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  • == The [game_config] tag == This tag is a top level WML tag which can only be used once because
    6 KB (989 words) - 06:15, 31 January 2023
  • ...must also contain a [textdomain] tag, which should precede the [campaign] tag. ...ecifies a name for the textdomain, which is what is used in the [campaign] tag, and is used in campaign scenarios to connect the strings with translations
    9 KB (1,307 words) - 20:00, 25 December 2018
  • ...URL specified by the author in the [[PblWML#.5Bfeedback.5D|pbl [feedback] tag]] and formatted according to the server's own rules. For the current add-on ...Feature1.15|4}} If the server finds translation files, but the translation tag is absent, it will be created but without additional data other than a supp
    12 KB (1,849 words) - 15:14, 7 April 2023
  • == the toplevel [terrain_type] tag == The '''[terrain_type]''' tag describes a terrain in WML.
    5 KB (837 words) - 13:37, 10 May 2024
  • ...hem in scenarios.[[MusicListWML]] has information on using the [music] WML tag to add music to a Wesnoth scenario.
    3 KB (438 words) - 11:32, 5 June 2014
  • ...every single time some unit moves somewhere! So, we use the '''[filter]''' tag to filter out what kind of moveto event we want. ..., add the attribute '''victory_when_enemies_defeated=no''' inside the main tag (usually [scenario]).
    6 KB (924 words) - 22:05, 10 October 2018
  • ...u did this already in [[BuildingScenariosIntermediate]], using the [event] tag. We only wanted to trigger the actions inside the [event] when Konrad moved Most variables provided by the engine are associated with a certain tag and can thus only be used inside them.
    7 KB (1,140 words) - 08:24, 23 April 2021
  • # Indent attributes a level deeper than their parent tag.
    4 KB (735 words) - 08:16, 24 August 2021
  • The '''[units]''' tag is a [[ReferenceWML#WML_toplevel_tags|top-level WML tag]] which defines the unit types that will be available in the game. A '''[units]''' tag primarily contains [[UnitTypeWML|[unit_type]]] tags, each of which defines
    15 KB (2,333 words) - 13:43, 10 May 2024
  • ...ished through the use of the '''start_time''' key of the '''[animation]''' tag. ...ix, while a '''start_time''' key with a prefix will affect a '''[frame]''' tag with the same prefix.
    41 KB (6,114 words) - 01:16, 19 April 2024
  • == The toplevel [help] tag == The [help] tag describes the Wesnoth help system.
    7 KB (1,043 words) - 05:57, 27 February 2024
  • == The [command] tag == The '''[command]''' tag is used to specify an action in a replay. It has the following attributes:
    4 KB (700 words) - 05:41, 27 February 2024
  • == The [time] tag == The [time] tag is a subtag of the [scenario] tag. However, most scenarios do not use these directly, but usually use ready-m
    4 KB (564 words) - 04:01, 24 November 2023
  • ...ag [filter_location] is not mentioned to be a possible subtag of the outer tag in question, then don't put it. ...parated list. This key can be set in the map editor or with the [terrain] tag.
    13 KB (2,103 words) - 21:57, 22 May 2024
  • == The [era] top level tag == This [[AddonsWML|addon module]] tag describes one era. An era is a set of teams to play in multiplayer.
    4 KB (671 words) - 14:20, 1 July 2023
  • == the [music] tag == ...u can repeat this tag as many times as you like; if you set the ''append'' tag to ''yes'' they will form a playlist from which tracks will be selected at
    3 KB (569 words) - 12:19, 18 April 2019
  • ...e means that the variable ''variable_name'' has the content ''value''. The tag [array_name] describes an array stored in the array ''array_name'' (which c
    6 KB (925 words) - 07:26, 13 May 2024
  • ...played scenarios; each one inside a [[#The_.5Bscenario.5D_tag|[scenario]]] tag. == The [statistics] tag ==
    3 KB (428 words) - 15:09, 9 November 2018
  • == The toplevel [language] tag == The contents of the [language] tag associate strings with certain keywords used by the engine and some WML, su
    3 KB (405 words) - 22:23, 15 October 2021
  • == the toplevel [binary_path] tag == This tag is used to recognize more than one directory as containing images, music, a
    3 KB (584 words) - 14:35, 23 July 2023

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