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  • ...of -gif <executable> <profiling info> > prof.gif</code> for a viewable gif image.
    6 KB (915 words) - 04:50, 8 May 2023
  • | | | Image | | | | | | Image | | |
    10 KB (1,505 words) - 20:52, 29 December 2023
  • ; mainline: A [[MainlineCampaigns|campaign]], multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite *IPF - [[ImagePathFunctions|Image Path Function]]
    11 KB (1,773 words) - 03:08, 24 December 2023
  • ...Levels Adjustment" is divided into two modifications that it applies to an image - input and output. The rightmost slider controls what color, from the source image, to treat as "jet black". If your pencil lines, which were supposed to be
    3 KB (477 words) - 08:28, 8 April 2014
  • images, each image representing the unit in a single pose. For terrains the situation is the same, it has a base image with a lot of transitions to other
    2 KB (361 words) - 23:19, 12 March 2014
  • image=
    770 bytes (110 words) - 16:57, 13 September 2022
  • ...e to the absolute minimum, using larger textures instead. For example, the image cache could be reimplemented to load images from an internal spritesheet ge
    14 KB (2,367 words) - 20:08, 6 June 2024
  • ...t to spot from in-game because they usually result in silence or a missing image rather than actual broken game logic. They may happen because of typos in <td>image</td>
    29 KB (4,777 words) - 09:01, 30 December 2023
  • ...er to "sketch" and lock it, so that you don't accidentally move the sketch image, and it will be easier to select the objects under it. Create a new layer u ...it's being covered by the torso, but doesn't itself cover anything. In the image below we see the sleeve traced with the bezier tool. Note that this is not
    15 KB (2,811 words) - 08:20, 8 April 2014
  • ...of the two others. The foreground pixels are mostly from the high-exposure image, while the sky is a blend of the two. The result presents the details of va ...the same as with the photographs, combine the different exposures into one image.
    6 KB (1,072 words) - 08:18, 8 April 2014
  • {{Image |image=https://raw.githubusercontent.com/wesnoth/wesnoth/master/data/campaigns/The
    7 KB (1,001 words) - 09:15, 18 September 2019
  • * You don't have a scanner. If you only intend to use the digitised image as a sketch to draw over, the quality requirements are much lower and often ...of fitting the pieces seamlessly together. With a camera you can shoot an image of any size with one shot.
    7 KB (1,352 words) - 22:51, 2 September 2021
  • The background image for the Isar's Cross map from the Visual Map Pack add-on has been added to
    2 KB (268 words) - 18:19, 16 January 2021
  • ...any change you make on the original will be updated on the clones. See the image below for example, the selected hex is the original, others are clones (it ...one image pixel unit equal one pixel in the export PNG. Open the exported image in raster program and crop it down to 72x72 pixels. The exact placement of
    3 KB (654 words) - 13:22, 1 April 2014
  • ...cult to make than square tiles, for which ready made scripts exist in most image manipulation programs, and which can also be found in multitude of librarie Now crop the image to 72x72 pixels (the exact placement of the cropping does not matter) and t
    4 KB (672 words) - 04:59, 8 May 2023
  • The process is outlined in the image below:
    3 KB (491 words) - 08:28, 8 April 2014
  • ...ndy for this, because it can interpolate the colour as well). In the lower image all but the outermost path have been blurred.
    3 KB (580 words) - 08:23, 8 April 2014
  • [image] [/image]
    3 KB (435 words) - 03:41, 8 May 2023
  • image=
    5 KB (842 words) - 08:34, 3 February 2023
  • .../background colour, it will still produce a distinct egde (top left in the image below). The blurred object, on the other hand, will have truly fuzzy edge ( ...mes you can also use the blurred path to make the shadow side, like in the image below.
    6 KB (1,116 words) - 13:49, 8 April 2014

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