User contributions
- 10:00, 17 August 2012 (diff | hist) . . (+58) . . SavefileWML (→the format for Wesnoth savegames)
- 00:22, 10 April 2012 (diff | hist) . . (+125) . . SoC2012 Ayne Multiplayer Engine Refactoring
- 00:12, 5 April 2012 (diff | hist) . . (+1,341) . . SoC2012 Ayne Multiplayer Engine Refactoring
- 13:11, 4 April 2012 (diff | hist) . . (+36) . . SingleUnitWML
- 11:54, 4 April 2012 (diff | hist) . . (+12) . . SingleUnitWML
- 11:52, 4 April 2012 (diff | hist) . . (-7) . . SingleUnitWML
- 15:30, 3 April 2012 (diff | hist) . . (+15) . . SoC2012 Ayne Multiplayer Engine Refactoring
- 23:49, 24 March 2012 (diff | hist) . . (+23) . . SoC2012 Ayne Multiplayer Engine Refactoring
- 23:46, 24 March 2012 (diff | hist) . . (+11,252) . . N SoC2012 Ayne Multiplayer Engine Refactoring (Created page with '{{SoC2012Student}} Category:SoC Ideas Multiplayer Engine Refactoring 2012 =Description= <h4>Anja Keicher - Improve wesnoth's engine to allow better transitions between scena…')