/forum/viewforum.php?f=11]) or to spam | |||
*OtOH - On the Other Hand (A contrast) | |||
*PR - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead) | |||
*QFT - Quote For Truth | |||
*RotFL - Rolling on the Floor Laughing; also RoFL | |||
*RtFM - Read the F***ing Manual | |||
*TTYL - Talk To You Later | |||
*YMMV - Your Mileage May Vary (a disclaimer allowing for subjectivity) | |||
[[Category:World of Wesnoth]] | [[Category:World of Wesnoth]] | ||
Latest revision as of 07:43, 25 June 2026
Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into.
Gaming Terms
- ability
- A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See AbilitiesWML for creating abilities.)
- campaign
- A sequence of scenarios with a connecting storyline. (MainlineCampaigns, Guide_to_UMC_Content, CampaignWML)
- creeping biggerism
- the tendency for sprite artists to make new sprites bigger and more detailed than the existing ones, leading to issues of scale.
- era
- A set of factions available in multiplayer. You can download additional eras from the add-on server. (EraWML)
- faction
- A set of units available to be plated as a side in multiplayer games. (multiplayer_side WML tag)
- fog of war
- A scenario option; enemy units are displayed only when close to player's units
- mainline
- A campaign, multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite of "UMC".
- scenario
- A sequence of turns played on one map. (ScenarioWML)
- shroud
- A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible.
- team color (TColor, TC)
- A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs (Team Color Shifting)
- trait
- A random minor modification of a unit; it makes a unit different from other units of the same type. (the trait tag)
- UMC
- "User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the Wesnoth add-on server.
- Wescamp
- The (former) project for translating unofficial user-made campaigns
- zone of control (ZoC)
- game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further.
- zone-locked
- said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short).
Wesnothian Acronyms
- AI - Artificial Intelligence (An 'AI side' is a side controlled by the computer)
- AF - After the Fall of Wesnoth (AtF may also be used outside of the Wesnoth Calendar)
- AMLA - After Maximum Level Advancement
- AoH - Age of Heroes
- BfM - Battle for Meridia
- BfW - Battle for Wesnoth (the name of the game)
- BWH - Been suggested before. We think it's a good idea. Hope to add it eventually.
- CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML.
- CtH - Chance to Hit (also C2H)
- CtBH - Chance to Be Hit (also C2BH)
- CtK - Chance to Kill (also C2K)
- CtBK - Chance to Be Killed (also C2BK)
- FoW - Fog of War (i.e. fog)
- FFA - Free For All (playing a map with >2 players without teams)
- FPI - Frequently Posted Idea (read the Post from the Ideas Forum)
- HANE—EtH - Hexes Are Not Evil - Embrace the Hex
- HAPMA - Hexes Are Possibly Miles Across
- HP - Hit points
- IIRWIIR - It Is Ready When It Is Ready
- IPF - Image Path Function
- KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see WesnothPhilosophy
- MAI - Micro AI: see: Micro_AIs
- MP - Multiplayer or Movement Points
- MUB - Massive Unit Blobs
- N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced
- OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin.
- OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly
- OOS - Out Of Sync - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others
- PoD - Paths of Daggers, the name of a 2v2 multiplayer map.
- RiPLIB - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. Reference 1 / Reference 2
- RNG - Random Number Generator
- RPG - Role Playing Game - 1) Wesnoth's experience system. 2) An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML.
- RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth
- SLF - StandardLocationFilter
- SP - Single Player (Campaigns)
- SSF - StandardSideFilter
- SUF - StandardUnitFilter
- TBS - Turn Based Strategy Game, like Wesnoth
- ToD - Time of Day
- TTK - Time To Kill
- TWP - The Wesnoth Philosophy: WesnothPhilosophy
- UAPEB - Units Are Possibly Entire Battalions
- WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++)
- WINR - Wesnoth Is Not Realistic
- WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.)
- WML - Wesnoth Markup Language: ReferenceWML
- XP - Experience (also EXP)
- ZoC - Zone of Control
Names of Mainline Campaigns and Scenarios
- AOI - An Orcish Incursion (Removed from Mainline on 1.15)
- DiD - Descent into Darkness
- DM - Delfador's Memoirs
- DW - Dead Water
- EI - The Eastern Invasion
- HttT - Heir to the Throne
- BoP - Bay of Pearls
- DD - Dwarven Doors
- HotNE - Home of the North Elves
- IotD - Isle of the Damned
- RtW - Return to Wesnoth
- SoE - Siege of Elensefar
- SoF - Sceptre of Fire
- TotC - Test of the Clans
- IoM - Isle of Mists (MP, mainlined in 1.15)
- LoW - Legend of Wesmere
- NR - Northern Rebirth
- SoF - Sceptre of Fire
- SotA - Secrets of the Ancient
- SotBE - Son of the Black Eye
- TB (or AToTB) - A Tale of Two Brothers
- THoT - The Hammer of Thursagan
- TRoW - The Rise of Wesnoth
- TSG - The South Guard
- UtBS - Under the Burning Suns
- WC - World Conquest (MP, mainlined in 1.15)
- WoF - Winds of Fate (formerly WoV for Wings of Victory or Wings of Valor)
Unofficial Campaigns
- ANO - A New Order
- AotDS - Aria of the Dragon Slayer
- ARL - A Rough Life
- ASoF - A Song of Fire
- AtS - After the Storm
- BCoA - Black Cross of Aleron
- BMR - Bad Moon Rising
- BW - Brave Wings
- CCamp - Custom Campaign
- FoaP - Fate of a Princess
- FTC - Forward They Cried
- FtF - Flight to Freedom
- Gns - Genesis
- HoI1 - Hero of Irdya - Book I
- IftU - Invasion from the Unknown
- IQ - Inky's Quest
- LotI - Legend of the Invincibles
- SE - Saving Elensefar
- SfF - Struggle for Freedom
- TBC - The Beautiful Child
- TDH - The Dark Hordes
- TEG - The Earth's Gut
- TFE - The Final Exam
- TLU - To Lands Unknown
- TSL - The Silver Lands
- TSoG - The Sojournings of Grog
- WotJ - War of the Jewel
Unofficial MP Eras
- AE - Ageless Era/Archaic Era
- ANLE - A New Land Era
- EEaW - 17th Century Eastern Europe at War
- EoM - Era of Myths
- EoMa - Era of Magic
- GSE - Great Steppe Era
- IE - Imperial Era
- RE - Rashy Era
- RotL/Rotl - Reign of The Lords
- WoL - War of Legends
Unit Jargon
- bird - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the Extended Era Aragwaith and Kalifa factions.
- DA - Dark Adept (undead)
- DF - Dunefolk
- fish - Merman (loyalists or rebels) or Naga Fighter (northerners)
- frog - a Saurian, especially "magic frog" for an Augur
- gobo - An affectionate, if somewhat derogatory term for the Goblin Spearman
- gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans)
- HI - Heavy Infantryman (loyalists)
- KA - Knalgan Alliance
- MoL - Mage of Light (loyalists or rebels)
- pyro - Unit in the Drake Burner line
- UD - Undead
- Ulf - Dwarvish Ulfserker (knalgans)
- WC - Walking Corpse (undead)
- zombie - Walking Corpse
General Acronyms
- AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness)
- AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness)
- AFaIU - As Far as I Understand (likewise)
- AfK - Away from the Keyboard
- ASaP - As Soon as Possible
- BRB - Be Right Back
- BtW - By the Way (A statement with a disclaimer on relevance)
- DTRT - Do The Right Thing (expectation for how something should work)
- EV - Expected Value
- FTR - For The Record
- FUBAR - F***ed up beyond all repair / reason
- FWIW - For what it's worth
- FYI - For Your Information
- GG - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played")
- GtG - Got to Go
- IANAL - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.)
- IDK - I Don't Know
- IIRC - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness)
- IIUC - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.)
- IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion")
- IMO - In My Opinion
- IYSWIM - If You See What I Mean (A statement seeking agreement)
- LGTM - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub)
- LMAO - Laughing My A** Off
- LTNS - Long Time No See
- OMG - oh my god(s)
- OP - either "OverPowered", "Original Post", or "Original Poster", depending on context.
- OT - Off Topic: can refer either to the forum category ([1]) or to spam
- OtOH - On the Other Hand (A contrast)
- PR - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead)
- QFT - Quote For Truth
- RotFL - Rolling on the Floor Laughing; also RoFL
- RtFM - Read the F***ing Manual
- TTYL - Talk To You Later
- YMMV - Your Mileage May Vary (a disclaimer allowing for subjectivity)
This page was last edited on 25 June 2026, at 07:43.