User:Shadowm/ProjectEthea/Items/InvasionFromTheUnknown
NOTE: Gameplay and story spoilers ahead!
S2 - Memories from the Depths
Holy Water
This water will make melee weapons have the *arcane* damage type until the end of the current scenario.
Location | (12, 35), (12, 38), (25, 24) |
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Permanent | No |
Eligible units | Units with non-arcane melee attacks |
Effects |
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Ring of Swiftness
This ring will grant the bearer swift movement, increasing maximum movement by one unit per turn.
Location | (39, 29) |
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Permanent | Yes |
Eligible units | Living units |
Effects |
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Chest of Gold
This chest is empty.
Location | (20, 2) |
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Permanent | Yes |
Eligible units | Any |
Effects |
None |
Chest of Gold
Hey! I just found 30 pieces of gold in this chest!
Location | (18, 6) |
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Permanent | Yes |
Eligible units | Any |
Effects |
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S5a - Crossfire
Ring of Regeneration
This ring heals the bearer by 4 HP each turn unless poisoned, removing the poison effect otherwise. Additionally, the unit’s physical strength is increased, dealing +1 damage with melee weapons and enjoying a permanent +5 HP increase.
Location | Murlin's death location |
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Permanent | Yes |
Eligible units | Elves except Elvish Civilian, Elvish Shaman, Elvish Druid, Elvish Shyde, Elvish Sorceress, Elvish Enchantress, Elvish Sylph, Anlindë |
Effects |
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S5b - Cursed Plateau
Old Parchment
"It’s an old parchment, with a crudely-drawn map on it. It appears to point to a location north from here."
Location | (13, 58) |
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Permanent | No |
Eligible units | Any |
Effects |
|
Rusted Key
A key, presumably for a gate somewhere around.
Location | Enemy leader's death location (x2) |
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Permanent | No |
Eligible units | Any |
Effects |
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Shardia's Meteor
This legendary chain-and-ball weapon was imbued with a powerful ever-burning flame which strikes fear into the hearts of lesser creatures, reducing their effectiveness in combat. Additionally, it increases the wielder’s resistance to fire damage by 20%.
Location | (8, 32) |
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Permanent | Yes |
Eligible units | Elvish Hunter, Elvish Trapper, Elvish Prowler, Elvish Fighter, Elvish Hero, Elvish Champion, Elvish Captain, Elvish Marshal |
Effects |
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S7 - Goliath
Potion of Strength
The drinker’s strength is increased for a while, adding 2 damage points to their melee attacks, and adding 8 points to their total HP.
Location | (17, 15) |
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Permanent | No |
Eligible units | Any except not living, bats |
Effects |
|
Void Armor
A beautiful chest plate crafted from shimmering black steel, the Void Armor is virtually impenetrable to physical weapons!
Location | (31, 24) |
---|---|
Permanent | Yes |
Eligible units | Elvish Fighter, Elvish Captain, Elvish Hero, Elvish Marshal, Elvish Champion, Elvish Ranger,Elvish Avenger, Skeleton, Deathblade, Revenant, Draug, Death Baron, Death Knight, Skeleton Rider, Bone Knight |
Effects |
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S8 - Errand of Hope
Poisonous Bow
This bow has been enchanted. Every arrow shot with it will poison its target.
Location | (44, 29) |
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Permanent | Yes |
Eligible units | Skeleton Archer, Revenant, Bone Shooter, Death Knight, Death Baron, Draug, Banebow, Elvish Archer, Elvish Marksman, Elvish Sharpshooter, Elvish Ranger, Elvish Avenger, Elvish Hero, Elvish Champion |
Effects |
|
Empty Coffin
"This coffin is empty."
Location | (11,29) |
---|---|
Permanent | Yes |
Eligible units | Any |
Effects |
None |
S9 - The Library
Spelunker's Feet
As Galas has become accustomed to moving on rough cave terrains, his movement cost on them has decreased by one!
Location | N/A |
---|---|
Permanent | Yes |
Eligible units | Galas (Easy and Normal difficulty) |
Effects |
|
Key Glyph Shard
You pick up a peculiar-looking crystal shard.
Location | Enemy leader's death location (randomized side) |
---|---|
Permanent | No |
Eligible units | Any |
Effects |
|
S10 - The Source of Light
Berserker Potion
This potion grants the *berserk* special to the unit’s melee attacks, which also sees their damage increased by one. As an advantageous side effect, the unit’s maximum hitpoints increase by 10%, and it also becomes more resistant to certain forms of damage.
Location | (36, 39) |
---|---|
Permanent | Yes |
Eligible units | Any except bats, Walking Corpse, Soulless, Ghost, Wraith, Shadow, Spectre, Nightgaunt, Elvish Shaman, Elvish Druid, Elvish Shyde, Elvish Sorceress, Elvish Enchantress, Elvish Sylph, Anlindë, Mal Keshar, Galas |
Effects |
|
Potion of Drain
This potion grants the *drains* special to the unit’s melee attacks, reduces its maximum hitpoints by 5%, and increases its resistance to arcane damage by 10%.
Location | (63, 19) |
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Permanent | Yes |
Eligible units | Any except bats, undead |
Effects |
|
S14 - Bye and Behold
Explosive Runic Arrows
When used against a living target, these arrows will explode dealing 80% damage to the unit directly behind it, regardless of its allegiance or type.
Location | (12, 37) |
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Permanent | Yes |
Eligible units | Elvish Archer, Elvish Marksman, Elvish Ranger, Elvish Sharpshooter, Elvish Avenger, Skeleton Archer, Bone Shooter, Banebow |
Effects |
|
S21 - Innuendo
Potion of Deftness
This magic potion will increase the drinker’s movement points by one, and increase the inflicted base damage of its ranged attacks by one, if applicable.
Location | (31, 21) |
---|---|
Permanent | Yes |
Eligible units | Any except not living, bats |
Effects |
|
Potion of Strength
The drinker’s strength is increased, adding 1 damage point to their melee attacks, and adding 8 points to their total HP.
Location | (6, 44) |
---|---|
Permanent | Yes |
Eligible units | Any except not living, bats |
Effects |
|
Enchanted Longbow of Visual Acuity
The unit’s ranged attacks are permanently given the Marksman weapon special.
Location | (8, 43) |
---|---|
Permanent | Yes |
Eligible units | Bone Shooter, Banebow, Elvish Ranger, Elvish Avenger, Aragwaith Strongbow, Aragwaith Greatbow, Aragwaith Slayer |
Effects |
|
Amulet of the Divine Breeze
This amulet will grant the bearer arcane power to their ranged attacks, and increases their resistance to arcane damage by 10%.
Location | (69, 8) |
---|---|
Permanent | Yes |
Eligible units | Any except undead, faeries, bats, not living |
Effects |
|
Glacial Gladius
While wielding this sword, the unit’s melee attack damage is increased by +1 and deals cold damage. Additionally, the unit’s maximum hitpoints are decreased by 5%.
Location | (61, 31) |
---|---|
Permanent | Yes |
Eligible units | Elvish Fighter, Elvish Hero, Elvish Champion, Elvish Captain, Elvish Marshal, Aragwaith Strongbow, Aragwaith Slayer, Aragwaith Greatbow, Elvish Archer, Elvish Ranger, Elvish Avenger, Elvish Marksman, Elvish Sharpshooter, Elvish Hunter, Elvish Trapper, Elvish Prowler, Elvish Scout, Elvish Rider, Elvish Outrider |
Effects |
|
S22B - Dark Hive
Ring of the Revenant
Any living creature wearing this ring is granted the power to cheat death once, after which the ring shall become inert for a thousand years.
Location | (6, 28) |
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Permanent | Yes |
Eligible units | Any except undead |
Effects |
|
Union of Light and Darkness
This unit wields the ancient power of the Union of Light and Darkness.
Location | N/A |
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Permanent | Yes |
Eligible units | Elynia, Mal Keshar |
Effects |
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