User:Gsoc Gust

From The Battle for Wesnoth Wiki

1) Basics
1.1) Introduction:
My name is Gustavo, I'm a last year Informatics Student.
My main interests in Informatics are AI and Games.
Outside Informatics only games!
I'm currently starting my MSc. thesis at Artificial Intelligence and Computer Science Laboratory in FEUP.
1.2) Email: gustavo.pinho.pt@gmail.com
1.3) Nick:
1.4) Why do you want to participate in summer of code?
I want some working experience.
1.5) What are you studying, subject, level and school?
I'm studying Informatics Engineering in FEUP. I'm currently in last year of MSc. Studies.
1.6) What country are you from, at what time are you most likely to be able to join IRC?
I'm from Portugal therefore I can be online from 9h till 24h (GMT+0).
1.7) Do you have other commitments for the summer period? Yes, until 22 of July I will be writing the state-of-art chapter of my MSc. thesis and working a bit on the main project.

2) Experience
2.1) What programs/software have you worked on before?
I have worked on an Android program for my faculty internal use;
I have worked on an iOS project for a company last summer;
I'm currently working in Reinforcement Learning applications to Quad-copters, as my MSc. thesis.
2.2) Have you developed software in a team environment before?
I have indeed, I'm now part of a 6 people team on a fake company as a school course, however our project is proposed and paid by an external company. Also I have spent all my years in school dong team projects.
2.3) Have you participated to the Google Summer of Code before? As a mentor or a student? In what project? Were you successful? If not, why?
I have never participated, I applied for a Android project a couple years ago, but I gave up on the selection phase because I got a summer job.
2.4) Are you already involved with any open source development projects?
I have developed some pieces of open source code, but nothing major or that was merged on release. I'm however currently developing some as part of my thesis that will surely added to the OpenPilot.org project.
2.5) Gaming experience - Are you a gamer?
I am indeed.
2.5.1) What type of gamer are you?
I would say now I'm a casual player as I haven't time for more.
2.5.2) What type of games?
Mostly MMORPG but I also play good games when I find them.
2.5.3) What type of opponents do you prefer?
Smart ones ;)
2.5.4) Are you more interested in story or gameplay?
It depends on the game I like to read the lores in MMORPGS, but any game can lack a good gameplay.
2.5.5) Have you played Wesnoth? If so, tell us roughly for how long and whether you lean towards single player or multiplayer.
No, never. I will however, I have seen some youtube videos and it looks very good for a opensource game. 2.6) Patches:

3) Communication skills
3.1) Are you good at English?
I'm good at English, I have lived abroad and spoken only English for half a year. 3.2) What spoken languages are you fluent in?
Besides English, Portuguese of course :D
3.3) Are you good at interacting with other players? Our developer community is friendly, but the player community can be a bit rough.
I don't really bother with such things, that may however be a fault :/
3.4) Do you give constructive advice?
I'm a very critic person, I try to be constructive most of the time tho. 3.5) Do you receive advice well?
Yes, I think so. I can be a bit stubborn, but nothing inappropriate.
3.6) Are you good at sorting useful criticisms from useless ones?
Yes, as I am very critic myself I tend to do a good jobs ignoring useless things.
3.7) How autonomous are you when developing ? Would you rather discuss intensively changes and not start coding until you know what you want to do or would you rather code a proof of concept to "see how it turn out", taking the risk of having it thrown away if it doesn't match what the project want.
Nobody likes to work for nothing, this being said, in AI field anything is garbage, failed projects are lessons to be learnt and may be a good solution for some other problem.
4) Project
4.1) Did you select a project from our list? If that is the case, what project did you select? What do you want to especially concentrate on?
I'm mainly interested in AI projects as I prefer that field of Informatics.
4.2) If you have invented your own project, please describe the project and the scope.
4.3) Why did you choose this project?

4.4) Include an estimated timeline for your work on the project. Don't forget to mention special things like "I booked holidays between A and B" and "I got an exam at ABC and won't be doing much then".
4.5) Include as much technical detail about your implementation as you can
4.6) What do you expect to gain from this project?
4.7) What would make you stay in the Wesnoth community after the conclusion of SOC?

5) Practical considerations
5.1) Are you familiar with any of the following tools or languages?
Sub­­version (used for all commits):I'm used to it because I have used it in school, but I'm not a guru.
C++ (language used for all the normal source code):Yes, very.
STL, Boost, Sdl (C++ libraries used by Wesnoth):I never did any project in C++ and media/graphics. I have worked with these libraries in Python.
Python (optional, mainly used for tools):I answered above :)
build environments (eg cmake/scons):Following guides only.
WML (the wesnoth specific scenario language):Never seen it before today.
Lua (used in combination with WML to create scenarios): Only the one in the sky, again never seen before today.
5.2) Which tools do you normally use for development? Why do you use them?
I normally use eclipse because it is a very well-rounded tool.
5.3) What programming languages are you fluent in?
C based languages, Java, Python -> these are the main development languages I have used.
5.4) Would you mind talking with your mentor on telephone / internet phone? We would like to have a backup way for communications for the case that somehow emails and IRC do fail. If you are willing to do so, please do list a phone number (including international code) so that we are able to contact you. You should probably *only* add this number in the application for you submit to google since the info in the wiki is available in public. We will *not* make any use of your number unless some case of "there is no way to contact you" does arise!
I don't mind at all, my number is:

This page was last edited on 12 April 2013, at 17:40.