User contributions
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- 21:31, 24 October 2023 (diff | hist) . . (-133) . . SideWML (remove outdated information about controller=null)
- 17:34, 1 May 2023 (diff | hist) . . (+211) . . SideWML (→Common Keys)
- 17:29, 1 May 2023 (diff | hist) . . (+145) . . SideWML (→Multiplayer Keys)
- 18:09, 27 March 2023 (diff | hist) . . (+385) . . PreprocessorRef (→Built-in macros)
- 04:59, 23 March 2023 (diff | hist) . . (+89) . . LuaAPI/wesnoth/sync
- 17:22, 28 September 2020 (diff | hist) . . (-22) . . LuaAPI/gui/widget (→close)
- 15:56, 28 September 2020 (diff | hist) . . (+168) . . UnitTypeWML (→After max level advancement (AMLA))
- 23:30, 27 September 2020 (diff | hist) . . (+205) . . LuaAPI/types/widget (→selected)
- 22:59, 27 September 2020 (diff | hist) . . (+122) . . LuaAPI/gui/widget (→find)
- 22:24, 27 September 2020 (diff | hist) . . (0) . . LuaAPI/types/widget
- 22:20, 27 September 2020 (diff | hist) . . (0) . . LuaAPI/types/widget (→set_canvas)
- 21:39, 27 September 2020 (diff | hist) . . (+385) . . LuaAPI/types/widget
- 21:36, 27 September 2020 (diff | hist) . . (+1,378) . . LuaAPI/types/widget
- 21:30, 27 September 2020 (diff | hist) . . (-60) . . LuaAPI/types/widget
- 21:29, 27 September 2020 (diff | hist) . . (+1,464) . . LuaAPI/types/widget
- 21:14, 27 September 2020 (diff | hist) . . (+2,483) . . N LuaAPI/types/widget (Created page with "the 'widget' userdata offers access to a widget of a gui2 dialog, whiel there is only one type of widget userdata tha covers all widgets including the window itself, The prope...")
- 11:37, 7 August 2020 (diff | hist) . . (0) . . AbilitiesWML (→Available formula variables in Abilities and Weapon Sepcials)
- 22:31, 5 August 2020 (diff | hist) . . (+765) . . AbilitiesWML (→Common keys and tags for every ability)
- 20:52, 18 July 2020 (diff | hist) . . (+138) . . 1.15 Roadmap (→1.15.6)
- 20:51, 18 July 2020 (diff | hist) . . (+54) . . 1.15 Roadmap (→1.15.5)
- 20:51, 18 July 2020 (diff | hist) . . (+30) . . 1.15 Roadmap (→1.15.4)
- 21:00, 20 May 2020 (diff | hist) . . (+147) . . ScenarioWML (→The [scenario] tag)
- 21:31, 20 March 2020 (diff | hist) . . (-218) . . InterfaceActionsWML (→[remove_item])
- 04:40, 19 February 2020 (diff | hist) . . (+355) . . TerrainMaskWML
- 04:20, 19 February 2020 (diff | hist) . . (+22) . . TerrainMaskWML
- 04:20, 19 February 2020 (diff | hist) . . (+824) . . TerrainMaskWML
- 15:24, 5 November 2019 (diff | hist) . . (+283) . . EffectWML
- 10:21, 13 April 2019 (diff | hist) . . (+513) . . DirectActionsWML (→[remove_object])
- 10:18, 13 April 2019 (diff | hist) . . (+675) . . DirectActionsWML (→[modify_unit])
- 18:23, 1 April 2019 (diff | hist) . . (+51) . . ModificationWML
- 22:22, 20 March 2019 (diff | hist) . . (+506) . . ModificationWML (→The [modification] toplevel tag)
- 12:41, 13 March 2019 (diff | hist) . . (+78) . . InterfaceActionsWML (→[message])
- 03:19, 12 February 2019 (diff | hist) . . (+165) . . OOS (Out of Sync) (→List of Non Mp/Replay safe Wml/Lua functions)
- 22:46, 20 January 2019 (diff | hist) . . (-1) . . UnitTypeWML (→After max level advancement (AMLA))
- 16:19, 14 January 2019 (diff | hist) . . (+427) . . OOS (Out of Sync) (→List of Non Mp/Replay safe Wml/Lua functions)
- 19:03, 13 January 2019 (diff | hist) . . (+150) . . DirectActionsWML (→[object])
- 02:42, 9 January 2019 (diff | hist) . . (+1) . . LuaWML
- 02:10, 9 January 2019 (diff | hist) . . (-269) . . LuaWML (→Encoding WML objects into Lua tables)
- 01:58, 9 January 2019 (diff | hist) . . (-157) . . LuaWML (→Examples)
- 01:46, 9 January 2019 (diff | hist) . . (+224) . . LuaWML (→Global environment)
- 01:34, 9 January 2019 (diff | hist) . . (-8) . . LuaWML (→The [lua] tag)
- 23:23, 8 January 2019 (diff | hist) . . (0) . . LuaWML (→Remarks on Random Numbers)
- 20:24, 8 January 2019 (diff | hist) . . (-195) . . LuaWML (→Skeleton of a preload event)
- 20:19, 8 January 2019 (diff | hist) . . (+81) . . LuaWML/Units (→wesnoth.effects)
- 14:27, 3 January 2019 (diff | hist) . . (+1,046) . . SingleUnitWML (document mods subtable to unit variables)
- 22:29, 12 December 2018 (diff | hist) . . (+56) . . InterfaceActionsWML (→[item])
- 23:37, 11 December 2018 (diff | hist) . . (+1,171) . . LuaMapGenerator
- 14:06, 11 December 2018 (diff | hist) . . (+19) . . LuaMapGenerator
- 14:06, 11 December 2018 (diff | hist) . . (+25) . . MapGeneratorWML (→See Also)
- 14:05, 11 December 2018 (diff | hist) . . (+2,943) . . N LuaMapGenerator (Created page with "The page describes the api available for lua map generators that is differnt from the ingame lua api. ==== wesnoth.find_path ==== * '''wesnoth.find_path(''src'', ''dst'', '...")
- 23:16, 17 September 2018 (diff | hist) . . (+4) . . OOS (Out of Sync) (→Hints To Debug OOS Erros)
- 23:15, 17 September 2018 (diff | hist) . . (+2,470) . . OOS (Out of Sync) (→Some examples)
- 23:42, 10 August 2018 (diff | hist) . . (+149) . . DirectActionsWML (→[modify_side])
- 01:16, 19 May 2018 (diff | hist) . . (+282) . . LuaWML/Display (→wesnoth.remove_dialog_item)
- 17:13, 14 April 2018 (diff | hist) . . (0) . . InternalActionsWML (→[unsynced])
- 17:12, 14 April 2018 (diff | hist) . . (+1,144) . . InternalActionsWML ([unsyced])
- 22:33, 25 March 2018 (diff | hist) . . (+122) . . User:Shadowm/Stable 1.14 Announcement Outline (→For Content Creators)
- 21:03, 24 March 2018 (diff | hist) . . (+76) . . LuaWML (→Functions that should not be used)
- 20:59, 24 March 2018 (diff | hist) . . (+85) . . LuaWML (→Units)
- 20:58, 24 March 2018 (diff | hist) . . (+180) . . LuaWML (→Sides)
- 20:57, 24 March 2018 (diff | hist) . . (0) . . LuaWML (→Miscellaneous)
- 20:57, 24 March 2018 (diff | hist) . . (+73) . . LuaWML (→Miscellaneous)
- 20:56, 24 March 2018 (diff | hist) . . (+83) . . LuaWML (→Units)
- 20:55, 24 March 2018 (diff | hist) . . (+82) . . LuaWML (→Miscellaneous)
- 20:54, 24 March 2018 (diff | hist) . . (+95) . . LuaWML (→Miscellaneous)
- 20:53, 24 March 2018 (diff | hist) . . (+91) . . LuaWML (→Interface to the engine and helper functions)
- 12:53, 24 March 2018 (diff | hist) . . (+765) . . MultiplayerContent (→The Scenario File)
- 22:09, 14 March 2018 (diff | hist) . . (-3) . . LuaWML/Display (→wesnoth.get_viewing_side)
- 22:07, 14 March 2018 (diff | hist) . . (+310) . . LuaWML/Misc (→wesnoth.current)
- 16:49, 14 March 2018 (diff | hist) . . (+207) . . LuaWML/Misc
- 16:46, 14 March 2018 (diff | hist) . . (+206) . . LuaWML/Units
- 13:45, 14 March 2018 (diff | hist) . . (+254) . . LuaWML/Display
- 13:41, 14 March 2018 (diff | hist) . . (+386) . . LuaWML/Sides
- 13:37, 5 March 2018 (diff | hist) . . (+134) . . EventWML (→Multiplayer safety)
- 23:01, 1 March 2018 (diff | hist) . . (+384) . . LuaWML (→Interface to the engine and helper functions)
- 01:18, 27 December 2017 (diff | hist) . . (-1,663) . . NotSoEasyCoding (→Data structures)
- 21:32, 26 December 2017 (diff | hist) . . (+299) . . EasyCoding
- 15:30, 16 November 2017 (diff | hist) . . (-556) . . EasyCoding (→New Lua functionality)
- 15:37, 18 July 2017 (diff | hist) . . (+73) . . DirectActionsWML (→[on_redo])
- 17:51, 12 July 2017 (diff | hist) . . (+24) . . OOS (Out of Sync)
- 11:18, 11 July 2017 (diff | hist) . . (+44) . . OptionWML
- 19:20, 30 May 2017 (diff | hist) . . (+309) . . OptionWML (→The [options] tag)
- 17:09, 19 February 2017 (diff | hist) . . (-138) . . EasyCoding (→Make a header for the add-on when we organize scenarios by add-on in the MP create dialog)
- 23:08, 17 February 2017 (diff | hist) . . (+3) . . DirectActionsWML (→[on_redo])
- 23:08, 17 February 2017 (diff | hist) . . (0) . . DirectActionsWML (→[on_redo])
- 23:08, 17 February 2017 (diff | hist) . . (+142) . . DirectActionsWML (→[on_redo])
- 23:06, 17 February 2017 (diff | hist) . . (+32) . . DirectActionsWML (→[on_undo])
- 23:06, 17 February 2017 (diff | hist) . . (+836) . . DirectActionsWML (→[on_undo])
- 14:53, 17 February 2017 (diff | hist) . . (+164) . . EasyCoding (→New Lua functionality)
- 14:23, 17 February 2017 (diff | hist) . . (-237) . . UsefulWMLFragments (→Item Tools: removed droppable items since it has unbalanced macros)
- 14:19, 17 February 2017 (diff | hist) . . (+82) . . Advanced Optimisations and Hacks (→Hacking events into other campaigns)
- 18:34, 15 February 2017 (diff | hist) . . (-57) . . NotSoEasyCoding (→Make the Lua state persistent)
- 18:28, 15 February 2017 (diff | hist) . . (-721) . . NotSoEasyCoding (removed scetion about preload event since one would not really use preload events to initiize lua lua stuff these days.)
- 15:03, 15 February 2017 (diff | hist) . . (+529) . . NotSoEasyCoding
- 13:04, 15 February 2017 (diff | hist) . . (+368) . . EasyCoding (→MP related features)
- 22:33, 14 February 2017 (diff | hist) . . (+3) . . EasyCoding (→Add a "concede" button)
- 22:31, 14 February 2017 (diff | hist) . . (+1,146) . . EasyCoding
- 13:09, 29 January 2017 (diff | hist) . . (+736) . . DirectActionsWML (→[allow_undo])
- 22:17, 14 January 2017 (diff | hist) . . (+370) . . InterfaceActionsWML (→[set_menu_item])
- 18:38, 9 December 2016 (diff | hist) . . (-42) . . UnitTypeWML
- 18:10, 25 November 2016 (diff | hist) . . (+118) . . LuaWML/Units
- 17:15, 22 November 2016 (diff | hist) . . (-109) . . LuaWML (→Global environment)
- 15:14, 12 October 2016 (diff | hist) . . (+22) . . LuaWML/Events
- 15:13, 12 October 2016 (diff | hist) . . (+786) . . LuaWML/Events
- 15:02, 12 October 2016 (diff | hist) . . (-95) . . LuaWML (→Events and WML actions)
- 14:58, 12 October 2016 (diff | hist) . . (-83) . . LuaWML (→Global environment)
- 11:43, 19 September 2016 (diff | hist) . . (+8) . . MapGeneratorWML (→[generator])
- 11:43, 19 September 2016 (diff | hist) . . (-3) . . MapGeneratorWML (→[generator])
- 20:34, 17 September 2016 (diff | hist) . . (+785) . . MapGeneratorWML (→The Cave Generator)
- 19:04, 5 September 2016 (diff | hist) . . (-190) . . EasyCoding (its now posible to have [event]s in [resource] and [campaign])
- 19:00, 5 September 2016 (diff | hist) . . (-6) . . EasyCoding
- 01:30, 9 August 2016 (diff | hist) . . (+54) . . NotSoEasyCoding (→Don't store all events in savefiles)
- 01:28, 9 August 2016 (diff | hist) . . (+824) . . NotSoEasyCoding (→Game engine)
- 16:59, 6 August 2016 (diff | hist) . . (-214) . . EasyCoding (→MP related features)
- 11:18, 23 July 2016 (diff | hist) . . (-130) . . EasyCoding (→Support variable village healing, variable poison properties)
- 13:25, 18 July 2016 (diff | hist) . . (+430) . . LuaWML (→Encoding WML objects into Lua tables)
- 13:12, 18 July 2016 (diff | hist) . . (+87) . . LuaWML/Units
- 13:07, 18 July 2016 (diff | hist) . . (0) . . LuaWML (→Lua files)
- 13:07, 18 July 2016 (diff | hist) . . (+76) . . LuaWML (→Lua files)
- 13:05, 18 July 2016 (diff | hist) . . (+103) . . LuaWML/Events (→wesnoth.game_events)
- 13:02, 18 July 2016 (diff | hist) . . (+21) . . LuaWML/Sides (→wesnoth.sides)
- 12:24, 18 July 2016 (diff | hist) . . (+41) . . LuaWML/Sides (→wesnoth.sides)
- 11:02, 18 July 2016 (diff | hist) . . (+91) . . LuaWML (→Miscellaneous)
- 12:36, 1 July 2016 (diff | hist) . . (+1) . . EasyCoding (→Game Information)
- 12:18, 1 July 2016 (diff | hist) . . (-3,257) . . NotSoEasyCoding
- 12:00, 1 July 2016 (diff | hist) . . (-2,337) . . EasyCoding
- 15:00, 27 April 2016 (diff | hist) . . (-157) . . CodingStandards (→Use util::array instead of C-style Arrays)
- 14:59, 27 April 2016 (diff | hist) . . (+11) . . CodingStandards (→Do not use 0 when you mean NULL)
- 14:53, 27 April 2016 (diff | hist) . . (-3) . . CodingStandards (→C++ version)
- 22:24, 8 March 2016 (diff | hist) . . (+73) . . SideWML (→the [side] tag)
- 22:23, 8 March 2016 (diff | hist) . . (-18) . . SideWML (→the [side] tag)
- 19:28, 8 March 2016 (diff | hist) . . (+497) . . SideWML (→the [side] tag)
- 11:44, 3 March 2016 (diff | hist) . . (+23) . . OOS (Out of Sync) (→List of Non Mp/Replay save Wml/Lua functions)
- 11:42, 3 March 2016 (diff | hist) . . (+655) . . OOS (Out of Sync) (→List of Non Mp/Replay save Wml/Lua functions)
- 20:32, 8 February 2016 (diff | hist) . . (+169) . . LuaWML/Pathfinder (→wesnoth.find_path)
- 03:06, 27 January 2016 (diff | hist) . . (-3) . . DirectActionsWML (→[endlevel])
- 16:00, 15 December 2015 (diff | hist) . . (+153) . . ModificationWML (→The [modification] toplevel tag)
- 13:57, 15 December 2015 (diff | hist) . . (+427) . . ModificationWML
- 13:52, 15 December 2015 (diff | hist) . . (+376) . . LuaWML/Units (→wesnoth.effects)
- 13:49, 15 December 2015 (diff | hist) . . (+1,097) . . LuaWML/Units
- 00:45, 10 December 2015 (diff | hist) . . (+9) . . InternalActionsWML (→[random_placement])
- 21:33, 7 December 2015 (diff | hist) . . (-147) . . InternalActionsWML (→[random_placement])
- 21:15, 7 December 2015 (diff | hist) . . (0) . . InternalActionsWML (→[random_placement])
- 21:13, 7 December 2015 (diff | hist) . . (0) . . InternalActionsWML (→[random_placement])
- 21:13, 7 December 2015 (diff | hist) . . (+9) . . InternalActionsWML (→[random_placement])
- 21:12, 7 December 2015 (diff | hist) . . (+1,125) . . InternalActionsWML (→[random_placement])
- 21:00, 7 December 2015 (diff | hist) . . (+50) . . InternalActionsWML (→Other Internal Actions)
- 21:53, 2 December 2015 (diff | hist) . . (-1,101) . . EasyCoding (→Engine related features)
- 19:28, 22 September 2015 (diff | hist) . . (+57) . . LuaWML/Sides (→wesnoth.sides)
- 19:21, 22 September 2015 (diff | hist) . . (+171) . . LuaWML/Misc
- 14:42, 21 September 2015 (diff | hist) . . (+202) . . InterfaceActionsWML (→[message])
- 14:38, 21 September 2015 (diff | hist) . . (+177) . . InterfaceActionsWML (→[message])
- 21:35, 20 September 2015 (diff | hist) . . (0) . . LuaWML/Misc (→wesnoth.synchronize_choice)
- 21:33, 20 September 2015 (diff | hist) . . (+1,246) . . LuaWML/Misc (→wesnoth.synchronize_choice)
- 14:27, 31 August 2015 (diff | hist) . . (+70) . . LuaWML (→Miscellaneous)
- 18:50, 28 August 2015 (diff | hist) . . (+266) . . LuaWML/Misc
- 22:20, 25 August 2015 (diff | hist) . . (+439) . . SideWML (→the [side] tag)
- 21:22, 4 August 2015 (diff | hist) . . (+455) . . LuaWML/Misc (→helper.shuffle)
- 13:36, 14 July 2015 (diff | hist) . . (+218) . . LuaWML/Misc (→wesnoth.current)
- 10:21, 13 July 2015 (diff | hist) . . (-1,592) . . EasyCoding (Remove implemented features from EasyCoding)
- 10:16, 13 July 2015 (diff | hist) . . (-366) . . EasyCoding (→WML related features)
- 00:06, 7 July 2015 (diff | hist) . . (+21) . . LuaWML/Units (→wesnoth.advance_unit)
- 22:05, 6 July 2015 (diff | hist) . . (+79) . . LuaWML/Units
- 18:00, 5 July 2015 (diff | hist) . . (+2) . . LuaWML/Units (→wesnoth.advance_unit)
- 18:00, 5 July 2015 (diff | hist) . . (+46) . . LuaWML/Units (→wesnoth.advance_unit)
- 17:58, 5 July 2015 (diff | hist) . . (+558) . . LuaWML/Units
- 23:20, 12 June 2015 (diff | hist) . . (+138) . . ReplayWML (→The [command] tag)
- 22:16, 28 May 2015 (diff | hist) . . (+925) . . OOS (Out of Sync)
- 22:01, 28 May 2015 (diff | hist) . . (+422) . . OOS (Out of Sync) (→Game begins out of sync)
- 21:55, 28 May 2015 (diff | hist) . . (-453) . . OOS (Out of Sync) (→Game becomes out of sync)
- 01:35, 26 May 2015 (diff | hist) . . (+327) . . LuaWML/Display
- 01:31, 26 May 2015 (diff | hist) . . (+96) . . LuaWML (→User interface)
- 20:17, 25 May 2015 (diff | hist) . . (+451) . . LuaWML/Events (→wesnoth.game_events)
- 12:14, 22 May 2015 (diff | hist) . . (-6) . . OOS (Out of Sync) (→How to make your code safe)
- 22:58, 4 May 2015 (diff | hist) . . (+211) . . LuaWML (→The [lua] tag)
- 15:40, 28 April 2015 (diff | hist) . . (-307) . . OOS (Out of Sync) (→remove 1.10 specific workaround)
- 01:25, 17 April 2015 (diff | hist) . . (+472) . . DirectActionsWML (→[endlevel])
- 22:08, 8 April 2015 (diff | hist) . . (+183) . . MapGeneratorWML (→Available Lua API)
- 19:49, 8 April 2015 (diff | hist) . . (+390) . . LuaWML/Display (→wesnoth.get_dialog_value)
- 13:55, 8 April 2015 (diff | hist) . . (0) . . LuaWML/Display (→wesnoth.add_dialog_tree_node)
- 13:54, 8 April 2015 (diff | hist) . . (+367) . . LuaWML/Display
- 13:48, 8 April 2015 (diff | hist) . . (+100) . . LuaWML (→User interface)
- 23:51, 5 April 2015 (diff | hist) . . (+119) . . InterfaceActionsWML (→[delay])
- 19:54, 29 March 2015 (diff | hist) . . (+583) . . LuaWML/Units
- 23:40, 4 March 2015 (diff | hist) . . (+32) . . EventWML (→Multiplayer safety)
- 23:35, 4 March 2015 (diff | hist) . . (+245) . . DirectActionsWML (→[allow_undo]: add note about possible OOS https://gna.org/bugs/?23323)
- 02:38, 27 February 2015 (diff | hist) . . (+92) . . PersistenceWML (→side)
- 02:33, 27 February 2015 (diff | hist) . . (-58) . . PersistenceWML (→side)
- 02:25, 27 February 2015 (diff | hist) . . (-370) . . PersistenceWML (→Overview)
- 21:31, 20 February 2015 (diff | hist) . . (+350) . . EventWML (explain why victory and defeat events are not synchonized)
- 04:08, 20 February 2015 (diff | hist) . . (-80) . . EventWML (→Multiplayer safety: Add 'ai turn' and 'pre advance' to lists, remove duplicate attack events and 'stone' from list)
- 23:38, 29 January 2015 (diff | hist) . . (+274) . . InternalActionsWML (→sync variable)
- 23:02, 21 January 2015 (diff | hist) . . (+244) . . CodingStandards (Do not use standard io functions)
- 16:29, 12 December 2014 (diff | hist) . . (-47) . . LuaWML (remove set_wml_action_metatable suggestion, it's deprecate and wesnoth.wml_actions should be used instead.)
- 20:04, 7 December 2014 (diff | hist) . . (-45) . . LuaAI (→Preload event)
- 18:25, 2 December 2014 (diff | hist) . . (+1) . . OOS (Out of Sync) (→The rng)
- 18:24, 2 December 2014 (diff | hist) . . (0) . . OOS (Out of Sync) (→Game becomes out of sync)
- 18:12, 2 December 2014 (diff | hist) . . (+1) . . ReplayWML (→The [command] tag)
- 16:25, 2 December 2014 (diff | hist) . . (+86) . . ReplayWML (→The [command] tag)
- 16:22, 2 December 2014 (diff | hist) . . (+32) . . OOS (Out of Sync) (→Found dependent command)
- 16:12, 2 December 2014 (diff | hist) . . (+15) . . OOS (Out of Sync) (→Found dependent command)
- 16:05, 2 December 2014 (diff | hist) . . (-2) . . OOS (Out of Sync) (→Additional tricks and tips)
- 16:05, 2 December 2014 (diff | hist) . . (+55) . . OOS (Out of Sync) (→Additional tricks and tips)
- 16:00, 2 December 2014 (diff | hist) . . (0) . . OOS (Out of Sync) (→Game becomes out of sync)
- 15:59, 2 December 2014 (diff | hist) . . (+2) . . OOS (Out of Sync) (→Game becomes out of sync)
- 15:58, 2 December 2014 (diff | hist) . . (-4) . . OOS (Out of Sync) (fix DevFeature version)
- 21:29, 25 November 2014 (diff | hist) . . (+466) . . NotSoEasyCoding (→MP Related)
- 01:24, 4 November 2014 (diff | hist) . . (+146) . . CodingStandards (→Do not use wstring)
- 21:14, 20 September 2014 (diff | hist) . . (+36) . . LuaWML/Sides (→wesnoth.sides)
- 21:03, 10 August 2014 (diff | hist) . . (+106) . . OOS (Out of Sync) (→How to make your code safe)
- 18:47, 6 August 2014 (diff | hist) . . (+221) . . EventWML (→Predefined 'name' Key Values)
- 00:07, 22 June 2014 (diff | hist) . . (+432) . . SavefileWML (→The format for Wesnoth savegames)
- 15:00, 21 June 2014 (diff | hist) . . (0) . . SavefileWML (→The format for Wesnoth savegames)
- 14:59, 21 June 2014 (diff | hist) . . (+21) . . SavefileWML (→The format for Wesnoth savegames)
- 14:58, 21 June 2014 (diff | hist) . . (+1,128) . . SavefileWML (→The format for Wesnoth savegames)
- 17:55, 16 June 2014 (diff | hist) . . (+867) . . OOS (Out of Sync) (→Found dependent command)
- 17:48, 16 June 2014 (diff | hist) . . (+33) . . OOS (Out of Sync) (→Why does OOS happen?)
- 18:20, 8 June 2014 (diff | hist) . . (+148) . . OOS (Out of Sync) (→Some examples)
- 18:01, 3 June 2014 (diff | hist) . . (+288) . . PersistenceWML (→side)
- 22:33, 30 May 2014 (diff | hist) . . (-1) . . OOS (Out of Sync) (→The rng)
- 22:32, 30 May 2014 (diff | hist) . . (+2) . . OOS (Out of Sync) (→Why does OOS happen?)
- 22:30, 30 May 2014 (diff | hist) . . (+1,840) . . OOS (Out of Sync) (→Why does OOS happen?)
- 19:52, 30 May 2014 (diff | hist) . . (+1) . . OOS (Out of Sync) (→Game becomes out of sync)
- 19:51, 30 May 2014 (diff | hist) . . (+8) . . OOS (Out of Sync) (→Game becomes out of sync)
- 19:46, 30 May 2014 (diff | hist) . . (+1,988) . . OOS (Out of Sync) (→Game becomes out of sync)
- 18:50, 30 May 2014 (diff | hist) . . (+49) . . EventWML (→Multiplayer safety)
- 22:47, 28 May 2014 (diff | hist) . . (+211) . . EventWML (→Predefined 'name' Key Values)
- 02:19, 23 May 2014 (diff | hist) . . (+10) . . SideWML (→the [side] tag)
- 00:16, 20 May 2014 (diff | hist) . . (+281) . . ScenarioWML (→The [scenario] tag)
- 18:53, 19 May 2014 (diff | hist) . . (-88) . . SideWML (→the [side] tag)
- 18:14, 19 May 2014 (diff | hist) . . (+322) . . LuaWML/Sides (→wesnoth.sides)
- 18:10, 19 May 2014 (diff | hist) . . (+496) . . SideWML (→the [side] tag)
- 17:25, 18 May 2014 (diff | hist) . . (+19) . . EventWML (→Multiplayer safety)
- 19:42, 17 May 2014 (diff | hist) . . (+198) . . LuaWML (→The [lua] tag)
- 19:36, 17 May 2014 (diff | hist) . . (-73) . . LuaWML (→Examples)
- 19:33, 17 May 2014 (diff | hist) . . (+137) . . LuaWML (→Examples)
- 16:43, 17 May 2014 (diff | hist) . . (+3) . . LuaWML/Variables (→helper.set_wml_var_metatable)
- 21:53, 16 May 2014 (diff | hist) . . (0) . . LuaWML (→Skeleton of a preload event)
- 21:31, 16 May 2014 (diff | hist) . . (-40) . . LuaWML (→Skeleton of a preload event)
- 21:30, 16 May 2014 (diff | hist) . . (+129) . . LuaWML (→Skeleton of a preload event)
- 21:13, 16 May 2014 (diff | hist) . . (-16) . . LuaWML/Variables (→helper.set_wml_var_metatable)
- 15:00, 16 May 2014 (diff | hist) . . (+1,361) . . LuaWML/Variables (→helper.set_wml_var_metatable)
- 00:09, 13 May 2014 (diff | hist) . . (-17) . . LuaWML/Misc (→wesnoth.current)
- 00:04, 13 May 2014 (diff | hist) . . (+1,020) . . LuaWML/Misc (→wesnoth.current)
- 23:37, 11 May 2014 (diff | hist) . . (+182) . . ReplayWML (→The [command] tag)
- 23:34, 11 May 2014 (diff | hist) . . (+3,500) . . ReplayWML (→The [command] tag)
- 17:50, 16 April 2014 (diff | hist) . . (+1) . . InternalActionsWML (→[set_variable])
- 17:33, 16 April 2014 (diff | hist) . . (+1) . . EventWML (→Multiplayer safety)
- 17:29, 14 April 2014 (diff | hist) . . (+120) . . LuaWML/Misc (→wesnoth.synchronize_choice)
- 16:22, 13 April 2014 (diff | hist) . . (+2) . . EventWML (→Multiplayer safety)