Difference between revisions of "Older News"

From The Battle for Wesnoth Wiki
(news update together with 1.6rc1 release)
(news merge as of 18th march)
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==March==
 
==March==
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===Accepted in Google Summer of Code 2009===
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''Wednesday, March 18 2009''
 +
 +
We have been accepted into Summer of Code 2009. If you don't know what Summer of Code is, have a look at the [http://code.google.com/opensource/gsoc/2009/faqs.html official Summer of Code FAQ]. It is an option for a student to work with an open source project as summer job. Last year projects for Battle for Wesnoth were for example rewriting the editor (now it is completely rewritten and can be started right from the game) and adding extended AI controls in WML (the so called "Formula AI").
 +
 +
You can find a page with what you should do if you are interested in participating in Summer of Code 2009 as a developer for Wesnoth [http://www.wesnoth.org/wiki/SummerOfCodeIdeas in our wiki]. You should carefully read this page and also join our IRC channel #wesnoth-dev on irc.freenode.net to talk to us.
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 +
<center>
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[http://code.google.com/opensource/gsoc/2009/faqs.html http://www.wesnoth.org/images/gsoc-logo-2009-small.png]
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</center>
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===Wesnoth 1.5.14: Third release candidate for 1.6===
 +
''Monday, March 16 2009''
 +
 +
The third and really last release candidate for the new 1.6 stable line is ready for some final tests. We do need your feedback to make sure that the new 1.6 line will be even better and more stable than the 1.4.x series. So please get this release candidate and please [http://www.wesnoth.org/wiki/ReportingBugs report all bugs you find]. Feel free to celebrate the new release with us in [http://www.wesnoth.org/forum/viewtopic.php?f=5&t=24493 this forum thread].
 +
 +
As with the last releases, we continue to offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/wesnoth/tags/1.5.14/players_changelog?rev=33720&view=download players changelog] that only includes changes every player will probably notice and the (rather) [http://svn.gna.org/viewcvs/wesnoth/tags/1.5.14/changelog?rev=33720&view=download complete changelog] with (almost) all the details, which is likely to cause a serious headache...
 +
 +
At the moment the Windows package and the MacOSX packages are ready. You can find them at the [http://www.wesnoth.org/wiki/Download#Development_.281.5_branch.29 download page]. Once the others are done you can find them at the [http://www.wesnoth.org/wiki/Download#Development_.281.5_branch.29 download page], too. If you find a bug, please [http://www.wesnoth.org/wiki/ReportingBugs report] it.
 +
 +
===Wesnoth 1.5.13: Second release candidate for 1.6===
 +
''Monday, March 9 2009''
 +
 +
The second and hopefully last release candidate for the new 1.6 stable line is ready to be examined. We do need your feedback to make sure that the new 1.6 line will be even better and more stable than the 1.4.x series. So please get this release candidate and please [http://www.wesnoth.org/wiki/ReportingBugs report all bugs you find]. Feel free to celebrate the new release with us in [http://www.wesnoth.org/forum/viewtopic.php?f=5&t=24430 this forum thread].
 +
 +
As with the last releases, we continue to offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/wesnoth/tags/1.5.13/players_changelog?rev=33476&view=download players changelog] that only includes changes every player will probably notice and the (rather) [http://svn.gna.org/viewcvs/wesnoth/tags/1.5.13/changelog?rev=33476&view=download complete changelog] with (almost) all the details, which is likely to cause a serious headache...
 +
 +
At the moment the Windows package and the MacOSX packages are ready. You can find them at the [http://www.wesnoth.org/wiki/Download#Development_.281.5_branch.29 download page]. Once the others are done you can find them at the [http://www.wesnoth.org/wiki/Download#Development_.281.5_branch.29 download page], too. If you find a bug, please [http://www.wesnoth.org/wiki/ReportingBugs report] it.
 +
 
===Wesnoth 1.5.12: First release candidate for 1.6===
 
===Wesnoth 1.5.12: First release candidate for 1.6===
 
''Monday, March 2 2009''
 
''Monday, March 2 2009''
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''Sunday, February 15 2009''
 
''Sunday, February 15 2009''
  
We will try to get into Google Summer of Code just like last year. If you don't know what Summer of Code is, have a look at the [http://code.google.com/opensource/gsoc/2009/faqs.html official Summer of Code FAQ]. it is an option for a student to work with an open source project as summer job. Last year projects for Battle for Wesnoth were for example rewriting the editor (now it is completely rewritten and can be started right from the game) and adding extended AI controls in WML (the so called "Formula AI"). We will post an update if we are accepted into the program.
+
We will try to get into Google Summer of Code just like last year. If you don't know what Summer of Code is, have a look at the [http://code.google.com/opensource/gsoc/2009/faqs.html official Summer of Code FAQ]. It is an option for a student to work with an open source project as summer job. Last year projects for Battle for Wesnoth were for example rewriting the editor (now it is completely rewritten and can be started right from the game) and adding extended AI controls in WML (the so called "Formula AI"). We will post an update if we are accepted into the program.
  
 
<center>
 
<center>

Revision as of 22:49, 18 March 2009

March

Accepted in Google Summer of Code 2009

Wednesday, March 18 2009

We have been accepted into Summer of Code 2009. If you don't know what Summer of Code is, have a look at the official Summer of Code FAQ. It is an option for a student to work with an open source project as summer job. Last year projects for Battle for Wesnoth were for example rewriting the editor (now it is completely rewritten and can be started right from the game) and adding extended AI controls in WML (the so called "Formula AI").

You can find a page with what you should do if you are interested in participating in Summer of Code 2009 as a developer for Wesnoth in our wiki. You should carefully read this page and also join our IRC channel #wesnoth-dev on irc.freenode.net to talk to us.

gsoc-logo-2009-small.png

Wesnoth 1.5.14: Third release candidate for 1.6

Monday, March 16 2009

The third and really last release candidate for the new 1.6 stable line is ready for some final tests. We do need your feedback to make sure that the new 1.6 line will be even better and more stable than the 1.4.x series. So please get this release candidate and please report all bugs you find. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows package and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

Wesnoth 1.5.13: Second release candidate for 1.6

Monday, March 9 2009

The second and hopefully last release candidate for the new 1.6 stable line is ready to be examined. We do need your feedback to make sure that the new 1.6 line will be even better and more stable than the 1.4.x series. So please get this release candidate and please report all bugs you find. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows package and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

Wesnoth 1.5.12: First release candidate for 1.6

Monday, March 2 2009

Okay, finally it is time to get serious. Since the beta versions so far worked fine, it is time to get out the first release candidate for the new 1.6 stable series. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows package and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

February

Wesnoth 1.5.11 aka 1.6-beta3: Development Release

Tuesday, February 24 2009

Only 8 days after the second beta, now is already time for the third beta of the upcoming stable 1.6 series. The reason for this is that some pest-control came around to kill about a zillion bugs. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows package and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

Update: A new Windows package was uploaded to fix problems with add-on downloads. If you experience such a problem, please fetch the updated version from the download page.

Wesnoth 1.5.10 aka 1.6-beta2: Development Release

Monday, February 16 2009

Here it is, the second beta for the upcoming stable 1.6 series. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

Google Summer of Code 2009

Sunday, February 15 2009

We will try to get into Google Summer of Code just like last year. If you don't know what Summer of Code is, have a look at the official Summer of Code FAQ. It is an option for a student to work with an open source project as summer job. Last year projects for Battle for Wesnoth were for example rewriting the editor (now it is completely rewritten and can be started right from the game) and adding extended AI controls in WML (the so called "Formula AI"). We will post an update if we are accepted into the program.

gsoc-logo-2009-small.png

Open Source Game of the Year 2008

Saturday, February 14 2009

Battle for Wesnoth was elected by the LinuxQuestions.org Members Choice Awards as Open Source Game of the Year 2008. Have a look at their website for the complete rating in the games section.

linuxquestionsorg_goty_2008.png

Wesnoth 1.5.9 aka 1.6-beta1: Development Release

Monday, February 2 2009

Finally we made it, the first beta for the upcoming stable 1.6 series is ready. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. If you find a bug, please report it.

January 2008

Wesnoth 1.5.8: Development Release

Monday, January 19 2009

Time has come to present you a brand new development release of Wesnoth: 1.5.8. The new dialogs are steadily improving, stunning portraits find their way into the game and translations make huge progress. Feel free to celebrate the new release with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows and the MacOSX packages are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. Please keep in mind that it is a development release which might include many bugs. If you find one, report it.

Happy new year!

Thursday, January 1 2009

A happy new year to all Wesnoth contributors and players out there! To provide you with a good start for the year 2009, we have a small present for you: the brand new development release 1.5.7. Over the last weeks we added lots of great stuff, for example the new way of showing dialogs ingame. Several unit types are already converted to this type, but there are several known issues still open with it which will be taken care of over the next weeks. Celebrate the new release and year with us in this forum thread.

As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...

At the moment the Windows and the MacOSX binaries are ready. You can find them at the download page. Once the others are done you can find them at the download page, too. Please keep in mind that it is a development release which might include many bugs. If you find one, report it.

Other Years