Difference between revisions of "Wesnoth1.6Features"

From The Battle for Wesnoth Wiki
(Will complete)
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* Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.
 
* Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.
  
=== esr ===
+
== esr ==
 
=== Am Done With ===
 
=== Am Done With ===
 
* Substantive changes to existing mainline campaigns.  As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
 
* Substantive changes to existing mainline campaigns.  As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).

Revision as of 21:48, 2 November 2008

Mordante

Will complete

Wants to complete

  • Finish the new widgets (Won't be done before 1.6)
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Sapient

Wants to complete

zookeeper

Wants to complete

  • Finalizing the gold carryover changes in mainline campaigns (as long as the maintainer doesn't oppose it, naturally) and rebalancing accordingly.
  • Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.

esr

Am Done With

  • Substantive changes to existing mainline campaigns. As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
  • I have no C++ core features planned for 1.6.

Will complete

  • Automated spellchecking in wmllint.
  • Custom music lists for all mainline scenarios that don't already have them

Wants to complete

  • Mainlining Delfador's Memoirs

Hopes to complete

  • Get the bug count below 30

BUGS / features that we would like to address