Difference between revisions of "User:Stern"

From The Battle for Wesnoth Wiki
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'''Animation Tutorial: Blocking'''
 
'''Animation Tutorial: Blocking'''
  
Learn how to take a standing baseframe: http://img15.imageshack.us/img15/1500/ghast.png
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Learn how to take a standing base frame: http://img15.imageshack.us/img15/1500/ghast.png
  
 
To full animation:                      http://img808.imageshack.us/img808/2486/ghastattack7.gif
 
To full animation:                      http://img808.imageshack.us/img808/2486/ghastattack7.gif
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'''For this tutorial, you will need:'''
 
'''For this tutorial, you will need:'''
  
A base frame for the unit -> (http://wiki.wesnoth.org/Creating_a_scratch_built_sprite)
+
A base frame of the unit -> (http://wiki.wesnoth.org/Creating_a_scratch_built_sprite)
  
 
A graphics editing program -> http://www.gimp.org/  
 
A graphics editing program -> http://www.gimp.org/  
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'''Lets get started'''
 
'''Lets get started'''
  
http://img15.imageshack.us/img15/1500/ghast.png
+
The first step of blocking is to divide the moving parts of your character's base frame into easy to distinguish colors. For example, I recolored the Ghast's arms, legs, heads etc.
 +
http://img15.imageshack.us/img15/1500/ghast.png
 +
 
 +
'''Credits'''
 +
 
 +
Zerovirus for Ghast baseframe.

Revision as of 01:13, 27 November 2010

Animation Tutorial: Blocking

Learn how to take a standing base frame: ghast.png

To full animation: ghastattack7.gif

Through "animation blocking."


For this tutorial, you will need:

A base frame of the unit -> (http://wiki.wesnoth.org/Creating_a_scratch_built_sprite)

A graphics editing program -> http://www.gimp.org/


Lets get started

The first step of blocking is to divide the moving parts of your character's base frame into easy to distinguish colors. For example, I recolored the Ghast's arms, legs, heads etc.

ghast.png

Credits

Zerovirus for Ghast baseframe.