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  • === [kill] === ...n on-map unit matches and if there are several units killed with a single [kill] tag, second_unit is this same unit for all of them. If no on-map unit matc
    61 KB (9,881 words) - 03:40, 22 February 2024
  • mode, I find the game to be a great way to kill time, and the story so far has me wanting to see more."
    18 KB (3,081 words) - 09:08, 24 May 2021
  • ...llages, or softens up the enemies that would otherwise have too much HP to kill. It's not a unit that goes around destroying enemies on its own, so make su ...he Saurians aren't so weak, but they have such low HP that Dark Adepts can kill them anyway. Don't get greedy and go for all Dark Adepts though, because en
    10 KB (1,865 words) - 18:01, 22 July 2008
  • This is for practical reasons: a heavily wounded unit cannot hold back or kill the enemy. During attack and counterattack, it most often will perish. Furt ...d attacking is of course the most interesting part of your way to victory. Kill or weaken enemies in your path and move your defensive line forward. This c
    8 KB (1,406 words) - 03:15, 9 April 2023
  • * '''kill''': if 'yes' the units that are stored will be removed from play. This is u
    37 KB (5,920 words) - 05:49, 27 February 2024
  • ...ed by many enemies, Li'sar decides that this is not the time to attempt to kill Konrad. She decides to join them as they journey to Kalenz's homeland of th
    9 KB (1,539 words) - 15:29, 26 June 2019
  • that the tag '''[kill]''' can be used to kill units in the recall list. ...t many tags take the [[StandardUnitFilter]] directly as an argument, like [kill] and [have_unit]. See [[Special:WhatLinksHere/StandardUnitFilter]] for tags
    13 KB (1,965 words) - 15:41, 26 April 2024
  • ...e setups for scenarios, and if you want to avoid the boring repetition of "Kill the 2 enemy leaders" you can list interesting combinations of enemies, alli
    7 KB (1,253 words) - 20:43, 24 November 2021
  • description="You get to kill a lot of bad guys. But only the first map is done."
    13 KB (1,973 words) - 08:08, 19 April 2024
  • message= _ "Can I kill 'em. Can I? Can I? Can I? Can I? Can I?..." description= _ "Kill Ikmass' three henchmen."
    9 KB (1,124 words) - 12:47, 23 March 2008
  • ...d enough Woses to crush their opponent. This change should allow Adepts to kill Woses faster and thus make it much harder for Rebels to just defend.
    8 KB (1,301 words) - 18:23, 22 August 2020
  • ** If there are any elves in the caves after you shut the gates, you must kill them. ...utheast against more Whelps and Rocklobbers and still have enough units to kill all the goblins.
    31 KB (5,538 words) - 08:23, 21 August 2022
  • == Kill the King ==
    137 KB (19,530 words) - 21:51, 3 January 2021
  • ...the Old Continent! The penalty for this offense is death. Attack them and kill them both! '''Garcyn:''' Please! Don't kill me.
    56 KB (9,787 words) - 08:50, 14 May 2021
  • ** '''kill''': The attack hits, defender dies. ** '''yes''': Is an alias of '''hit,kill'''.
    41 KB (6,114 words) - 01:16, 19 April 2024
  • Malin Keshar's older sister, she tries to kill him after his troops killed Drogan.
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...you have or want to keep alive. There may also be certain units you must kill in order to succeed. At its core however, each scenario is a relatively sim ...ios with tactical problems that are fundamentally different from the basic kill-his-leader ones.
    15 KB (2,547 words) - 19:42, 19 June 2015
  • A unit remarking what a tough fight it was when they kill an Ogre: [kill]
    4 KB (448 words) - 18:49, 11 March 2014
  • ...there to distract, and the Dark Adepts and Thugs pack enough of a punch to kill him if you are not careful. ...ut are no match for an arch mage. Patience is the key: just sit tight and kill what comes across.
    53 KB (9,305 words) - 15:32, 7 April 2023
  • ***make AI kill opponents experienced units **awareness of the objective - kill enemy leader
    22 KB (3,703 words) - 03:19, 16 November 2022

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