- Name: Patrick
- Location: Atlanta, GA
- 150% Solid Fog*
- A Simplification to Allied Healing
- Goblin Torcher, a recruitable melee fire unit
- Swamp Tiles, modifications
- Naga Depthstalker, a new advancement for nagas.
- Should mermen be weak to fire?
- Should Sky Drakes get marksman?
- MP Timer modification (Action Bonus and Reservoir Limit sliders)
Multiplayer Map Contributions
Royal Rumble Lavavillage: I put some heavy mods on drakeprince's "rumble extreme" remix, and dubbed the result Royal Rumble Lavavillage. There's a little surprise that is hidden in one of the lava villages-- a "dark tome."
MegaWar 2v2: I've seen Bhentedos's art maps and was inspired to make one where you actually play upon the subject. This is a 2v2 where his legs must fight against the kingdoms in his ear and his x-buster. Features of the map include warp gates, a central abandoned keep, and disputed waters where a lot of the action takes place.
2p - Tomb of Kings: If you are claustrophobic, then the Tomb of Kings may scare you quite a bit. This map presents a lot of strategic options, one key choice being whether or not to relocate your leader.
5p - Light Warriors: Ok, in case you're wondering this was inspired by Final Fantasy 1. Four heroes must travel northwest to confront the evil there. (RPG-style)
2p - Chessnoth: Wesnoth Chessboard Battlefield
6p - Temple of Solomon (mod): In this modified version of Becephalus' "Temple of Solomon" 3v3, the central temple serves as a divine weather-control device.
4p - NorthernRPG: In this scenario, an orcish grunt, troll, archer, and assassin undertake a long and dangerous journey as they leave their home for the first time. What traps, treasures, and strange mysteries will they discover on their way? Play and find out.
4p - Traitor's Island 2v2: A 'tactical nightmare' where your ally is also your comedy relief. Recommended setting of Age of Heroes Era and 50 starting gold.