Difference between revisions of "Wesnoth1.6Features"

From The Battle for Wesnoth Wiki
(BUGS / features that we would like to address)
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=== Hopes to complete ===
 
=== Hopes to complete ===
 
* Get the bug count below 30
 
* Get the bug count below 30
 +
 +
== David ==
 +
 +
=== Am Done With ===
 +
* Fix bugs which make AI unplayable
 +
 +
=== Wants to complete ===
 +
* New stats system
 +
* Sophisticated rooms system on mp server
 +
  
 
== BUGS / features that we would like to address ==
 
== BUGS / features that we would like to address ==

Revision as of 20:10, 10 November 2008

Mordante

Will complete

Wants to complete

  • Finish the new widgets (Won't be done before 1.6)
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Sapient

Wants to complete

zookeeper

Wants to complete

  • Finalizing the gold carryover changes in mainline campaigns (as long as the maintainer doesn't oppose it, naturally) and rebalancing accordingly.
  • Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.

esr

Am Done With

  • Substantive changes to existing mainline campaigns. As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
  • I have no C++ core features planned for 1.6.

Will complete

  • Custom music lists for all mainline scenarios that don't already have them

Wants to complete

  • Mainlining Delfador's Memoirs

Hopes to complete

  • Get the bug count below 30

David

Am Done With

  • Fix bugs which make AI unplayable

Wants to complete

  • New stats system
  • Sophisticated rooms system on mp server


BUGS / features that we would like to address