Difference between revisions of "User:Stern"
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− | '''Animation Tutorial | + | '''Animation Tutorial''' |
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+ | It can take a lot of time to move a character idea from base frame to full animation. This rough guide is a compilation of quick and easy tricks to help bring the animator's creations to life. | ||
Learn how to take a standing base frame: http://img15.imageshack.us/img15/1500/ghast.png | Learn how to take a standing base frame: http://img15.imageshack.us/img15/1500/ghast.png | ||
To full animation: http://img808.imageshack.us/img808/2486/ghastattack7.gif | To full animation: http://img808.imageshack.us/img808/2486/ghastattack7.gif | ||
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'''For this tutorial, you will need:''' | '''For this tutorial, you will need:''' | ||
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'''Lets get started''' | '''Lets get started''' | ||
− | + | When I begin to animate a character, I first divide the subject's moving parts into easy to distinguish colors. Here, I have modified Zerovirus's base frame of the Ghast into a mess of colors based on the monster's different limbs. | |
http://img15.imageshack.us/img15/1500/ghast.png http://img440.imageshack.us/img440/4742/ghast1.png | http://img15.imageshack.us/img15/1500/ghast.png http://img440.imageshack.us/img440/4742/ghast1.png | ||
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'''Credits''' | '''Credits''' | ||
Zerovirus for Ghast baseframe. | Zerovirus for Ghast baseframe. |
Revision as of 21:48, 12 December 2010
Animation Tutorial
It can take a lot of time to move a character idea from base frame to full animation. This rough guide is a compilation of quick and easy tricks to help bring the animator's creations to life.
Learn how to take a standing base frame:
To full animation:
For this tutorial, you will need:
A base frame of the unit -> (http://wiki.wesnoth.org/Creating_a_scratch_built_sprite)
A graphics editing program -> http://www.gimp.org/
Lets get started
When I begin to animate a character, I first divide the subject's moving parts into easy to distinguish colors. Here, I have modified Zerovirus's base frame of the Ghast into a mess of colors based on the monster's different limbs.
Credits
Zerovirus for Ghast baseframe.