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My project would involve hooking into the current mechanisms that the AI chooses to run on an aggressive stance and allowing to decide when to press on with an attack and when to defend. The defences would include:

- Swapping out to stronger / healthier units - Form defensive positions around each other to protect or slow the enemy from taking advantage points - Recognise important positions worth fighting for and those to retreat from - Providing a method of counter-attacking when necessary.



SoC Application

Submitted to google

This page was last edited on 6 May 2014, at 08:54.