Difference between revisions of "User:Gambit"

From The Battle for Wesnoth Wiki
(took out desert elves bc i plan to add another section for extended units)
(more data for GEB 2.)
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===My Projects:===
+
==My Projects:==
==Gambits Empire Builder 1==
+
====Gambits Empire Builder 1====
 
:Spring 2007 - Fall 2007
 
:Spring 2007 - Fall 2007
 
:Really crappy A New Land rip off
 
:Really crappy A New Land rip off
 
:I basically copied the entire addon and just modified/added on.
 
:I basically copied the entire addon and just modified/added on.
 +
:First Wesnoth addon ever to include Naval Warefare
 
If you wanted to play this you'd need a 1.2 branch version of wesnoth and would have to PM me on the forums to get the files.
 
If you wanted to play this you'd need a 1.2 branch version of wesnoth and would have to PM me on the forums to get the files.
  
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----
 
----
  
==Gambits Empire Builder 2==
+
====Gambits Empire Builder 2====
:Summer 2008 - Present
+
:June 2008 - November 2008
 
:Building, Terrain Deformation, Resource Management
 
:Building, Terrain Deformation, Resource Management
 
Available in the Addon Server
 
Available in the Addon Server
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:All Trolls
 
:All Trolls
 
:All Nagas
 
:All Nagas
:Almost All Undead (no bats or ghouls yet)
+
:Almost All Undead (no bats or ghouls or ghosts yet)
 
:Goblin Spearmen (and thier advancements)
 
:Goblin Spearmen (and thier advancements)
 
:All Orcs
 
:All Orcs
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:Compatable with Survival Extreme*1 and The High Seas
 
:Compatable with Survival Extreme*1 and The High Seas
  
 +
;Two New Resources
 +
:Wood
 +
:Food
  
 +
;Modify almost any terrain
 +
:Mountains
 +
:Hills
 +
:Deep Water
 +
:Shallow Water
 +
:Grass
 +
:Dirt
 +
:Forest
 +
:Crops
 +
:Swamp
 +
:Beach
 +
:Desert
 +
:Palm Trees
 +
:Snow
 +
:Ice
 +
:Snowy Forest
 +
:Snowy Hills
 +
:Cave
 +
:Cave Hills
 +
:Cave Walls
 +
:Dirt Mushrooms
 +
:Cave Mushrooms
 +
:Tropic Grass
 +
 +
;11 different useable buildings and structures
 +
:Huts
 +
:Churches
 +
:Taverns
 +
:Windmills
 +
:Army Recruiters
 +
:Blacksmiths
 +
:Castles
 +
:Shipyards
 +
:Encampments
 +
:Courtyards
 +
:Gold Mines
  
  
 
*1.  use map settings and make all leaders peasants
 
*1.  use map settings and make all leaders peasants

Revision as of 20:39, 17 November 2008

My Projects:

Gambits Empire Builder 1

Spring 2007 - Fall 2007
Really crappy A New Land rip off
I basically copied the entire addon and just modified/added on.
First Wesnoth addon ever to include Naval Warefare

If you wanted to play this you'd need a 1.2 branch version of wesnoth and would have to PM me on the forums to get the files.


New faction Exiles
Flaming Ghost
Special Operations Rangers
Elder Mages
New terrain
Swamp
Bridges

Gambits Empire Builder 2

June 2008 - November 2008
Building, Terrain Deformation, Resource Management

Available in the Addon Server

Nearly all mainline units available to any player all at once
All Loyalists
All Elves
All Woses
All Merfolk
All Trolls
All Nagas
Almost All Undead (no bats or ghouls or ghosts yet)
Goblin Spearmen (and thier advancements)
All Orcs
All Drakes
2 Ways To Play
Normal Version: Anyone can join in your game. You only need the addon to host
Extended Version: Tons more features. Everyone will need the addon to play.
Playable on any map in Wesnoth
A special macro clears villages and replaces non terraformable terrain.
Compatable with Survival Extreme*1 and The High Seas
Two New Resources
Wood
Food
Modify almost any terrain
Mountains
Hills
Deep Water
Shallow Water
Grass
Dirt
Forest
Crops
Swamp
Beach
Desert
Palm Trees
Snow
Ice
Snowy Forest
Snowy Hills
Cave
Cave Hills
Cave Walls
Dirt Mushrooms
Cave Mushrooms
Tropic Grass
11 different useable buildings and structures
Huts
Churches
Taverns
Windmills
Army Recruiters
Blacksmiths
Castles
Shipyards
Encampments
Courtyards
Gold Mines


  • 1. use map settings and make all leaders peasants