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4 July 2026
| 15:10 | DirectActionsWML (2 changes | history) . . (+43) . . [Octalot (2×)] | ||
| 15:10 (cur | prev) . . (+243) . . Octalot (talk | contribs) (→[terrain]: terrain="location_id base^overlay" is silently treated as terrain="base^overlay") | |||
| 14:35 (cur | prev) . . (-200) . . Octalot (talk | contribs) (→[terrain]: location_id= is a StandardLocationFilter, the documentation here made it sound like it set a new value) |
| 15:01 | StandardLocationFilter (diff | hist) . . (-61) . . Octalot (talk | contribs) (Remove the suggestion that the [terrain] tag can set location ids) |
28 June 2026
| 08:31 | AbilitiesWML (3 changes | history) . . (+2,339) . . [Newfrenchy83 (3×)] | ||
| 08:31 (cur | prev) . . (+651) . . Newfrenchy83 (talk | contribs) (→Common keys and tags for abilities with a value) | |||
| 08:26 (cur | prev) . . (+1,325) . . Newfrenchy83 (talk | contribs) (→Extra tags and keys used by weapon specials as abilities) | |||
| m | 08:02 (cur | prev) . . (+363) . . Newfrenchy83 (talk | contribs) (→Extra tags and keys used by weapon specials as abilities) |