Difference between revisions of "Wesnoth1.6Features"

From The Battle for Wesnoth Wiki
(Add Shadow Master's TODO list)
(cleanup following the 1.6 plans)
Line 1: Line 1:
 +
=Stuff people are working on=
 
== Mordante ==
 
== Mordante ==
 
=== Will complete ===
 
=== Will complete ===
Line 62: Line 63:
 
* Rewrite campaignd, or at least clean the protocol's syntax enough so that 1.6 clients are compatible with a new campaignd (working name: umcd)
 
* Rewrite campaignd, or at least clean the protocol's syntax enough so that 1.6 clients are compatible with a new campaignd (working name: umcd)
  
== BUGS / features that we would like to address ==
+
= Bugs and general features =
 +
 
 +
== BUGS / features that must be addressed ==
 
* The AI mess (https://mail.gna.org/public/wesnoth-dev/2008-10/msg00077.html)
 
* The AI mess (https://mail.gna.org/public/wesnoth-dev/2008-10/msg00077.html)
 
** Update: Fixed by Sirp
 
** Update: Fixed by Sirp
 
* spawned/recruited Unit ID's in WML are no longer unique
 
* spawned/recruited Unit ID's in WML are no longer unique
 
** Update: Fixed by Sapient in r30685
 
** Update: Fixed by Sapient in r30685
 +
* all reports that are marked as ''blockers'' at [http://bugs.wesnoth.org bugs.wesnoth.org]
 +
 +
== BUGS / features that we would like to address ==
 
* Multiplayer OOS / Replay corruption (https://mail.gna.org/public/wesnoth-dev/2008-10/msg00080.html)
 
* Multiplayer OOS / Replay corruption (https://mail.gna.org/public/wesnoth-dev/2008-10/msg00080.html)
 
* all the rest.
 
* all the rest.
 
  
 
[[Category:Development]]
 
[[Category:Development]]

Revision as of 13:28, 23 November 2008

Stuff people are working on

Mordante

Will complete

Wants to complete

  • Finish the new widgets (Won't be done before 1.6)
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Sapient

Wants to complete

zookeeper

Wants to complete

  • Finalizing the gold carryover changes in mainline campaigns (as long as the maintainer doesn't oppose it, naturally) and rebalancing accordingly.
  • Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.

esr

Am Done With

  • Substantive changes to existing mainline campaigns. As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
  • I have no C++ core features planned for 1.6.

Will complete

  • Custom music lists for all mainline scenarios that don't already have them

Wants to complete

  • Mainlining Delfador's Memoirs

Hopes to complete

  • Get the bug count below 30

David

Am Done With

  • Fix bugs which make AI unplayable

Wants to complete

  • New stats system
  • Sophisticated rooms system on mp server

Ilor

Am Done With

  • Editor2 is usable

Wants to complete

  • Research ways of launching the editor while playing a game, possibly with the results being loaded back into the game. Needs to be fast and crash-proof
  • Editor usablity improvements and bugfixes
  • Bugs assigned to me

Hopes to (have time to) complete

  • Various minor FRs lying around the bugtracker that I found interesting
  • Help Mordante with the widgets
  • Clean up code in various places as I go

Shadow Master

Hopes to (have time to) do

  • Rewrite campaignd, or at least clean the protocol's syntax enough so that 1.6 clients are compatible with a new campaignd (working name: umcd)

Bugs and general features

BUGS / features that must be addressed

BUGS / features that we would like to address