Related changes
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1 May 2024
02:48 | GUIToolkit (2 changes | history) . . (+972) . . [Bssarkar (2×)] | ||
02:48 (cur | prev) . . (+65) . . Bssarkar (talk | contribs) (→Widget Definitions: add image) | |||
02:40 (cur | prev) . . (+907) . . Bssarkar (talk | contribs) (→Links: widget definition description) |
29 April 2024
16:03 | GUIToolkit (14 changes | history) . . (+2,692) . . [Pentarctagon; Celtic Minstrel; Bssarkar (12×)] | ||
16:03 (cur | prev) . . (+171) . . Bssarkar (talk | contribs) (→Links: update link description) | |||
15:51 (cur | prev) . . (+292) . . Bssarkar (talk | contribs) (→Layouting: compound widgets) | |||
15:47 (cur | prev) . . (+6) . . Bssarkar (talk | contribs) (Undo revision 72911 by Bssarkar (talk)) (Tag: Undo) | |||
15:47 (cur | prev) . . (-6) . . Bssarkar (talk | contribs) (→horizontal_alignment and vertical_alignment) | |||
15:45 (cur | prev) . . (+474) . . Bssarkar (talk | contribs) (→Layouting: Add example code and more details) | |||
15:39 (cur | prev) . . (+28) . . Bssarkar (talk | contribs) (→Basic Structure) | |||
15:38 (cur | prev) . . (+687) . . Bssarkar (talk | contribs) (→Basic Structure: Add example code) | |||
15:31 (cur | prev) . . (+19) . . Bssarkar (talk | contribs) (→Introduction to GUI2) | |||
15:30 (cur | prev) . . (+121) . . Bssarkar (talk | contribs) (→GUI Layout Guide: grid nesting) | |||
15:29 (cur | prev) . . (+622) . . Bssarkar (talk | contribs) (→Introduction to GUI2: Update description more) | |||
13:35 (cur | prev) . . (+87) . . Celtic Minstrel (talk | contribs) (→grow_factor: Use syntax hiliting) | |||
07:11 (cur | prev) . . (+123) . . Bssarkar (talk | contribs) (Add example dialog image) | |||
07:04 (cur | prev) . . (+76) . . Bssarkar (talk | contribs) (→GUILayoutGuide: Sentence restructuring) | |||
02:07 (cur | prev) . . (-8) . . Pentarctagon (talk | contribs) |
13:45 | GettextForWesnothDevelopers (3 changes | history) . . (-72) . . [Celtic Minstrel (3×)] | ||
13:45 (cur | prev) . . (-38) . . Celtic Minstrel (talk | contribs) (→Marking up strings in C++: A single name doesn't need syntax hiliting!) | |||
13:42 (cur | prev) . . (-25) . . Celtic Minstrel (talk | contribs) (→Unbalanced WML macros: Actually delete the tag, too) | |||
13:40 (cur | prev) . . (-9) . . Celtic Minstrel (talk | contribs) (→Unbalanced WML macros: The syntax hiliter doesn't support unbalanced tags, so just don't hilite it.) |
13:24 | LuaAPI (diff | hist) . . (+3) . . Celtic Minstrel (talk | contribs) (→Wesnoth Modules: typo) |
05:30 | TerrainCodesWML (2 changes | history) . . (+88) . . [Octalot (2×)] | ||
05:30 (cur | prev) . . (+33) . . Octalot (talk | contribs) (→Decoding the Terrain Codes: P is used for Portals) | |||
04:49 (cur | prev) . . (+55) . . Octalot (talk | contribs) (→Decoding the Terrain Codes: Q is used for elevation overlays) |
27 April 2024
14:55 | LuaAPI (2 changes | history) . . (+50) . . [Bssarkar (2×)] | ||
14:55 (cur | prev) . . (0) . . Bssarkar (talk | contribs) (→Wesnoth Modules) | |||
14:54 (cur | prev) . . (+50) . . Bssarkar (talk | contribs) (→Wesnoth Modules) |
14:14 | Guitoolkit (6 changes | history) . . (+1,622) . . [Bssarkar (6×)] | ||
14:14 (cur | prev) . . (+334) . . Bssarkar (talk | contribs) (→GUILayoutGuide: Container vs Non-container widgets) | |||
14:06 (cur | prev) . . (+214) . . Bssarkar (talk | contribs) (→Introduction: Update introduction based on current info.) | |||
14:01 (cur | prev) . . (+637) . . Bssarkar (talk | contribs) (Add links back and improve link description) | |||
13:53 (cur | prev) . . (+32) . . Bssarkar (talk | contribs) (→horizontal_alignment and vertical_alignment) | |||
13:51 (cur | prev) . . (+409) . . Bssarkar (talk | contribs) (→GUILayoutGuide: Describe Keys) | |||
13:47 (cur | prev) . . (-4) . . Bssarkar (talk | contribs) (→Introduction: Insert links to references and removed outdated info.) |
26 April 2024
21:43 | Guitoolkit (2 changes | history) . . (-678) . . [Pentarctagon (2×)] | ||
21:43 (cur | prev) . . (-461) . . Pentarctagon (talk | contribs) | |||
21:41 (cur | prev) . . (-217) . . Pentarctagon (talk | contribs) |
15:41 | StandardUnitFilter (diff | hist) . . (-8) . . Soliton (talk | contribs) (Fix x,y documentation) |
25 April 2024
16:38 | AbilitiesWML (diff | hist) . . (+85) . . Newfrenchy83 (talk | contribs) (→Extra keys and tags used by the [resistance] ability) |
16:29 | StandardUnitFilter (3 changes | history) . . (+456) . . [Newfrenchy83 (3×)] | ||
16:29 (cur | prev) . . (-4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:19 (cur | prev) . . (+4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:12 (cur | prev) . . (+456) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) |
02:14 | LuaWML (diff | hist) . . (0) . . Bssarkar (talk | contribs) (→Testing out Lua in-game: fix typo in tag) |
23 April 2024
21 April 2024
14:24 | LuaWML (diff | hist) . . (+12) . . Celtic Minstrel (talk | contribs) (→The [lua] tag: Add [campaign]) |
19 April 2024
08:08 | PblWml (diff | hist) . . (+68) . . Shadowm (talk | contribs) (→icon: Wesnoth RCX is now Wespal) |
08:06 | ImagePathFunctions (diff | hist) . . (-10) . . Shadowm (talk | contribs) (→See Also: Wesnoth RCX is now Wespal) |
01:16 | AnimationWML (diff | hist) . . (+129) . . Celtic Minstrel (talk | contribs) (→Conditional Branches: Try to be a bit more clear that if/else syntax is basically a clone of the toplevel animation syntax) |
16 April 2024
23:30 | InterfaceActionsWML (3 changes | history) . . (+194) . . [Celtic Minstrel (3×)] | ||
23:30 (cur | prev) . . (+94) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:29 (cur | prev) . . (+62) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:28 (cur | prev) . . (+38) . . Celtic Minstrel (talk | contribs) (→[message]: Document male_voice and female_voice) |
15 April 2024
16:23 | Effectwml (diff | hist) . . (+551) . . Soliton (talk | contribs) (→[effect]: explain how ellipsis work) |
10 April 2024
13:42 | UnitsWML (diff | hist) . . (+230) . . Soliton (talk | contribs) (→[movetype]: reorganized to make it clear what terrain IDs are available) |
9 April 2024
23:25 | Wesnoth AI Framework (2 changes | history) . . (+158) . . [Celtic Minstrel (2×)] | ||
23:25 (cur | prev) . . (+186) . . Celtic Minstrel (talk | contribs) (→Dynamic Lua Aspects: Clarify that this can just as well go in [facet]) | |||
23:22 (cur | prev) . . (-28) . . Celtic Minstrel (talk | contribs) (→The [ai] Tag — Aspects: Wow, how long has that type been there!?) |
8 April 2024
01:28 | Template:WML Tags (diff | hist) . . (+17) . . Egallager (talk | contribs) (link to ReferenceWML) |