Difference between revisions of "User:Thespaceinvader"

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== Current Projects ==
 
== Current Projects ==
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21833 Son of the Black Eye portraits]'''
 
<br>As the title suggests, really.  A total of 15 portraits.
 
  
 
'''* Various mainline portraits'''
 
'''* Various mainline portraits'''
<br>To date: bats, various orcsInking and colouring sketches done by Girgistan, as well as my own work from scratch.
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<br>To date: Saurians, DwarvesCurrently working on Dwarves, followed by Orcs, Drakes, Nagas in concert with Girgistan.
  
'''* [http://www.wesnoth.org/forum/viewtopic.php?t=17054 Unit Shadow Updates]'''
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'''* Other Mainline spriting and artwork'''
<br>Title says it all really.  When I'm feeling uninspired, there are lots of units that need their hard-edged shadows blurring up.
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<br>Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really.  To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames, various unit attack animations.  Current major (though back burnered) project is knocking the new Drakes into shape for mainline.
  
'''* Other Mainline spriting and artwork'''
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==Completed Projects==
<br>Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really.  To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames.
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'''* [http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21833 Son of the Black Eye portraits]'''
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<br>As the title suggests, really.  A total of 15 portraits.
  
 
== Projects on hold ==
 
== Projects on hold ==
  
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?f=23&t=20784 Northern Alliance artwork]'''
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?f=23&t=20784 Northern Alliance artwork]'''
<br>Working on unit artwork (and hopefully, eventually portraits) for the prospective Northern Alliance/[Barbarians] faction.  Very Scots inspired, with some other celtic influences gradually working their way in.  Back burnered since ESR disappeared.
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<br>Working on unit artwork (and hopefully, eventually portraits) for the prospective Northern Alliance/[Barbarians] faction.  Very Scots inspired, with some other celtic influences gradually working their way in.  Back burnered until after Jetryl has finished updating the horse sizes and stuff..
  
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?f=9&t=19945 Dwarf Portraits]
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?f=9&t=19945 Dwarf Portraits]

Revision as of 15:35, 1 February 2009

thespaceinvader. All one word, all lower case =P

I started playing Wesnoth only recently, and I've since started contributing to various parts of it. Predominantly spriting, so far, though I do want to work more on portraits later on, possibly story images. I'm working on a number of projects at the moment.

Current Projects

* Various mainline portraits
To date: Saurians, Dwarves. Currently working on Dwarves, followed by Orcs, Drakes, Nagas in concert with Girgistan.

* Other Mainline spriting and artwork
Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really. To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames, various unit attack animations. Current major (though back burnered) project is knocking the new Drakes into shape for mainline.

Completed Projects

* Son of the Black Eye portraits
As the title suggests, really. A total of 15 portraits.

Projects on hold

* Northern Alliance artwork
Working on unit artwork (and hopefully, eventually portraits) for the prospective Northern Alliance/[Barbarians] faction. Very Scots inspired, with some other celtic influences gradually working their way in. Back burnered until after Jetryl has finished updating the horse sizes and stuff..

* Dwarf Portraits
I had hoped to get a body of portrait work into mainline for the Dwarf race, but Jetryl has confirmed my suspicions that they're not up to the standard required, and that he's going to be doing a full set of dwarf portraits anyway, so the project's being back burnered in favour of some spriting. The portraits as they stand are available for UMC authors' use, and if anyone does decide to use them, I'll happily come back and finish them off.

* The Hammer of Thursagan
Portraits and sprites for the newest mainline campaign at time of writing. Currently the body of work is complete, and the sprites are finalised, but the portraits will probably get reworked by myself or someone else in the future to improve them technically.

* The Vorpal Tide
Qes and Caeb's animated mechanical silicate insectoid faction. I'm in the process of making lots and lots of sprites. Check Contrib:thespaceinvader to see them. Qes vanished, Blublaze initially took over the WML work, but since I've put the artwork on the back burner, and he has other projects, these are basically on hold. Almost resurrected when Qes came back, but he seems to have gone again.

*The Qesicans
Qes's faction. Read the topic for more. Doing sprites for the Freedman and 'Mancer lines. On hold due to Qes's disappearance.

* Desert sprites
Initially a personal project, I might decide later on to bring these back for one or other of the currently existing desert factions.

* The Al'Achiin
A faction I was thinking about making, and did some development work on. Currently abandoned, because it was mostly a duplication of currently existing factions. There's a chance I might decide to bring this back later on in Campaign form, but given the time I have available, it's unlikely.