Wesnoth Acronyms and Slang

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Revision as of 21:19, 25 February 2008 by Esr (talk | contribs) (WesnothAcronyms moved to Wesnoth Acronyms and Slang: Not all entries are acronyms.)

Use the following list to demystify the various (mostly wesnoth specific) acronyms you may run into at the forum.


Names of Mainline Campaigns and Scenarios

  • AoI - "An Orcish Incursion"
  • DiD - "Descent into Darkness"
  • EI - "The Eastern Invasion"
  • HttT - "Heir to the Throne"
    • BoP - "Bay of Pearls"
    • DD - "Dwarven Doors"
    • HotNE - "Home of the North Elves"
    • IotD - "Isle of the Damned"
    • RtW - "Return to Wesnoth"
    • SoE - "Siege of Elensefar"
    • SoF - "Scepter of Fire"
    • TotC - "Test of the Clans"
    • VoD - "Valley of Death"
  • NR - "Northern Rebirth"
  • SoF - "Sceptre of Fire"
  • SotBE - "Son of the Black Eye"
  • TB - "A Tale of Two Brothers"
  • THoT - "The Hammer of Thurgasan"
  • TRoW - "The Rise of Wesnoth"
  • TSG - "The South Guard"
  • UtBS - "Under the Burning Suns"

Unofficial Campaigns

  • FtF - "Flight to Freedom" (campaign name)
  • IftU - "Invasion from the Unknown" (campaign name)
  • LoW - "Legend of Wesmere" (campaign name)
  • SE - "Saving Elensefar" (campaign name)


Unit Names

  • bird - usually Gryphon Rider/Master (knaglans), or occasionally a Falcon or Eagle Rider from the Extended Era Aragwaith and Kalifa factions.
  • DA - Dark Adept (undead)
  • fish - Merman (loyalists or rebels) or Naga Fighter (northerners)
  • gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knaglans)
  • HI - Heavy Infantryman (loyalists)
  • MoL - Mage of Light (loyalists or rebels)
  • Ulf - Dwarvish Ulfserker (knaglans)
  • WC - Walking Corpse (undead)
  • zombie - Walking Corpse

Other, Wesnoth-specific

  • AMLA - After Maximum Level Advancement
  • AoH - Age of Heroes
  • BfW - Battle for Wesnoth (the name of the game)
  • BWH - Been suggested before. We think it's a good idea. Hope to add it eventually.
  • CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML.
  • CtH - Chance to Hit (also C2H)
  • CtBH - Chance to Be Hit (also C2BH)
  • CtK - Chance to Kill (also C2K)
  • CtBK - Chance to Be Killed (also C2BK)
  • DA - Dark Adept (a unit from the Undead faction)
  • EP - Elvish Pillager, moderator and great man :) at forum
  • FoW - Fog of War (i.e. fog)
  • FFA - Free For All (playing a map with >2 players without teams)
  • FPI - Frequently Posted Idea (read the Post from the Ideas Forum)
  • HANE—EtH - Hexes Are Not Evil - Embrace the Hex
  • HAPMA - Hexes Are Possibly Miles Across - http://www.wesnoth.org/forum/viewtopic.php?t=1882
  • HP - Hit points
  • IIRWIIR - It Is Ready When It Is Ready
  • KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see WesnothPhilosophy
  • MP - Multiplayer or Movement Points
  • N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced
  • OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin. See also FrequentlyProposedIdeas (idea #1)
  • OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly
  • OOS - Out Of Synch - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others
  • RiPLIB - Reduction in Power when Levelling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. Reference 1 / Reference 2
  • RPG - Role Playing Game - 1) Wesnoth's experience system. 2) An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML.
  • SP - Single Player (Campaigns)
  • ToD - Time of Day
  • TWP - The Wesnoth Philosophy: WesnothPhilosophy
  • UMC - User Made Campaign or User Made Content (any add-on not packaged with Wesnoth)
  • WC - Walking Corpses
  • WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++)
  • WINR - Wesnoth Is Not Realistic
  • WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, etc.)
  • WML - Wesnoth Markup Language: ReferenceWML
  • XP - Experience
  • ZoC - Zone of Control

General Acronyms

  • AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness)
  • AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness)
  • AfK - Away from the Keyboard
  • ASaP - As Soon as Possible
  • BRB - Be Right Back
  • BtW - By the Way (A statement with a disclaimer on relevance)
  • EV - Expected Value
  • FYI - For Your Information
  • GtG - Got to Go
  • IIRC - If I Recall Correctly (A statement with a disclaimer on truthfulness)
  • IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness)
  • IMO - In My Opinion
  • LTNS - Long Time No See
  • OMG - Oh My God
  • OT - Off Topic: can refer either to the forum category (http://www.wesnoth.org/forum/viewforum.php?f=11) or to spam
  • OtOH - On the Other Hand (A contrast)
  • RotFL - Rolling on the Floor Laughing; also RoFL
  • RNG - Random Number Generator
  • RtFM - Read the F***ing Manual
  • RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth
  • SVN - Subversion -- the bleeding-edge up-to-the-minute current version of Wesnoth WesnothSVN (What_Is_SVN)
  • TBS - Turn Based Strategy Game, like Wesnoth