Difference between revisions of "GCI/Playtesting/Heir to the Throne/Beginner"

From The Battle for Wesnoth Wiki
m (categorizing)
 
(7 intermediate revisions by one other user not shown)
Line 1: Line 1:
https://gna.org/bugs/index.php?17154
+
----
 +
'''This wiki is written by Ion Laurentiu Cristian (laurion) for the Google Code-in contest, task: Playtest Heir to the Throne campaign on Beginner (*) difficulty '''
 +
----
  
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
+
Links for the bug reports:
 +
https://gna.org/bugs/?17154
  
Heir To The Throne on Beginner
+
https://gna.org/bugs/?17292
  
(2) How difficult did you find the scenario? (1-10)
+
https://gna.org/bugs/?17243
  
They went from easy to the beginning and progressively harder as you got farther in.
+
https://gna.org/bugs/?17244
  
 +
https://gna.org/bugs/?17245
  
(3) How clear did you find the scenario objectives?
+
Link for the savegames:
  
the objectives were clear and easy to follow
+
  <s> http://www.mediafire.com/?fdwbz7o98hp51h7</s>
 +
  <s> http://www.mediafire.com/?7oabrzlhh5dqw07</s><br>
 +
  http://www.mediafire.com/?g4v8q2wegi0grkp
  
  
(4) How clear and interesting did you find the dialog and storyline of the scenario?
+
''''' Questions to answer: '''''
  
The dialog  and the storyline were very interesting and kept me hooked and wanting to play
 
  
 +
==Scenario 1==
  
(5) What were your major challenges in meeting the objectives of the scenario?
+
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
The major challenges were mostly getting gold and getting control of the villages that supplied the gold
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
(6) How fun do you think the scenario is? (1-10) 9
+
2.How difficult did you find the scenario? (1-10)
  
(7) What, if any, are changes you would have made to the scenario to make it more fun?
+
: 2 - Very easy
  
No changes would be necessary, the scenario was perfect by itself
+
3.How clear did you find the scenario objectives?
  
 +
: Clear scenario objectives.
  
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
+
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
No event happened to make me restart or reload
+
: 10 - The storyline makes a very good introduction into the world of Wesnoth
  
 +
5.What were your major challenges in meeting the objectives of the scenario?
  
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
+
: It’s the first scenario so... No challange encountered...
  
All the WML language is clear and well commented.
+
6.How fun do you think the scenario is? (1-10)
-------------------------------------------------------------------------------------------------
 
The above was written by mrmoolovesu.
 
Everything below is written by jgeralnik for GCI
 
  
Questions to answer:
+
: 8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players  and it has to be very fun.
# What difficulty levels and what version of Wesnoth have you played the scenario on?
 
# How difficult did you find the scenario? (1-10)
 
# How clear did you find the scenario objectives?
 
# How clear and interesting did you find the dialog and storyline of the scenario?
 
# What were your major challenges in meeting the objectives of the scenario?
 
# How fun do you think the scenario is? (1-10)
 
# What, if any, are changes you would have made to the scenario to make it more fun?
 
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
 
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
  
Unfortunately, I don't know WML, so I can't answer this question.
+
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
 +
: Less villages and harder enemies.
  
'''Scenario 1'''
+
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
  
# Beginner difficulty, on 1.9.2.
+
: No events caused me to lose the game or reload the scenario.
# Extremely easy - 1.
 
# The objectives were perfectly clear
 
# The storyline was clear and pretty interesting
 
# No major challenges
 
# I'll rate this a 4. A nice first level but I am hoping for more.
 
# No changes
 
# No
 
  
'''Scenario 2'''
+
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
# Beginner difficulty, on 1.9.2.
+
: I don't know WML.
# Extremely easy - 1
 
# The objective was to survive 6 turns but I killed the boss before then and won immediately
 
# The storyline was clear and interesting
 
# My only frustration was that my allied forces were doing more work than I was. It seems to me that the level is beatable by just ending your turn immediately every time.
 
# 3. Frustrating that my allies killed the boss
 
# Changes - make allies weaker?
 
# No
 
  
'''Scenario 3'''
 
  
# Beginner difficulty, on 1.9.2.
 
# Still pretty easy - a 2 since I lost a couple of units.
 
# The objectives were perfectly clear
 
# The storyline was clear and interesting
 
# Other than losing a couple of units the battle was extremely easy, taking control of all the villages on the way to the boss granted me over 1000 gold of which 400 was carried over to the next round. I have a feeling the next scenario will be extremely easy because of this.
 
# 4. Too much gold and too easy but having no allies makes the game more fun.
 
# Possibly have there be less villages on the map. There are just so many that gold is overly flowing.
 
# No
 
  
'''Scenario 4'''
 
  
# Beginner difficulty, on 1.9.2.
 
# 4. The scenarios are steadily getting harder, I am losing more units in every battle.
 
# The objectives were perfectly clear
 
# The storyline was clear and interesting.
 
# In order to kill the bosses I had to mass an all out attack, surrounding them on every side. This left all of my units heavily injured and the boss could kill whichever he chose on his turn.
 
# 5. The increasing difficulty makes the game more fun
 
# No changes.
 
# No
 
  
'''Scenario 5a - Land Route'''
 
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
'''Scenario 5b - Ship Route'''
+
==Scenario 2==
  
# Beginner difficulty, on 1.9.2.
+
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
'''Scenario 6'''
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
# Beginner difficulty, on 1.9.2.
+
2.How difficult did you find the scenario? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 1 I didn’t have to do anything
  
 +
3.How clear did you find the scenario objectives?
  
'''Scenario 7'''
+
: Clear scenario objectives.
  
# Beginner difficulty, on 1.9.2.
+
4.How clear and interesting did you find the dialog and storyline of the scenario?
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 10
  
 +
5.What were your major challenges in meeting the objectives of the scenario?
  
'''Scenario 8'''
+
: No challenges to meeting objectives. It was easy.
  
# Beginner difficulty, on 1.9.2.
+
6.How fun do you think the scenario is? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 8
  
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
'''Scenario 9'''
+
: Harder to win.
  
# Beginner difficulty, on 1.9.2.
+
8.Was there any event that caused you to lose the game and forced you to reload or restart the
#
+
scenario?
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: No events caused me to lose the game or reload the scenario.
  
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
'''Scenario 10'''
+
: I don't know WML.
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
  
  
'''Scenario 11'''
 
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
==Scenario 3==
  
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
'''Scenario 12'''
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
# Beginner difficulty, on 1.9.2.
+
2.How difficult did you find the scenario? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 4
  
 +
3.How clear did you find the scenario objectives?
  
'''Scenario 13'''
+
: Clear scenario objectives.
  
# Beginner difficulty, on 1.9.2.
+
4.How clear and interesting did you find the dialog and storyline of the scenario?
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 10
  
 +
5.What were your major challenges in meeting the objectives of the scenario?
  
'''Scenario 14'''
+
: No challenges in meeting objectives. It was easy.
  
# Beginner difficulty, on 1.9.2.
+
6.How fun do you think the scenario is? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 7
  
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
'''Scenario 15'''
+
: No changes needed.
  
# Beginner difficulty, on 1.9.2.
+
8.Was there any event that caused you to lose the game and forced you to reload or restart the
#
+
scenario?
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: No events caused me to lose the game or reload the scenario.
  
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
'''Scenario 16'''
+
: I don't know WML.
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
  
  
'''Scenario 17'''
 
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
==Scenario 4==
  
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
'''Scenario 18'''
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
# Beginner difficulty, on 1.9.2.
+
2.How difficult did you find the scenario? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 6
  
 +
3.How clear did you find the scenario objectives?
  
'''Scenario 19'''
+
: Everything was clear and concise. Having a choice is a good thing.
  
# Beginner difficulty, on 1.9.2.
+
4.How clear and interesting did you find the dialog and storyline of the scenario?
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 10 - It’s great that you can choose the next scenario.
  
 +
5.What were your major challenges in meeting the objectives of the scenario?
  
'''Scenario 20'''
+
: No challange encountered.
  
# Beginner difficulty, on 1.9.2.
+
6.How fun do you think the scenario is? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 7
  
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
'''Scenario 21'''
+
: Less villages and harder enemies.
  
# Beginner difficulty, on 1.9.2.
+
8.Was there any event that caused you to lose the game and forced you to reload or restart the
#
+
scenario?
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: No events caused me to lose the game or reload the scenario.
  
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
'''Scenario 22'''
+
: I don't know WML.
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
  
  
'''Scenario 23'''
 
  
# Beginner difficulty, on 1.9.2.
 
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
==Scenario 5A==
  
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
'''Scenario 24'''
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
# Beginner difficulty, on 1.9.2.
+
2.How difficult did you find the scenario? (1-10)
#
 
#
 
#
 
#
 
#
 
#
 
#
 
  
 +
: 4
  
 +
3.How clear did you find the scenario objectives?
  
'''Scenario 25'''
+
: Clear scenario objectives.
  
# Beginner difficulty, on 1.9.2.
+
4.How clear and interesting did you find the dialog and storyline of the scenario?
#
+
 
#
+
: 10
#
+
 
#
+
5.What were your major challenges in meeting the objectives of the scenario?
#
+
 
#
+
: No challange encountered.
#
+
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 9
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 5B==
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 2
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
==Scenario 6==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 7 - Crossroads==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 8==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 9==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 2
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 10==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 5
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No major challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 9
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 11==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 3
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 9
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 9
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 12==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 5
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear objectives
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No major challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 13==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear objectives
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 14==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 3
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 15==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 9
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: Finding the South leader
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 6
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 16==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 5
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 17==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear objectives
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Put the scepter closer.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 18==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: Walking through the mountains.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 19A==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: Moving through the snow.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 19B==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Very clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 9
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: Just one time from my mistake I forgot to heal my leader.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 19C==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 20==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 21==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Crystal clear.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 22==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 23==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Very clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 24==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Crystal clear
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challange encountered.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 25==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
: I restarted once because of hero’s death.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
: I don't know WML.
 +
 
 +
[[Category: GCI]]

Latest revision as of 02:59, 6 March 2011


This wiki is written by Ion Laurentiu Cristian (laurion) for the Google Code-in contest, task: Playtest Heir to the Throne campaign on Beginner (*) difficulty


Links for the bug reports:

https://gna.org/bugs/?17154
https://gna.org/bugs/?17292
https://gna.org/bugs/?17243
https://gna.org/bugs/?17244
https://gna.org/bugs/?17245

Link for the savegames:

  http://www.mediafire.com/?fdwbz7o98hp51h7
  http://www.mediafire.com/?7oabrzlhh5dqw07
http://www.mediafire.com/?g4v8q2wegi0grkp


Questions to answer:


Scenario 1

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2 - Very easy

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10 - The storyline makes a very good introduction into the world of Wesnoth

5.What were your major challenges in meeting the objectives of the scenario?

It’s the first scenario so... No challange encountered...

6.How fun do you think the scenario is? (1-10)

8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players and it has to be very fun.

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 2

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1 I didn’t have to do anything

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges to meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Harder to win.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 3

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 4

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Everything was clear and concise. Having a choice is a good thing.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10 - It’s great that you can choose the next scenario.

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 5A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.



Scenario 5B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.

Scenario 6

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 7 - Crossroads

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 8

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 9

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 10

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No major challange encountered.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 11

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

3

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

9

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 12

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No major challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 13

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 14

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

3

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 15

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

9

5.What were your major challenges in meeting the objectives of the scenario?

Finding the South leader

6.How fun do you think the scenario is? (1-10)

6

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 16

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 17

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Put the scepter closer.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 18

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

Walking through the mountains.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 19A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

Moving through the snow.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.







Scenario 19B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

Just one time from my mistake I forgot to heal my leader.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.







Scenario 19C

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 20

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 21

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1

3.How clear did you find the scenario objectives?

Crystal clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 22

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 23

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 24

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Crystal clear

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 25

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.
This page was last edited on 6 March 2011, at 02:59.