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− | + | Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into. | |
− | + | <!-- NOTE TO EDITORS: Please try to keep an alphabetic order to simplify manual searching --> | |
− | + | == Gaming Terms == | |
− | + | ; ability : A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See [[AbilitiesWML]] for creating abilities.) | |
− | ; campaign : | + | ; campaign: A sequence of scenarios with a connecting storyline. ([[MainlineCampaigns]], [[Guide_to_UMC_Content]], [[CampaignWML]]) |
− | + | ; creeping biggerism: the tendency for sprite artists to make new sprites bigger and more detailed than the existing ones, leading to issues of scale. | |
− | ; | + | ; era: A set of factions available in multiplayer. You can download additional eras from the [[Guide_to_UMC_Content|add-on server]]. ([[EraWML]]) |
− | ; | + | ; faction: A set of units available to be plated as a side in multiplayer games. ([[EraWML|multiplayer_side WML tag]]) |
− | + | ; fog of war: A scenario option; enemy units are displayed only when close to player's units | |
− | ; | + | ; mainline: A [[MainlineCampaigns|campaign]], multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite of "[[#U|UMC]]". |
− | ; | + | ; scenario: A sequence of turns played on one map. ([[ScenarioWML]]) |
− | + | ; shroud: A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible. | |
− | ; | + | ; team color (TColor, TC): A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs ([[Team Color Shifting]]) |
− | + | ; trait: A random minor modification of a unit; it makes a unit different from other units of the same type. ([[UnitsWML|the trait tag]]) | |
− | ; zone of control ( | + | ; UMC: "User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the [[Guide_to_UMC_Content|Wesnoth add-on server]]. |
+ | |||
+ | ; [[WesCamp|Wescamp]]: The (former) project for translating unofficial user-made campaigns | ||
+ | |||
+ | ; zone of control (ZoC): game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further. | ||
+ | |||
+ | ; zone-locked: said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short). | ||
+ | |||
+ | == Wesnothian Acronyms == | ||
+ | |||
+ | *AI - Artificial Intelligence (An 'AI side' is a side controlled by the computer) | ||
+ | *AF - After the Fall of Wesnoth (AtF may also be used outside of the Wesnoth Calendar) | ||
+ | *AMLA - After Maximum Level Advancement | ||
+ | *AoH - Age of Heroes | ||
+ | *BfM - Battle for Meridia | ||
+ | *BfW - Battle for Wesnoth (the name of the game) | ||
+ | *BWH - '''B'''een suggested before. '''W'''e think it's a good idea. '''H'''ope to add it eventually. | ||
+ | *CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML. | ||
+ | *CtH - Chance to Hit (also C2H) | ||
+ | *CtBH - Chance to Be Hit (also C2BH) | ||
+ | *CtK - Chance to Kill (also C2K) | ||
+ | *CtBK - Chance to Be Killed (also C2BK) | ||
+ | *FoW - Fog of War (i.e. fog) | ||
+ | *FFA - Free For All (playing a map with >2 players without teams) | ||
+ | *FPI - Frequently Posted Idea (read the [http://www.wesnoth.org/forum/viewtopic.php?t=1158|FPI Post] from the Ideas Forum) | ||
+ | *HANE—EtH - Hexes Are Not Evil - Embrace the Hex | ||
+ | *HAPMA - Hexes Are Possibly Miles Across | ||
+ | *HP - Hit points | ||
+ | *IIRWIIR - It Is Ready When It Is Ready | ||
+ | *IPF - [[ImagePathFunctions|Image Path Function]] | ||
+ | *KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see [[WesnothPhilosophy]] | ||
+ | *MAI - Micro AI: see: [[Micro_AIs]] | ||
+ | *MP - Multiplayer or Movement Points | ||
+ | *MUB - Massive Unit Blobs | ||
+ | *N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced | ||
+ | *OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin. | ||
+ | *OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly | ||
+ | *OOS - Out Of Sync - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others | ||
+ | *PoD - Paths of Daggers, the name of a 2v2 multiplayer map. | ||
+ | *RiPLIB - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. [http://www.wesnoth.org/forum/viewtopic.php?t=1423 Reference 1] / [http://www.wesnoth.org/forum/viewtopic.php?t=7205 Reference 2] | ||
+ | *RNG - Random Number Generator | ||
+ | *RPG - Role Playing Game - [http://www.wesnoth.org/forum/viewtopic.php?t=4385 1)] Wesnoth's experience system. <nowiki>2)</nowiki> An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML. | ||
+ | *RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth | ||
+ | *SLF - [[StandardLocationFilter]] | ||
+ | *SP - Single Player (Campaigns) | ||
+ | *SSF - [[StandardSideFilter]] | ||
+ | *SUF - [[StandardUnitFilter]] | ||
+ | *TBS - Turn Based Strategy Game, like Wesnoth | ||
+ | *ToD - Time of Day | ||
+ | *TTK - Time To Kill | ||
+ | *TWP - The Wesnoth Philosophy: [[WesnothPhilosophy]] | ||
+ | *UAPEB - Units Are Possibly Entire Battalions | ||
+ | *WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++) | ||
+ | *WINR - Wesnoth Is Not Realistic | ||
+ | *WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.) | ||
+ | *WML - Wesnoth Markup Language: [[ReferenceWML]] | ||
+ | *XP - Experience (also EXP) | ||
+ | *ZoC - Zone of Control | ||
+ | |||
+ | == Names of Mainline Campaigns and Scenarios == | ||
+ | |||
+ | *AOI - ''An Orcish Incursion'' (Removed from Mainline on 1.15) | ||
+ | *DiD - ''Descent into Darkness'' | ||
+ | *DM - ''Delfador's Memoirs'' | ||
+ | *DW - ''Dead Water'' | ||
+ | *EI - ''The Eastern Invasion'' | ||
+ | *HttT - ''Heir to the Throne'' | ||
+ | ** BoP - ''Bay of Pearls'' | ||
+ | ** DD - ''Dwarven Doors'' | ||
+ | ** HotNE - ''Home of the North Elves'' | ||
+ | ** IotD - ''Isle of the Damned'' | ||
+ | ** RtW - ''Return to Wesnoth'' | ||
+ | ** SoE - ''Siege of Elensefar'' | ||
+ | ** SoF - ''Sceptre of Fire'' | ||
+ | ** TotC - ''Test of the Clans'' | ||
+ | *IoM - ''Isle of Mists'' (MP, mainlined in 1.15) | ||
+ | *LoW - ''Legend of Wesmere'' | ||
+ | *NR - ''Northern Rebirth'' | ||
+ | *SoF - ''Sceptre of Fire'' | ||
+ | *SotA - ''Secrets of the Ancient'' | ||
+ | *SotBE - ''Son of the Black Eye'' | ||
+ | *TB (or AToTB) - ''A Tale of Two Brothers'' | ||
+ | *THoT - ''The Hammer of Thursagan'' | ||
+ | *TRoW - ''The Rise of Wesnoth'' | ||
+ | *TSG - ''The South Guard'' | ||
+ | *UtBS - ''Under the Burning Suns'' | ||
+ | *WC - ''World Conquest'' (MP, mainlined in 1.15) | ||
+ | *WoF - ''Winds of Fate'' (formerly WoV for ''Wings of Victory'' or ''Wings of Valor'') | ||
+ | |||
+ | == Unofficial Campaigns == | ||
+ | |||
+ | *ANO - ''A New Order'' | ||
+ | *AotDS - ''Aria of the Dragon Slayer'' | ||
+ | *ARL - ''A Rough Life'' | ||
+ | *ASoF - ''A Song of Fire'' | ||
+ | *AtS - ''After the Storm'' | ||
+ | *BCoA - ''Black Cross of Aleron'' | ||
+ | *BMR - ''Bad Moon Rising'' | ||
+ | *BW - ''Brave Wings'' | ||
+ | *CCamp - ''Custom Campaign'' | ||
+ | *FoaP - ''Fate of a Princess'' | ||
+ | *FTC - ''Forward They Cried'' | ||
+ | *FtF - ''Flight to Freedom'' | ||
+ | *Gns - ''Genesis'' | ||
+ | *HoI1 - ''Hero of Irdya - Book I'' | ||
+ | *IftU - ''Invasion from the Unknown'' | ||
+ | *IQ - ''Inky's Quest'' | ||
+ | *LotI - ''Legend of the Invincibles'' | ||
+ | *SE - ''Saving Elensefar'' | ||
+ | *SfF - ''Struggle for Freedom'' | ||
+ | *TBC - ''The Beautiful Child'' | ||
+ | *TDH - ''The Dark Hordes'' | ||
+ | *TEG - ''The Earth's Gut'' | ||
+ | *TFE - ''The Final Exam'' | ||
+ | *TLU - ''To Lands Unknown'' | ||
+ | *TSL - ''The Silver Lands'' | ||
+ | *TSoG - ''The Sojournings of Grog'' | ||
+ | *WotJ - ''War of the Jewel'' | ||
+ | |||
+ | <div id="Unit_Names"></div> | ||
+ | |||
+ | == Unofficial MP Eras == | ||
+ | |||
+ | *AE - ''Ageless Era/Archaic Era'' | ||
+ | *ANLE - ''A New Land Era'' | ||
+ | *EEaW - ''17th Century Eastern Europe at War'' | ||
+ | *EoM - ''Era of Myths'' | ||
+ | *EoMa - ''Era of Magic'' | ||
+ | *GSE - ''Great Steppe Era'' | ||
+ | *IE - ''Imperial Era'' | ||
+ | *RE - ''Rashy Era'' | ||
+ | *RotL/Rotl - ''Reign of The Lords'' | ||
+ | *WoL - ''War of Legends'' | ||
+ | |||
+ | == Unit Jargon == | ||
+ | |||
+ | *bird - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the [//units.wesnoth.org/1.14/Extended_Era/en_US/era_extended_37.0.0.0.html Extended Era] Aragwaith and Kalifa factions. | ||
+ | *DA - Dark Adept (undead) | ||
+ | *DF - Dunefolk | ||
+ | *fish - Merman (loyalists or rebels) or Naga Fighter (northerners) | ||
+ | *frog - a Saurian, especially "magic frog" for an Augur | ||
+ | *gobo - An affectionate, if somewhat derogatory term for the Goblin Spearman | ||
+ | *gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans) | ||
+ | *HI - Heavy Infantryman (loyalists) | ||
+ | *KA - Knalgan Alliance | ||
+ | *MoL - Mage of Light (loyalists or rebels) | ||
+ | *pyro - Unit in the Drake Burner line | ||
+ | *UD - Undead | ||
+ | *Ulf - Dwarvish Ulfserker (knalgans) | ||
+ | *WC - Walking Corpse (undead) | ||
+ | *zombie - Walking Corpse | ||
+ | |||
+ | == General Acronyms == | ||
+ | |||
+ | *AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness) | ||
+ | *AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness) | ||
+ | *AFaIU - As Far as I Understand (likewise) | ||
+ | *AfK - Away from the Keyboard | ||
+ | *ASaP - As Soon as Possible | ||
+ | *BRB - Be Right Back | ||
+ | *BtW - By the Way (A statement with a disclaimer on relevance) | ||
+ | *DTRT - Do The Right Thing (expectation for how something should work) | ||
+ | *EV - Expected Value | ||
+ | *FTR - For The Record | ||
+ | *FUBAR - F***ed up beyond all repair / reason | ||
+ | *FWIW - For what it's worth | ||
+ | *FYI - For Your Information | ||
+ | *GG - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played") | ||
+ | *GtG - Got to Go | ||
+ | *IANAL - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.) | ||
+ | *IDK - I Don't Know | ||
+ | *IIRC - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness) | ||
+ | *IIUC - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.) | ||
+ | *IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion") | ||
+ | *IMO - In My Opinion | ||
+ | *IYSWIM - If You See What I Mean (A statement seeking agreement) | ||
+ | *LGTM - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub) | ||
+ | *LMAO - Laughing My A** Off | ||
+ | *LTNS - Long Time No See | ||
+ | *OMG - oh my god(s) | ||
+ | *OP - either "OverPowered", "Original Post", or "Original Poster", depending on context. | ||
+ | *OT - Off Topic: can refer either to the forum category ([http://www.wesnoth.org/forum/viewforum.php?f=11]) or to spam | ||
+ | *OtOH - On the Other Hand (A contrast) | ||
+ | *PR - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead) | ||
+ | *QFT - Quote For Truth | ||
+ | *RotFL - Rolling on the Floor Laughing; also RoFL | ||
+ | *RtFM - Read the F***ing Manual | ||
+ | *TTYL - Talk To You Later | ||
+ | *YMMV - Your Mileage May Vary (a disclaimer allowing for subjectivity) | ||
+ | |||
+ | [[Category:World of Wesnoth]] |
Latest revision as of 15:00, 17 November 2024
Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into.
Contents
Gaming Terms
- ability
- A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See AbilitiesWML for creating abilities.)
- campaign
- A sequence of scenarios with a connecting storyline. (MainlineCampaigns, Guide_to_UMC_Content, CampaignWML)
- creeping biggerism
- the tendency for sprite artists to make new sprites bigger and more detailed than the existing ones, leading to issues of scale.
- era
- A set of factions available in multiplayer. You can download additional eras from the add-on server. (EraWML)
- faction
- A set of units available to be plated as a side in multiplayer games. (multiplayer_side WML tag)
- fog of war
- A scenario option; enemy units are displayed only when close to player's units
- mainline
- A campaign, multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite of "UMC".
- scenario
- A sequence of turns played on one map. (ScenarioWML)
- shroud
- A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible.
- team color (TColor, TC)
- A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs (Team Color Shifting)
- trait
- A random minor modification of a unit; it makes a unit different from other units of the same type. (the trait tag)
- UMC
- "User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the Wesnoth add-on server.
- Wescamp
- The (former) project for translating unofficial user-made campaigns
- zone of control (ZoC)
- game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further.
- zone-locked
- said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short).
Wesnothian Acronyms
- AI - Artificial Intelligence (An 'AI side' is a side controlled by the computer)
- AF - After the Fall of Wesnoth (AtF may also be used outside of the Wesnoth Calendar)
- AMLA - After Maximum Level Advancement
- AoH - Age of Heroes
- BfM - Battle for Meridia
- BfW - Battle for Wesnoth (the name of the game)
- BWH - Been suggested before. We think it's a good idea. Hope to add it eventually.
- CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML.
- CtH - Chance to Hit (also C2H)
- CtBH - Chance to Be Hit (also C2BH)
- CtK - Chance to Kill (also C2K)
- CtBK - Chance to Be Killed (also C2BK)
- FoW - Fog of War (i.e. fog)
- FFA - Free For All (playing a map with >2 players without teams)
- FPI - Frequently Posted Idea (read the Post from the Ideas Forum)
- HANE—EtH - Hexes Are Not Evil - Embrace the Hex
- HAPMA - Hexes Are Possibly Miles Across
- HP - Hit points
- IIRWIIR - It Is Ready When It Is Ready
- IPF - Image Path Function
- KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see WesnothPhilosophy
- MAI - Micro AI: see: Micro_AIs
- MP - Multiplayer or Movement Points
- MUB - Massive Unit Blobs
- N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced
- OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin.
- OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly
- OOS - Out Of Sync - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others
- PoD - Paths of Daggers, the name of a 2v2 multiplayer map.
- RiPLIB - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. Reference 1 / Reference 2
- RNG - Random Number Generator
- RPG - Role Playing Game - 1) Wesnoth's experience system. 2) An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML.
- RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth
- SLF - StandardLocationFilter
- SP - Single Player (Campaigns)
- SSF - StandardSideFilter
- SUF - StandardUnitFilter
- TBS - Turn Based Strategy Game, like Wesnoth
- ToD - Time of Day
- TTK - Time To Kill
- TWP - The Wesnoth Philosophy: WesnothPhilosophy
- UAPEB - Units Are Possibly Entire Battalions
- WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++)
- WINR - Wesnoth Is Not Realistic
- WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.)
- WML - Wesnoth Markup Language: ReferenceWML
- XP - Experience (also EXP)
- ZoC - Zone of Control
Names of Mainline Campaigns and Scenarios
- AOI - An Orcish Incursion (Removed from Mainline on 1.15)
- DiD - Descent into Darkness
- DM - Delfador's Memoirs
- DW - Dead Water
- EI - The Eastern Invasion
- HttT - Heir to the Throne
- BoP - Bay of Pearls
- DD - Dwarven Doors
- HotNE - Home of the North Elves
- IotD - Isle of the Damned
- RtW - Return to Wesnoth
- SoE - Siege of Elensefar
- SoF - Sceptre of Fire
- TotC - Test of the Clans
- IoM - Isle of Mists (MP, mainlined in 1.15)
- LoW - Legend of Wesmere
- NR - Northern Rebirth
- SoF - Sceptre of Fire
- SotA - Secrets of the Ancient
- SotBE - Son of the Black Eye
- TB (or AToTB) - A Tale of Two Brothers
- THoT - The Hammer of Thursagan
- TRoW - The Rise of Wesnoth
- TSG - The South Guard
- UtBS - Under the Burning Suns
- WC - World Conquest (MP, mainlined in 1.15)
- WoF - Winds of Fate (formerly WoV for Wings of Victory or Wings of Valor)
Unofficial Campaigns
- ANO - A New Order
- AotDS - Aria of the Dragon Slayer
- ARL - A Rough Life
- ASoF - A Song of Fire
- AtS - After the Storm
- BCoA - Black Cross of Aleron
- BMR - Bad Moon Rising
- BW - Brave Wings
- CCamp - Custom Campaign
- FoaP - Fate of a Princess
- FTC - Forward They Cried
- FtF - Flight to Freedom
- Gns - Genesis
- HoI1 - Hero of Irdya - Book I
- IftU - Invasion from the Unknown
- IQ - Inky's Quest
- LotI - Legend of the Invincibles
- SE - Saving Elensefar
- SfF - Struggle for Freedom
- TBC - The Beautiful Child
- TDH - The Dark Hordes
- TEG - The Earth's Gut
- TFE - The Final Exam
- TLU - To Lands Unknown
- TSL - The Silver Lands
- TSoG - The Sojournings of Grog
- WotJ - War of the Jewel
Unofficial MP Eras
- AE - Ageless Era/Archaic Era
- ANLE - A New Land Era
- EEaW - 17th Century Eastern Europe at War
- EoM - Era of Myths
- EoMa - Era of Magic
- GSE - Great Steppe Era
- IE - Imperial Era
- RE - Rashy Era
- RotL/Rotl - Reign of The Lords
- WoL - War of Legends
Unit Jargon
- bird - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the Extended Era Aragwaith and Kalifa factions.
- DA - Dark Adept (undead)
- DF - Dunefolk
- fish - Merman (loyalists or rebels) or Naga Fighter (northerners)
- frog - a Saurian, especially "magic frog" for an Augur
- gobo - An affectionate, if somewhat derogatory term for the Goblin Spearman
- gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans)
- HI - Heavy Infantryman (loyalists)
- KA - Knalgan Alliance
- MoL - Mage of Light (loyalists or rebels)
- pyro - Unit in the Drake Burner line
- UD - Undead
- Ulf - Dwarvish Ulfserker (knalgans)
- WC - Walking Corpse (undead)
- zombie - Walking Corpse
General Acronyms
- AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness)
- AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness)
- AFaIU - As Far as I Understand (likewise)
- AfK - Away from the Keyboard
- ASaP - As Soon as Possible
- BRB - Be Right Back
- BtW - By the Way (A statement with a disclaimer on relevance)
- DTRT - Do The Right Thing (expectation for how something should work)
- EV - Expected Value
- FTR - For The Record
- FUBAR - F***ed up beyond all repair / reason
- FWIW - For what it's worth
- FYI - For Your Information
- GG - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played")
- GtG - Got to Go
- IANAL - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.)
- IDK - I Don't Know
- IIRC - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness)
- IIUC - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.)
- IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion")
- IMO - In My Opinion
- IYSWIM - If You See What I Mean (A statement seeking agreement)
- LGTM - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub)
- LMAO - Laughing My A** Off
- LTNS - Long Time No See
- OMG - oh my god(s)
- OP - either "OverPowered", "Original Post", or "Original Poster", depending on context.
- OT - Off Topic: can refer either to the forum category ([1]) or to spam
- OtOH - On the Other Hand (A contrast)
- PR - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead)
- QFT - Quote For Truth
- RotFL - Rolling on the Floor Laughing; also RoFL
- RtFM - Read the F***ing Manual
- TTYL - Talk To You Later
- YMMV - Your Mileage May Vary (a disclaimer allowing for subjectivity)
This page was last edited on 17 November 2024, at 15:00.