Difference between revisions of "Create"

From The Battle for Wesnoth Wiki
(What can I create?)
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* [[BuildingCampaigns|Campaigns]] - how to put it all together into a campaign
 
* [[BuildingCampaigns|Campaigns]] - how to put it all together into a campaign
 
* [[BuildingMultiplayer|Multiplayer Maps and Scenarios]] - a specialized look at maps and scenarios
 
* [[BuildingMultiplayer|Multiplayer Maps and Scenarios]] - a specialized look at maps and scenarios
* [[BuildingUnits|Units]]
+
* [[CreatingNewUnits|Units]]
 
* [[BuildingFactions|Multiplayer factions and eras]]
 
* [[BuildingFactions|Multiplayer factions and eras]]
 
* [[Create Art and Music|Art and Music]]
 
* [[Create Art and Music|Art and Music]]

Revision as of 14:48, 17 September 2005

Interested in creating your own scenarios and campaigns? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns. Access to the "guts" of the game is both simple and difficult; if you have an ASCII text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.

What can I create?

What have others done?

Quick descriptions of the campaigns and scenarios that have been published on the campaign server.

This there are a multitude multiplayer maps and discussion of the campaigns on the Wesnoth forum

The world of Wesnoth

Many campaigns do not take place in Wesnoth, but many do. There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth. Stake out a time period or a map locale and tell a story.

Miscellaneous

  • WML Reference - a quicklink
  • FAQ - if you have a question, post it
  • Campaign server web access

See Also

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