Difference between revisions of "Campaign/Forgotten Legacy/Swamp Alchemist"

From The Battle for Wesnoth Wiki
 
m (recategorizing)
 
(One intermediate revision by one other user not shown)
Line 80: Line 80:
 
[/unit]
 
[/unit]
 
</pre>
 
</pre>
 +
 +
[[Category:Forgotten Legacy]]

Latest revision as of 12:45, 23 March 2008


[unit]
id=Swamp Alchemist
name= _ "Swamp Alchemist"
race=lizard
image="Swamp_Alchemist/swamp-alchemist.png"
image_defensive="Swamp_Alchemist/swamp-alchemist-defend.png"
hitpoints=25
movement_type=lizard
movement=6
experience=60
level=2
alignment=chaotic
advanceto=Swamp Lord
undead_variation=saurian
cost=32
usage=mixed fighter
unit_description= _ "Some witch doctors are so in tune with their enviroment that after a while they take a long journey into the swamps alone. No-one knows what they do but when they return their mastery of the secret poisons hidden in the murky waters is unparalleled. Many a warrior has seen his ally turn into melting bones inside his armor from their powerful acid attacks

Special Notes: Although the Acid Bolt is not magical, the Poison Alchemist have perfected their aim to hit their target easily. The Acid shower however, due to it's quantity is considered magical"
get_hit_sound=hiss.wav
	[attack]
	name=acid shower
	type=fire
	special=magical
	range=melee
	damage=8
	number=4
	icon=attacks/waterspray.png
	[animation]
		[frame]
			begin=-350
			end=-150
			image="Swamp_Alchemist/swamp-alchemist-ranged2.png"
		[/frame]
		[frame]
			begin=-150
			end=50
			image="Swamp_Alchemist/swamp-alchemist-ranged3-ice.png"
		[/frame]
		[sound]
			time=-200
			sound=squishy-strike.wav
		[/sound]
	[/animation]
	[/attack]
	
	[attack]
	name=acid bolt
	type=fire
	special=marksman
	range=ranged
	damage=16
	number=2
	icon=attacks/mud-glob.png
	[animation]
		[frame]
			begin=-300
			end=-150
			image="Swamp_Alchemist/swamp-alchemist-ranged1.png"
		[/frame]
		[frame]
			begin=-150
			end=0
			image="Swamp_Alchemist/swamp-alchemist-ranged2.png"
		[/frame]
		[sound]
			time=-100
			sound=squishy-strike.wav
		[/sound]
		[missile_frame]
			begin=-150
			end=0
			image="projectiles/mud-glob.png"
			image_diagonal="projectiles/mud-glob.png"
		[/missile_frame]
	[/animation]
	[/attack]
[/unit]
This page was last edited on 23 March 2008, at 12:45.