Difference between revisions of "TerrainCodeTableWML"

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(Add initial version generated with terrain2wiki.py)
 
(Update from 1.12 to 1.14)
(10 intermediate revisions by 4 users not shown)
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{{AutogeneratedWML}}{| border="1"
 
{{AutogeneratedWML}}{| border="1"
 +
!terrain
 
!name
 
!name
 
!string
 
!string
Line 5: Line 6:
 
!editor group
 
!editor group
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/ocean-grey-tile.png
 
| Gray Deep Water
 
| Gray Deep Water
| Wog
+
| <code>Wog</code>
| Wo
+
| <code>Wdt</code>
 
| water
 
| water
 
 
|-
 
|-
| Deep Water
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/ocean-tile.png
| Wo
+
| Medium Deep Water
|  
+
| <code>Wo</code>
 +
| <code>Wdt</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/ocean-tropical-tile.png
 
| Tropical Deep Water
 
| Tropical Deep Water
| Wot
+
| <code>Wot</code>
| Wo
+
| <code>Wdt</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/coast-grey-tile.png
 
| Gray Shallow Water
 
| Gray Shallow Water
| Wwg
+
| <code>Wwg</code>
| Ww
+
| <code>Wst</code>
 
| water
 
| water
 
 
|-
 
|-
| Shallow Water
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/coast-tile.png
| Ww
+
| Medium Shallow Water
|  
+
| <code>Ww</code>
 +
| <code>Wst</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/coast-tropical-tile.png
 
| Tropical Shallow Water
 
| Tropical Shallow Water
| Wwt
+
| <code>Wwt</code>
| Ww
+
| <code>Wst</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/ford-tile.png
 
| Ford
 
| Ford
| Wwf
+
| <code>Wwf</code>
| Gt, Ww
+
| <code>Gt, Wst</code>
 
| water
 
| water
 
 
|-
 
|-
| Coastal Reef
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/reef-gray-tile.png
| Wwr
+
| Gray Coastal Reef
|  
+
| <code>Wwrg</code>
 +
| <code>Wrt</code>
 
| water
 
| water
 
 
|-
 
|-
| Swamp
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/reef-tile.png
| Ss
+
| Medium Coastal Reef
|  
+
| <code>Wwr</code>
 +
| <code>Wrt</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/water/reef-tropical-tile.png
 +
| Tropical Coastal Reef
 +
| <code>Wwrt</code>
 +
| <code>Wrt</code>
 +
| water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/swamp/water-tile.png
 +
| Swamp Water Reed
 +
| <code>Ss</code>
 +
| <code>St</code>
 +
| water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/swamp/mud-tile.png
 
| Muddy Quagmire
 
| Muddy Quagmire
| Sm
+
| <code>Sm</code>
| Ss
+
| <code>St</code>
 
| water
 
| water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/grass/green.png
 
| Green Grass
 
| Green Grass
| Gg
+
| <code>Gg</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/grass/semi-dry.png
 
| Semi-dry Grass
 
| Semi-dry Grass
| Gs
+
| <code>Gs</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/grass/dry.png
 
| Dry Grass
 
| Dry Grass
| Gd
+
| <code>Gd</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/grass/leaf-litter.png
 
| Leaf Litter
 
| Leaf Litter
| Gll
+
| <code>Gll</code>
| Gt
+
| <code>Gt</code>
| flat
+
| flat,fall
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/dirt-dark.png
 
| Dark Dirt
 
| Dark Dirt
| Rb
+
| <code>Rb</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/dirt.png
 
| Regular Dirt
 
| Regular Dirt
| Re
+
| <code>Re</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/desert-road.png
 
| Dry Dirt
 
| Dry Dirt
| Rd
+
| <code>Rd</code>
| Gt
+
| <code>Gt</code>
 
| desert, flat
 
| desert, flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/road.png
 
| Regular Cobbles
 
| Regular Cobbles
| Rr
+
| <code>Rr</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/road-clean.png
 
| Clean Gray Cobbles
 
| Clean Gray Cobbles
| Rrc
+
| <code>Rrc</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/flat/stone-path.png
 
| Overgrown Cobbles
 
| Overgrown Cobbles
| Rp
+
| <code>Rp</code>
| Gt
+
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/frozen/ice.png
 
| Ice
 
| Ice
| Ai
+
| <code>Ai</code>
| At
+
| <code>At</code>
 
| frozen
 
| frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/frozen/snow.png
 
| Snow
 
| Snow
| Aa
+
| <code>Aa</code>
| At
+
| <code>At</code>
 
| frozen
 
| frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/sand/desert.png
 
| Desert Sands
 
| Desert Sands
| Dd
+
| <code>Dd</code>
| Ds
+
| <code>Dt</code>
 
| desert
 
| desert
 
 
|-
 
|-
| Sand
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/sand/beach.png
| Ds
+
| Beach Sands
|  
+
| <code>Ds</code>
 +
| <code>Dt</code>
 
| desert
 
| desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/sand/desert-oasis.png
 
| Oasis
 
| Oasis
| Dd^Do
+
| <code>^Do</code>
| Ds
+
| <code>Dt</code>
| desert, forest
+
| desert
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/rubble-tile.png
 
| Rubble
 
| Rubble
| ^Dr
+
| <code>^Dr</code>
| _bas, Hh
+
| <code>_bas, Ht</code>
 
| desert, rough
 
| desert, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/sand/crater.png
 
| Crater
 
| Crater
| Dd^Dc
+
| <code>Dd^Dc</code>
| Ds
+
| <code>Dt</code>
 
| desert
 
| desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/flowers-mixed.png
 
| Mixed Flowers
 
| Mixed Flowers
| ^Efm
+
| <code>^Efm</code>
| _bas
+
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/farm-veg-spring-icon.png
 
| Farmland
 
| Farmland
| ^Gvs
+
| <code>^Gvs</code>
| _bas
+
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/stones-small7.png
 
| Stones
 
| Stones
| ^Es
+
| <code>^Es</code>
| _bas
+
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/mushroom.png
 
| Small Mushrooms
 
| Small Mushrooms
| ^Em
+
| <code>^Em</code>
| _bas
+
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/mushroom-farm-small.png
 
| Mushroom Farm
 
| Mushroom Farm
| ^Emf
+
| <code>^Emf</code>
| _bas
+
| <code>_bas</code>
 
| embellishments,cave
 
| embellishments,cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/desert-plant5.png
 
| Desert Plants
 
| Desert Plants
| ^Edp
+
| <code>^Edp</code>
| _bas
+
| <code>_bas</code>
 
| embellishments, desert
 
| embellishments, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/desert-plant.png
 
| Desert Plants without Bones
 
| Desert Plants without Bones
| ^Edpp
+
| <code>^Edpp</code>
| _bas
+
| <code>_bas</code>
 
| embellishments, desert
 
| embellishments, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/windmill-embellishment-tile.png
 
| Windmill
 
| Windmill
| ^Wm
+
| <code>^Wm</code>
| _bas
+
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/fire-A01.png
 +
| Campfire
 +
| <code>^Ecf</code>
 +
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/stone/flames/flames-tile.png
 +
| Sconce
 +
| <code>^Efs</code>
 +
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/brazier-embellishment.png
 +
| Brazier
 +
| <code>^Eb</code>
 +
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/brazier-A01.png
 +
| Lit Brazier
 +
| <code>^Ebn</code>
 +
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/fence-se-nw-01.png
 
| Fence
 
| Fence
| ^Eff
+
| <code>^Eff</code>
| _bas
+
| <code>_bas</code>
 
| embellishments
 
| embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/rocks.png
 
| Stones with Sand Drifts
 
| Stones with Sand Drifts
| ^Esd
+
| <code>^Esd</code>
| _bas
+
| <code>_bas</code>
 
| embellishments, desert
 
| embellishments, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/water-lilies-tile.png
 
| Water Lilies
 
| Water Lilies
| ^Ewl
+
| <code>^Ewl</code>
| _bas
+
| <code>_bas</code>
 
| water,embellishments
 
| water,embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/embellishments/water-lilies-flower-tile.png
 
| Flowering Water Lilies
 
| Flowering Water Lilies
| ^Ewf
+
| <code>^Ewf</code>
| _bas
+
| <code>_bas</code>
 
| water,embellishments
 
| water,embellishments
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/detritus/trashC-1.png
 +
| Trash
 +
| <code>^Edt</code>
 +
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/detritus/detritusC-1.png
 +
| Remains
 +
| <code>^Edb</code>
 +
| <code>_bas</code>
 +
| embellishments
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/great-tree-tile.png
 
| Great Tree
 
| Great Tree
| ^Fet
+
| <code>^Fet</code>
| ^Fp
+
| <code>_bas,Ft</code>
 +
| forest
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/great-tree-dead-tile.png
 +
| Dead Great Tree
 +
| <code>^Fetd</code>
 +
| <code>_bas,Ft</code>
 
| forest
 
| forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/tropical/jungle-tile.png
 
| Tropical Forest
 
| Tropical Forest
| ^Ft
+
| <code>^Ft</code>
| ^Fp
+
| <code>_bas,Ft</code>
 +
| forest
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/tropical/rainforest-tile.png
 +
| Rainforest
 +
| <code>^Ftr</code>
 +
| <code>_bas,Ft</code>
 +
| forest
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/tropical/palm-desert-tile.png
 +
| Palm Forest
 +
| <code>^Ftd</code>
 +
| <code>_bas,Ft</code>
 +
| forest,desert
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/tropical/palms-tile.png
 +
| Dense Palm Forest
 +
| <code>^Ftp</code>
 +
| <code>_bas,Ft</code>
 
| forest
 
| forest
 
 
|-
 
|-
| Forest
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/tropical/savanna-tile.png
| ^Fp
+
| Savanna
|  
+
| <code>^Fts</code>
 +
| <code>_bas,Ft</code>
 +
| forest,desert
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/pine-tile.png
 +
| Pine Forest
 +
| <code>^Fp</code>
 +
| <code>_bas,Ft</code>
 
| forest
 
| forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/snow-forest-tile.png
 
| Snowy Pine Forest
 
| Snowy Pine Forest
| ^Fpa
+
| <code>^Fpa</code>
| At,^Fp
+
| <code>_bas,At,Ft</code>
 
| frozen, forest
 
| frozen, forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/deciduous-summer-tile.png
 
| Summer Deciduous Forest
 
| Summer Deciduous Forest
| ^Fds
+
| <code>^Fds</code>
| ^Fp
+
| <code>_bas,Ft</code>
 
| forest
 
| forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/deciduous-fall-tile.png
 
| Fall Deciduous Forest
 
| Fall Deciduous Forest
| ^Fdf
+
| <code>^Fdf</code>
| ^Fp
+
| <code>_bas,Ft</code>
| forest
+
| forest, fall
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/deciduous-winter-tile.png
 
| Winter Deciduous Forest
 
| Winter Deciduous Forest
| ^Fdw
+
| <code>^Fdw</code>
| ^Fp
+
| <code>_bas,Ft</code>
| forest
+
| forest, fall
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/deciduous-winter-snow-tile.png
 
| Snowy Deciduous Forest
 
| Snowy Deciduous Forest
| ^Fda
+
| <code>^Fda</code>
| At,^Fp
+
| <code>_bas,At,Ft</code>
 
| frozen, forest
 
| frozen, forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mixed-summer-tile.png
 
| Summer Mixed Forest
 
| Summer Mixed Forest
| ^Fms
+
| <code>^Fms</code>
| ^Fp
+
| <code>_bas,Ft</code>
 
| forest
 
| forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mixed-fall-tile.png
 
| Fall Mixed Forest
 
| Fall Mixed Forest
| ^Fmf
+
| <code>^Fmf</code>
| ^Fp
+
| <code>_bas,Ft</code>
| forest
+
| forest, fall
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mixed-winter-tile.png
 
| Winter Mixed Forest
 
| Winter Mixed Forest
| ^Fmw
+
| <code>^Fmw</code>
| ^Fp
+
| <code>_bas,Ft</code>
| forest
+
| forest, fall
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mixed-winter-snow-tile.png
 
| Snowy Mixed Forest
 
| Snowy Mixed Forest
| ^Fma
+
| <code>^Fma</code>
| At,^Fp
+
| <code>_bas,At,Ft</code>
 
| frozen, forest
 
| frozen, forest
 
 
|-
 
|-
| Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/hills/regular.png
| Hh
+
| Regular Hills
|  
+
| <code>Hh</code>
 +
| <code>Ht</code>
 
| rough
 
| rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/hills/dry.png
 
| Dry Hills
 
| Dry Hills
| Hhd
+
| <code>Hhd</code>
| Hh
+
| <code>Ht</code>
| rough
+
| fall, rough
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/hills/desert.png
 
| Dunes
 
| Dunes
| Hd
+
| <code>Hd</code>
| Ds, Hh
+
| <code>Dt, Ht</code>
 
| desert, rough
 
| desert, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/hills/snow.png
 
| Snow Hills
 
| Snow Hills
| Ha
+
| <code>Ha</code>
| At, Hh
+
| <code>At, Ht</code>
 
| frozen, rough
 
| frozen, rough
 
 
|-
 
|-
| Mountains
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/basic-tile.png
| Mm
+
| Regular Mountains
|  
+
| <code>Mm</code>
 +
| <code>Mt</code>
 
| rough
 
| rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/dry-tile.png
 
| Dry Mountains
 
| Dry Mountains
| Md
+
| <code>Md</code>
| Mm
+
| <code>Mt</code>
 
| rough, desert
 
| rough, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/snow-tile.png
 
| Snowy Mountains
 
| Snowy Mountains
| Ms
+
| <code>Ms</code>
| At, Mm
+
| <code>At, Mt</code>
 
| rough, frozen
 
| rough, frozen
 
 
|-
 
|-
| Forested Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/desert_mountains/desert-tile.png
| Hh^Fp
+
| Desert Mountains
| Hh,^Fp
+
| <code>Mdd</code>
| forest, rough
+
| <code>Mt</code>
 
+
| rough, desert
 
|-
 
|-
| Forested Snow Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/stone-regular.png
| Ha^Fpa
+
| Basic Stone Floor
| Ha,^Fp
+
| <code>Irs</code>
| forest, rough, frozen
+
| <code>Gt</code>
 
+
| flat
 
|-
 
|-
| Summer Deciduous Forested Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/royal-rug/rug-tile.png
| Hh^Fds
+
| Royal Rug
| Hh,^Fp
+
| <code>Icr</code>
| forest, rough
+
| <code>Gt</code>
 
+
| flat
 
|-
 
|-
| Fall Deciduous Forested Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/regular-rug/rug-tile.png
| Hhd^Fdf
+
| Normal Rug
| Hh,^Fp
+
| <code>Icn</code>
| forest, rough
+
| <code>Gt</code>
 
+
| flat
 
|-
 
|-
| Winter Deciduous Forested Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/cave-rug/rug-tile.png
| Hhd^Fdw
+
| Cave Rug
| Hh,^Fp
+
| <code>Urc</code>
| forest, rough
+
| <code>Gt</code>
 
+
| cave, flat
 
|-
 
|-
| Snowy Deciduous Forested Hills
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/wood-regular.png
| Ha^Fda
+
| Basic Wooden Floor
| Ha,^Fp
+
| <code>Iwr</code>
| frozen, forest, rough
+
| <code>Gt</code>
 
+
| flat
|-
 
| Summer Mixed Forested Hills
 
| Hh^Fms
 
| Hh,^Fp
 
| forest, rough
 
 
 
|-
 
| Fall Mixed Forested Hills
 
| Hhd^Fmf
 
| Hh,^Fp
 
| forest, rough
 
 
 
|-
 
| Winter Mixed Forested Hills
 
| Hhd^Fmw
 
| Hh,^Fp
 
| forest, rough
 
 
 
|-
 
| Snowy Mixed Forested Hills
 
| Ha^Fma
 
| Ha,^Fp
 
| frozen, forest, rough
 
 
 
 
|-
 
|-
| Basic Wooden Floor
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/interior/wood-ruined.png
| Iwr
+
| Old Wooden Floor
| Gt
+
| <code>Ior</code>
 +
| <code>Gt</code>
 
| flat
 
| flat
 
 
|-
 
|-
| Lit
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/beam-tile.png
| ^Ii
+
| Beam of Light
| _bas
+
| <code>^Ii</code>
 +
| <code>_bas</code>
 
| cave
 
| cave
 
 
|-
 
|-
| Cave
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/floor6.png
| Uu
+
| Cave Floor
|  
+
| <code>Uu</code>
 +
| <code>Ut</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/earthy-floor3.png
 
| Earthy Cave Floor
 
| Earthy Cave Floor
| Uue
+
| <code>Uue</code>
| Uu
+
| <code>Ut</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/flagstones-dark.png
 
| Dark Flagstones
 
| Dark Flagstones
| Urb
+
| <code>Urb</code>
| Gt
+
| <code>Gt</code>
 
+
| cave, flat
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/path.png
 
| Cave Path
 
| Cave Path
| Ur
+
| <code>Ur</code>
| Gt
+
| <code>Gt</code>
| cave
+
| cave, flat
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mushrooms-tile.png
 
| Mushroom Grove
 
| Mushroom Grove
| ^Uf
+
| <code>^Uf</code>
|  
+
| <code>Uft</code>
 
| cave, forest
 
| cave, forest
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/forest/mushrooms-beam-tile.png
 
| Lit Mushroom Grove
 
| Lit Mushroom Grove
| ^Ufi
+
| <code>^Ufi</code>
| ^Uf
+
| <code>Uft</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/hills-variation.png
 
| Rockbound Cave
 
| Rockbound Cave
| Uh
+
| <code>Uh</code>
| Uu, Hh
+
| <code>Ut, Ht</code>
 
| cave, rough
 
| cave, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/rails-n-s.png
 
| Mine Rail
 
| Mine Rail
| ^Br|
+
| <code>^Br&#124;</code>
| _bas
+
| <code>_bas,Rt</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/rails-ne-sw.png
 
| Mine Rail
 
| Mine Rail
| ^Br/
+
| <code>^Br/</code>
| _bas
+
| <code>_bas,Rt</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/rails-se-nw.png
 
| Mine Rail
 
| Mine Rail
| ^Br\
+
| <code>^Br\</code>
| _bas
+
| <code>_bas,Rt</code>
 
| cave
 
| cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/chasm/regular-tile.png
 
| Regular Chasm
 
| Regular Chasm
| Qxu
+
| <code>Qxu</code>
| Qt
+
| <code>Qt</code>
 
| cave, obstacle
 
| cave, obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/chasm/earthy-tile.png
 
| Earthy Chasm
 
| Earthy Chasm
| Qxe
+
| <code>Qxe</code>
| Qt
+
| <code>Qt</code>
 
| cave, obstacle
 
| cave, obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/chasm/abyss-tile.png
 
| Ethereal Abyss
 
| Ethereal Abyss
| Qxua
+
| <code>Qxua</code>
| Qt
+
| <code>Qt</code>
| obstacle
+
| cave, obstacle
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/unwalkable/lava-chasm-tile.png
 
| Lava Chasm
 
| Lava Chasm
| Ql
+
| <code>Ql</code>
| Qt
+
| <code>Qt</code>
 
| cave, obstacle
 
| cave, obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/unwalkable/lava-tile.png
 
| Lava
 
| Lava
| Qlf
+
| <code>Qlf</code>
| Qt
+
| <code>Qt</code>
 
| cave, obstacle
 
| cave, obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/volcano-tile.png
 
| Volcano
 
| Volcano
| Mv
+
| <code>Mv</code>
| Qt
+
| <code>Qt</code>
 
| rough, obstacle
 
| rough, obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/cloud-tile.png
 
| Regular Impassable Mountains
 
| Regular Impassable Mountains
| Mm^Xm
+
| <code>Mm^Xm</code>
| Xt
+
| <code>-,Mt,Xt</code>
 
| rough,obstacle
 
| rough,obstacle
 
 
|-
 
|-
| Desert Impassable Mountains
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/cloud-desert-tile.png
| Md^Xm
+
| Dry Impassable Mountains
| Xt
+
| <code>Md^Xm</code>
 +
| <code>-,Mt,Xt</code>
 
| rough,obstacle,desert
 
| rough,obstacle,desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/mountains/cloud-snow-tile.png
 
| Snowy Impassable Mountains
 
| Snowy Impassable Mountains
| Ms^Xm
+
| <code>Ms^Xm</code>
| Xt
+
| <code>-,Mt,Xt</code>
 
| rough,obstacle,frozen
 
| rough,obstacle,frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/desert_mountains/cloud-desert-tile.png
 +
| Desert Impassable Mountains
 +
| <code>Mdd^Xm</code>
 +
| <code>-,Mt,Xt</code>
 +
| rough,obstacle,desert
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/wall-rough-tile.png
 
| Natural Cave Wall
 
| Natural Cave Wall
| Xu
+
| <code>Xu</code>
| Xt
+
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
| Hewn Cave Wall
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/wall-mine-tile.png
| Xuc
+
| Mine Wall
| Xt
+
| <code>Xuc</code>
 +
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/earthy-wall-rough-tile.png
 
| Natural Earthy Cave Wall
 
| Natural Earthy Cave Wall
| Xue
+
| <code>Xue</code>
| Xt
+
| <code>Xt</code>
 +
| cave,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/stone/wall-stone-tile.png
 +
| Stone Wall
 +
| <code>Xos</code>
 +
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
| Reinforced Earthy Cave Wall
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/stone/wall-stone-mine-tile.png
| Xuce
+
| Straight Mine Wall
| Xt
+
| <code>Xom</code>
 +
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
| Stone Wall
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/stone/wall-stone-white-tile.png
| Xos
+
| Straight White Wall
| Xt
+
| <code>Xoi</code>
 +
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
| Lit Stone Wall
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/walls/stone/clean/wall-stone-tile.png
| Xol
+
| Clean Stone Wall
| Xt
+
| <code>Xoc</code>
 +
| <code>Xt</code>
 
| cave,obstacle
 
| cave,obstacle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-sw-tile.png
 +
| Rusty Gate
 +
| <code>^Pr\</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-se-tile.png
 +
| Rusty Gate
 +
| <code>^Pr/</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-n-tile.png
 +
| Rusty Gate
 +
| <code>^Pr&#124;</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-sw-tile.png
 +
| Wooden Door
 +
| <code>^Pw\</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-se-tile.png
 +
| Wooden Door
 +
| <code>^Pw/</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-n-tile.png
 +
| Wooden Door
 +
| <code>^Pw&#124;</code>
 +
| <code>_bas,Xt</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-open-sw-tile.png
 +
| Open Rusty Gate
 +
| <code>^Pr\o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-open-se-tile.png
 +
| Open Rusty Gate
 +
| <code>^Pr/o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/gate-rusty-open-n-tile.png
 +
| Open Rusty Gate
 +
| <code>^Pr&#124;o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-open-sw-tile.png
 +
| Open Wooden Door
 +
| <code>^Pw\o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-open-se-tile.png
 +
| Open Wooden Door
 +
| <code>^Pw/o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/portals/door-wooden-open-n-tile.png
 +
| Open Wooden Door
 +
| <code>^Pw&#124;o</code>
 +
| <code>_bas</code>
 +
| embellishments,obstacle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/impassable-editor.png
 
| Impassable Overlay
 
| Impassable Overlay
| ^Xo
+
| <code>^Xo</code>
| _bas,Xt
+
| <code>_bas,Xt</code>
| special
+
| obstacle, special
 
+
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/unwalkable-editor.png
 +
| Unwalkable Overlay
 +
| <code>^Qov</code>
 +
| <code>_bas,Qt</code>
 +
| obstacle, special
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/void/void-editor.png
 
| Void
 
| Void
| Xv
+
| <code>Xv</code>
| Xt
+
| <code>Xt</code>
 
| obstacle, special
 
| obstacle, special
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/desert-tile.png
 
| Adobe Village
 
| Adobe Village
| ^Vda
+
| <code>^Vda</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 +
| village, desert
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/desert-ruin-tile.png
 +
| Ruined Adobe Village
 +
| <code>^Vdr</code>
 +
| <code>_bas, Vt</code>
 
| village, desert
 
| village, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/desert-camp-tile.png
 
| Desert Tent Village
 
| Desert Tent Village
| ^Vdt
+
| <code>^Vdt</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, desert
 
| village, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/camp-tile.png
 
| Tent Village
 
| Tent Village
| ^Vct
+
| <code>^Vct</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/orc-tile.png
 
| Orcish Village
 
| Orcish Village
| ^Vo
+
| <code>^Vo</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/orc-snow-tile.png
 
| Snowy Orcish Village
 
| Snowy Orcish Village
| ^Voa
+
| <code>^Voa</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, frozen
 
| village, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/elven-snow-tile.png
 
| Snowy Elven Village
 
| Snowy Elven Village
| ^Vea
+
| <code>^Vea</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, frozen
 
| village, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/elven-tile.png
 
| Elven Village
 
| Elven Village
| ^Ve
+
| <code>^Ve</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-tile.png
 
| Cottage
 
| Cottage
| ^Vh
+
| <code>^Vh</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/snow-tile.png
 
| Snowy Cottage
 
| Snowy Cottage
| ^Vha
+
| <code>^Vha</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, frozen
 
| village, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-cottage-ruin-tile.png
 
| Ruined Cottage
 
| Ruined Cottage
| ^Vhr
+
| <code>^Vhr</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-city-tile.png
 
| Human City
 
| Human City
| ^Vhc
+
| <code>^Vhc</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 +
| village
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/misc/windmill-tile.png
 +
| Windmill Village
 +
| <code>^Vwm</code>
 +
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-city-snow-tile.png
 
| Snowy Human City
 
| Snowy Human City
| ^Vhca
+
| <code>^Vhca</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
| village
+
| village, frozen
 
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-city-ruin-tile.png
 
| Ruined Human City
 
| Ruined Human City
| ^Vhcr
+
| <code>^Vhcr</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-hills-tile.png
 
| Hill Stone Village
 
| Hill Stone Village
| ^Vhh
+
| <code>^Vhh</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, rough
 
| village, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-snow-hills-tile.png
 
| Snowy Hill Stone Village
 
| Snowy Hill Stone Village
| ^Vhha
+
| <code>^Vhha</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, frozen, rough
 
| village, frozen, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/human-hills-ruin-tile.png
 
| Ruined Hill Stone Village
 
| Ruined Hill Stone Village
| ^Vhhr
+
| <code>^Vhhr</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, rough
 
| village, rough
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/tropical-tile.png
 
| Tropical Village
 
| Tropical Village
| ^Vht
+
| <code>^Vht</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/drake-tile.png
 
| Drake Village
 
| Drake Village
| ^Vd
+
| <code>^Vd</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/cave-tile.png
 
| Cave Village
 
| Cave Village
| ^Vu
+
| <code>^Vu</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, cave
 
| village, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/dwarven-tile.png
 
| Dwarven Village
 
| Dwarven Village
| ^Vud
+
| <code>^Vud</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, cave
 
| village, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/hut-tile.png
 
| Hut
 
| Hut
| ^Vc
+
| <code>^Vc</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/hut-snow-tile.png
 
| Snowy Hut
 
| Snowy Hut
| ^Vca
+
| <code>^Vca</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village, frozen
 
| village, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/log-cabin-tile.png
 
| Log Cabin
 
| Log Cabin
| ^Vl
+
| <code>^Vl</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 
| village
 
| village
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/log-cabin-snow-tile.png
 
| Snowy Log Cabin
 
| Snowy Log Cabin
| ^Vla
+
| <code>^Vla</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
 +
| village, frozen
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/igloo-tile.png
 +
| Igloo
 +
| <code>^Vaa</code>
 +
| <code>_bas, Vt</code>
 
| village, frozen
 
| village, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/swampwater-tile.png
 
| Swamp Village
 
| Swamp Village
| ^Vhs
+
| <code>^Vhs</code>
| _bas, Vi
+
| <code>_bas, Vt</code>
| water, village
 
 
 
|-
 
| Aquatic Village
 
| Ww^Vm
 
| Ww
 
 
| water, village
 
| water, village
 
 
|-
 
|-
| Aquatic Village
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/coast-tile.png
| Ss^Vm
+
| Merfolk Village
| Ss
+
| <code>^Vm</code>
 +
| <code>_bas</code>
 
| water, village
 
| water, village
 
 
|-
 
|-
| Village
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/village/village-overlay-editor.png
| ^Vov
+
| Village Overlay
| _bas
+
| <code>^Vov</code>
 +
| <code>_bas</code>
 
| village, special
 
| village, special
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment/regular-tile.png
 
| Encampment
 
| Encampment
| Ce
+
| <code>Ce</code>
| Ch
+
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment-ruin/regular-tile.png
 +
| Ruined Encampment
 +
| <code>Cer</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment/snow-tile.png
 
| Snowy Encampment
 
| Snowy Encampment
| Cea
+
| <code>Cea</code>
| Ch
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/orcish/tile.png
 
| Orcish Castle
 
| Orcish Castle
| Co
+
| <code>Co</code>
| Ch
+
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/winter-orcish/tile.png
 
| Snowy Orcish Castle
 
| Snowy Orcish Castle
| Coa
+
| <code>Coa</code>
| Ch
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
| Castle
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/castle-tile.png
| Ch
+
| Human Castle
|  
+
| <code>Ch</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/snowy/castle-tile.png
 
| Snowy Human Castle
 
| Snowy Human Castle
| Cha
+
| <code>Cha</code>
| Ch, At
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
| Elvish Castle
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/elven/tile.png
| Cv
+
| Elven Castle
| Ch
+
| <code>Cv</code>
 +
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/elven-ruin/tile.png
 +
| Elven Castle Ruin
 +
| <code>Cvr</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/dwarven-castle-tile.png
 
| Dwarven Castle
 
| Dwarven Castle
| Cud
+
| <code>Cud</code>
| Ch
+
| <code>Ct</code>
 
| castle, cave
 
| castle, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/ruin-tile.png
 
| Ruined Human Castle
 
| Ruined Human Castle
| Chr
+
| <code>Chr</code>
| Ch
+
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sunken-ruin-tile.png
 
| Sunken Human Ruin
 
| Sunken Human Ruin
| Chw
+
| <code>Chw</code>
| Ch, Ww
+
| <code>Ct, Wst</code>
 
| castle, water
 
| castle, water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/swamp-ruin-tile.png
 
| Swamp Human Ruin
 
| Swamp Human Ruin
| Chs
+
| <code>Chs</code>
| Ch, Ss
+
| <code>Ct, St</code>
 
| castle, water
 
| castle, water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sand/tile.png
 
| Desert Castle
 
| Desert Castle
| Cd
+
| <code>Cd</code>
| Ch
+
| <code>Ct</code>
 
| castle, desert
 
| castle, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sand/ruin-tile.png
 
| Ruined Desert Castle
 
| Ruined Desert Castle
| Cdr
+
| <code>Cdr</code>
| Ch
+
| <code>Ct</code>
 
| castle, desert
 
| castle, desert
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/troll/tile.png
 +
| Troll Encampment
 +
| <code>Cte</code>
 +
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/aquatic-camp/tile.png
 +
| Aquatic Encampment
 +
| <code>Cme</code>
 +
| <code>Ct,Wrt</code>
 +
| castle, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/aquatic-castle/castle-tile.png
 +
| Aquatic Castle
 +
| <code>Cm</code>
 +
| <code>Ct,Wrt</code>
 +
| castle, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment/regular-keep-tile.png
 
| Encampment Keep
 
| Encampment Keep
| Ke
+
| <code>Ke</code>
| Ch
+
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment-ruin/regular-keep-tile.png
 +
| Ruined Encampment Keep
 +
| <code>Ker</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment/tall-keep-tile.png
 
| Tall Encampment Keep
 
| Tall Encampment Keep
| Ket
+
| <code>Ket</code>
| Ch
+
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/encampment/snow-keep-tile.png
 
| Snowy Encampment Keep
 
| Snowy Encampment Keep
| Kea
+
| <code>Kea</code>
| Ch
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/orcish/keep-tile.png
 
| Orcish Keep
 
| Orcish Keep
| Ko
+
| <code>Ko</code>
| Ch
+
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/winter-orcish/keep-tile.png
 
| Snowy Orcish Keep
 
| Snowy Orcish Keep
| Koa
+
| <code>Koa</code>
| Ch
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
| Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/keep-tile.png
| Kh
+
| Human Castle Keep
| Ch
+
| <code>Kh</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/snowy/keep-tile.png
 
| Snowy Human Castle Keep
 
| Snowy Human Castle Keep
| Kha
+
| <code>Kha</code>
| Ch, At
+
| <code>Ct, At</code>
 
| castle, frozen
 
| castle, frozen
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/elven/keep-tile.png
 
| Elven Castle Keep
 
| Elven Castle Keep
| Kv
+
| <code>Kv</code>
| Ch
+
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/elven-ruin/keep-tile.png
 +
| Elven Keep Ruin
 +
| <code>Kvr</code>
 +
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/dwarven-keep-tile.png
 
| Dwarven Castle Keep
 
| Dwarven Castle Keep
| Kud
+
| <code>Kud</code>
| Ch
+
| <code>Ct</code>
 
| castle, cave
 
| castle, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/ruined-keep-tile.png
 
| Ruined Human Castle Keep
 
| Ruined Human Castle Keep
| Khr
+
| <code>Khr</code>
| Ch
+
| <code>Ct</code>
 
| castle
 
| castle
 
 
|-
 
|-
| Sunken Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sunken-keep-tile.png
| Khw
+
| Sunken Human Castle Keep
| Ch, Ww
+
| <code>Khw</code>
 +
| <code>Ct, Wst</code>
 
| castle, water
 
| castle, water
 
 
|-
 
|-
| Swamp Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/swamp-keep-tile.png
| Khs
+
| Swamp Human Castle Keep
| Ch, Ss
+
| <code>Khs</code>
 +
| <code>Ct, St</code>
 
| castle, water
 
| castle, water
 
 
|-
 
|-
| Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sand/keep-tile.png
| Kd
+
| Desert Keep
| Ch
+
| <code>Kd</code>
 +
| <code>Ct</code>
 
| castle, desert
 
| castle, desert
 
 
|-
 
|-
| Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/sand/ruin-keep-tile.png
| Kdr
+
| Ruined Desert Keep
| Ch
+
| <code>Kdr</code>
 +
| <code>Ct</code>
 
| castle, desert
 
| castle, desert
 
 
|-
 
|-
| Castle
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/aquatic-camp/keep-tile.png
| ^Cov
+
| Aquatic Encampment Keep
| _bas
+
| <code>Kme</code>
 +
| <code>Ct, Wrt</code>
 +
| castle, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/troll/keep-tile.png
 +
| Troll Encampment Keep
 +
| <code>Kte</code>
 +
| <code>Ct</code>
 +
| castle
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/aquatic-castle/keep-tile.png
 +
| Aquatic Keep
 +
| <code>Km</code>
 +
| <code>Ct, Wrt</code>
 +
| castle, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/castle-overlay-editor.png
 +
| Castle Overlay
 +
| <code>^Cov</code>
 +
| <code>_bas</code>
 
| castle, special
 
| castle, special
 
 
|-
 
|-
| Keep
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/castle/keep-overlay-editor.png
| ^Kov
+
| Keep Overlay
| _bas
+
| <code>^Kov</code>
 +
| <code>_bas</code>
 
| castle, special
 
| castle, special
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-n-s.png
 
| Wooden Bridge
 
| Wooden Bridge
| ^Bw|
+
| <code>^Bw&#124;</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 
| bridge, water
 
| bridge, water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-ne-sw.png
 
| Wooden Bridge
 
| Wooden Bridge
| ^Bw/
+
| <code>^Bw/</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 
| bridge, water
 
| bridge, water
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-se-nw.png
 
| Wooden Bridge
 
| Wooden Bridge
| ^Bw\
+
| <code>^Bw\</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 +
| bridge, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-rotting-n-s.png
 +
| Rotting Bridge
 +
| <code>^Bw&#124;r</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-rotting-ne-sw.png
 +
| Rotting Bridge
 +
| <code>^Bw/r</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, water
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/wood-rotting-se-nw.png
 +
| Rotting Bridge
 +
| <code>^Bw\r</code>
 +
| <code>_bas, Gt</code>
 
| bridge, water
 
| bridge, water
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/stonebridge-n-s-tile.png
 
| Basic Stone Bridge
 
| Basic Stone Bridge
| ^Bsb|
+
| <code>^Bsb&#124;</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 
| bridge,water
 
| bridge,water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/stonebridge-se-nw-tile.png
 
| Basic Stone Bridge
 
| Basic Stone Bridge
| ^Bsb\
+
| <code>^Bsb\</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 
| bridge,water
 
| bridge,water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/stonebridge-ne-sw-tile.png
 
| Basic Stone Bridge
 
| Basic Stone Bridge
| ^Bsb/
+
| <code>^Bsb/</code>
| _bas, Gt
+
| <code>_bas, Gt</code>
 
| bridge,water
 
| bridge,water
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/chasm-stone-bridge-s-n-tile.png
 
| Cave Chasm Bridge
 
| Cave Chasm Bridge
| ^Bs|
+
| <code>^Bs&#124;</code>
| Uu,_bas
+
| <code>Ut,_bas</code>
 
| bridge, cave
 
| bridge, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/chasm-stone-bridge-sw-ne-tile.png
 
| Cave Chasm Bridge
 
| Cave Chasm Bridge
| ^Bs/
+
| <code>^Bs/</code>
| Uu,_bas
+
| <code>Ut,_bas</code>
 
| bridge, cave
 
| bridge, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/cave/chasm-stone-bridge-se-nw-tile.png
 
| Cave Chasm Bridge
 
| Cave Chasm Bridge
| ^Bs\
+
| <code>^Bs\</code>
| Uu,_bas
+
| <code>Ut,_bas</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/hanging-se-nw-tile.png
 +
| Hanging Bridge
 +
| <code>^Bh\</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/hanging-sw-ne-tile.png
 +
| Hanging Bridge
 +
| <code>^Bh/</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/hanging-s-n-tile.png
 +
| Hanging Bridge
 +
| <code>^Bh&#124;</code>
 +
| <code>_bas, Gt</code>
 
| bridge, cave
 
| bridge, cave
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/chasm-se-nw-tile.png
 +
| Stone Chasm Bridge
 +
| <code>^Bcx\</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/chasm-sw-ne-tile.png
 +
| Stone Chasm Bridge
 +
| <code>^Bcx/</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/chasm-s-n-tile.png
 +
| Stone Chasm Bridge
 +
| <code>^Bcx&#124;</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/planks-se-nw-tile.png
 +
| Plank Bridge
 +
| <code>^Bp\</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/planks-sw-ne-tile.png
 +
| Plank Bridge
 +
| <code>^Bp/</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/bridge/planks-s-n.png
 +
| Plank Bridge
 +
| <code>^Bp&#124;</code>
 +
| <code>_bas, Gt</code>
 +
| bridge, cave
 +
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/off-map/offmap-editor.png
 
| Off Map
 
| Off Map
| _off^_usr    # wmllint: ignore
+
| <code>_off^_usr    </code>
|  
+
| <code></code>
 
| special, obstacle
 
| special, obstacle
 
 
|-
 
|-
| Experimental Fake Map Edge
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/off-map/border-editor.png
| ^_fme    # wmllint: ignore
+
| Fake Map Border
|  
+
| <code>^_fme    </code>
 +
| <code></code>
 
| special, obstacle
 
| special, obstacle
 
 
|-
 
|-
| Shroud
+
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/void/shroud-editor.png
| _s      # wmllint: ignore
+
| Fake Shroud
|  
+
| <code>^_s      </code>
 +
| <code></code>
 
| special
 
| special
 
 
|-
 
|-
 +
| https://raw.github.com/wesnoth/wesnoth/1.14/data/core/images/terrain/fog/fog-editor.png
 
| Fog
 
| Fog
| _f      # wmllint: ignore
+
| <code>_f      </code>
|  
+
| <code></code>
 
| special
 
| special
 
|-
 
| precated. Use Flower Overlay
 
| Ggf
 
| Gt
 
| flat
 
 
|-
 
| precated.  Use 'Mv'
 
| Qv
 
| Qt
 
| rough, obstacle
 
 
 
|}
 
|}

Revision as of 05:29, 2 May 2018


[edit]WML Tags

A:

abilities, about, achievement, achievement_group, add_ai_behavior, advanced_preference, advancefrom, advancement, advances, affect_adjacent, ai, allied_with, allow_end_turn, allow_extra_recruit, allow_recruit, allow_undo, and, animate, animate_unit, animation, aspect, attack (replay, weapon), attack_anim, attacks (special, stats), avoid;

B:

base_unit, background_layer, berserk, binary_path, break, brush;

C:

campaign, cancel_action, candidate_action, capture_village, case, chance_to_hit, change_theme, chat, checkbox, choice, choose, clear_global_variable, clear_menu_item, clear_variable, color_adjust, color_palette, color_range, command (action, replay), continue, credits_group, criteria;

D:

damage, death, deaths, default, defend, defends, defense, delay, deprecated_message, destination, difficulty, disable, disallow_end_turn, disallow_extra_recruit, disallow_recruit, do, do_command, drains, draw_weapon_anim;

E:

editor_group, editor_music, editor_times, effect, else (action, animation), elseif, endlevel, end_turn (action, replay), enemy_of, engine, entry (credits, options), era, event, experimental_filter_ability, experimental_filter_ability_active, experimental_filter_specials, extra_anim;

F:

facet, facing, fake_unit, false, feedback, female, filter (concept, event), filter_adjacent, filter_adjacent_location, filter_attack, filter_attacker, filter_base_value, filter_condition, filter_defender, filter_enemy, filter_location, filter_opponent, filter_own, filter_owner, filter_radius, filter_recall, filter_second, filter_second_attack, filter_self, filter_side, filter_student, filter_vision, filter_weapon, filter_wml, find_path, fire_event, firststrike, floating_text, found_item, for, foreach, frame;

G:

game_config, get_global_variable, goal, gold, gold_carryover;

H:

harm_unit, has_ally, has_attack, has_unit, has_achievement, have_location, have_unit, heal_on_hit, heal_unit, healed_anim, healing_anim, heals, hide_help, hide_unit, hides;

I:

idle_anim, if (action, animation, intro), illuminates, image (intro, terrain), init_side, insert_tag, inspect, item, item_group;

J:

jamming_costs, join;

K:

kill, killed;

L:

label, language, leader, leader_goal, leadership, leading_anim, levelin_anim, levelout_anim, lift_fog, limit, literal, load_resource, locale, lock_view, lua;

M:

male, menu_item, message, micro_ai, missile_frame, modification, modifications, modify_ai, modify_side, modify_turns, modify_unit, modify_unit_type, move, move_unit, move_unit_fake, move_units_fake, movement_anim, movement costs, movetype, multiplayer, multiplayer_side, music;

N:

not, note;

O:

object, objective, objectives, on_undo, open_help, option, options, or;

P:

part, petrifies, petrify, place_shroud, plague, poison, post_movement_anim, pre_movement_anim, primary_attack, primary_unit, print, progress_achievement, put_to_recall_list;

R:

race, random_placement, recall (action, replay), recalls, recruit, recruit_anim, recruiting_anim, recruits, redraw, regenerate, remove_event, remove_item, remove_object, remove_shroud, remove_sound_source, remove_time_area, remove_trait, remove_unit_overlay, repeat, replace_map, replace_schedule, replay, replay_start, reset_fog, resistance (ability, unit), resistance_defaults, resource, return, role, rule;

S:

save, scenario, screen_fade, scroll, scroll_to, scroll_to_unit, secondary_attack, secondary_unit, section, select_unit, sequence, set_achievement, set_extra_recruit, set_global_variable, set_menu_item, set_recruit, set_specials, set_variable, set_variables, sheath_weapon_anim, show_if (message, objective, set_menu_item), show_objectives, side, skirmisher, slider, slow, snapshot, sound, sound_source, source (replay, teleport), special_note, specials, split, stage, standing_anim, statistics, status, store_gold, store_items, store_locations, store_map_dimensions, store_reachable_locations, store_relative_direction, store_side, store_starting_location, store_time_of_day, store_turns, store_unit, store_unit_defense, store_unit_defense_on, store_unit_type, store_unit_type_ids, store_villages, story, swarm, sub_achievement, switch, sync_variable;

T:

target, team, teleport (ability, action), teleport_anim, terrain, terrain_defaults, terrain_graphics, terrain_mask, terrain_type, test, test_condition, test_do_attack_by_id, text_input, textdomain, theme, then, tile, time, time_area, topic, toplevel, trait, transform_unit, traveler, true, tunnel;

U:

unhide_unit, unit, unit_overlay, unit_type, unit_worth, units, unlock_view, unpetrify, unstore_unit, unsynced;

V:

value, variable, variables, variant, variation, victory_anim, village, vision_costs, volume;

W:

while, wml_message, wml_schema;

Z:

zoom;

terrain name string alias of editor group
ocean-grey-tile.png Gray Deep Water Wog Wdt water
ocean-tile.png Medium Deep Water Wo Wdt water
ocean-tropical-tile.png Tropical Deep Water Wot Wdt water
coast-grey-tile.png Gray Shallow Water Wwg Wst water
coast-tile.png Medium Shallow Water Ww Wst water
coast-tropical-tile.png Tropical Shallow Water Wwt Wst water
ford-tile.png Ford Wwf Gt, Wst water
reef-gray-tile.png Gray Coastal Reef Wwrg Wrt water
reef-tile.png Medium Coastal Reef Wwr Wrt water
reef-tropical-tile.png Tropical Coastal Reef Wwrt Wrt water
water-tile.png Swamp Water Reed Ss St water
mud-tile.png Muddy Quagmire Sm St water
green.png Green Grass Gg Gt flat
semi-dry.png Semi-dry Grass Gs Gt flat
dry.png Dry Grass Gd Gt flat
leaf-litter.png Leaf Litter Gll Gt flat,fall
dirt-dark.png Dark Dirt Rb Gt flat
dirt.png Regular Dirt Re Gt flat
desert-road.png Dry Dirt Rd Gt desert, flat
road.png Regular Cobbles Rr Gt flat
road-clean.png Clean Gray Cobbles Rrc Gt flat
stone-path.png Overgrown Cobbles Rp Gt flat
ice.png Ice Ai At frozen
snow.png Snow Aa At frozen
desert.png Desert Sands Dd Dt desert
beach.png Beach Sands Ds Dt desert
desert-oasis.png Oasis ^Do Dt desert
rubble-tile.png Rubble ^Dr _bas, Ht desert, rough
crater.png Crater Dd^Dc Dt desert
flowers-mixed.png Mixed Flowers ^Efm _bas embellishments
farm-veg-spring-icon.png Farmland ^Gvs _bas embellishments
stones-small7.png Stones ^Es _bas embellishments
mushroom.png Small Mushrooms ^Em _bas embellishments
mushroom-farm-small.png Mushroom Farm ^Emf _bas embellishments,cave
desert-plant5.png Desert Plants ^Edp _bas embellishments, desert
desert-plant.png Desert Plants without Bones ^Edpp _bas embellishments, desert
windmill-embellishment-tile.png Windmill ^Wm _bas embellishments
fire-A01.png Campfire ^Ecf _bas embellishments
flames-tile.png Sconce ^Efs _bas embellishments
brazier-embellishment.png Brazier ^Eb _bas embellishments
brazier-A01.png Lit Brazier ^Ebn _bas embellishments
fence-se-nw-01.png Fence ^Eff _bas embellishments
rocks.png Stones with Sand Drifts ^Esd _bas embellishments, desert
water-lilies-tile.png Water Lilies ^Ewl _bas water,embellishments
water-lilies-flower-tile.png Flowering Water Lilies ^Ewf _bas water,embellishments
trashC-1.png Trash ^Edt _bas embellishments
detritusC-1.png Remains ^Edb _bas embellishments
great-tree-tile.png Great Tree ^Fet _bas,Ft forest
great-tree-dead-tile.png Dead Great Tree ^Fetd _bas,Ft forest
jungle-tile.png Tropical Forest ^Ft _bas,Ft forest
rainforest-tile.png Rainforest ^Ftr _bas,Ft forest
palm-desert-tile.png Palm Forest ^Ftd _bas,Ft forest,desert
palms-tile.png Dense Palm Forest ^Ftp _bas,Ft forest
savanna-tile.png Savanna ^Fts _bas,Ft forest,desert
pine-tile.png Pine Forest ^Fp _bas,Ft forest
snow-forest-tile.png Snowy Pine Forest ^Fpa _bas,At,Ft frozen, forest
deciduous-summer-tile.png Summer Deciduous Forest ^Fds _bas,Ft forest
deciduous-fall-tile.png Fall Deciduous Forest ^Fdf _bas,Ft forest, fall
deciduous-winter-tile.png Winter Deciduous Forest ^Fdw _bas,Ft forest, fall
deciduous-winter-snow-tile.png Snowy Deciduous Forest ^Fda _bas,At,Ft frozen, forest
mixed-summer-tile.png Summer Mixed Forest ^Fms _bas,Ft forest
mixed-fall-tile.png Fall Mixed Forest ^Fmf _bas,Ft forest, fall
mixed-winter-tile.png Winter Mixed Forest ^Fmw _bas,Ft forest, fall
mixed-winter-snow-tile.png Snowy Mixed Forest ^Fma _bas,At,Ft frozen, forest
regular.png Regular Hills Hh Ht rough
dry.png Dry Hills Hhd Ht fall, rough
desert.png Dunes Hd Dt, Ht desert, rough
snow.png Snow Hills Ha At, Ht frozen, rough
basic-tile.png Regular Mountains Mm Mt rough
dry-tile.png Dry Mountains Md Mt rough, desert
snow-tile.png Snowy Mountains Ms At, Mt rough, frozen
desert-tile.png Desert Mountains Mdd Mt rough, desert
stone-regular.png Basic Stone Floor Irs Gt flat
rug-tile.png Royal Rug Icr Gt flat
rug-tile.png Normal Rug Icn Gt flat
rug-tile.png Cave Rug Urc Gt cave, flat
wood-regular.png Basic Wooden Floor Iwr Gt flat
wood-ruined.png Old Wooden Floor Ior Gt flat
beam-tile.png Beam of Light ^Ii _bas cave
floor6.png Cave Floor Uu Ut cave
earthy-floor3.png Earthy Cave Floor Uue Ut cave
flagstones-dark.png Dark Flagstones Urb Gt cave, flat
path.png Cave Path Ur Gt cave, flat
mushrooms-tile.png Mushroom Grove ^Uf Uft cave, forest
mushrooms-beam-tile.png Lit Mushroom Grove ^Ufi Uft cave
hills-variation.png Rockbound Cave Uh Ut, Ht cave, rough
rails-n-s.png Mine Rail ^Br| _bas,Rt cave
rails-ne-sw.png Mine Rail ^Br/ _bas,Rt cave
rails-se-nw.png Mine Rail ^Br\ _bas,Rt cave
regular-tile.png Regular Chasm Qxu Qt cave, obstacle
earthy-tile.png Earthy Chasm Qxe Qt cave, obstacle
abyss-tile.png Ethereal Abyss Qxua Qt cave, obstacle
lava-chasm-tile.png Lava Chasm Ql Qt cave, obstacle
lava-tile.png Lava Qlf Qt cave, obstacle
volcano-tile.png Volcano Mv Qt rough, obstacle
cloud-tile.png Regular Impassable Mountains Mm^Xm -,Mt,Xt rough,obstacle
cloud-desert-tile.png Dry Impassable Mountains Md^Xm -,Mt,Xt rough,obstacle,desert
cloud-snow-tile.png Snowy Impassable Mountains Ms^Xm -,Mt,Xt rough,obstacle,frozen
cloud-desert-tile.png Desert Impassable Mountains Mdd^Xm -,Mt,Xt rough,obstacle,desert
wall-rough-tile.png Natural Cave Wall Xu Xt cave,obstacle
wall-mine-tile.png Mine Wall Xuc Xt cave,obstacle
earthy-wall-rough-tile.png Natural Earthy Cave Wall Xue Xt cave,obstacle
wall-stone-tile.png Stone Wall Xos Xt cave,obstacle
wall-stone-mine-tile.png Straight Mine Wall Xom Xt cave,obstacle
wall-stone-white-tile.png Straight White Wall Xoi Xt cave,obstacle
wall-stone-tile.png Clean Stone Wall Xoc Xt cave,obstacle
gate-rusty-sw-tile.png Rusty Gate ^Pr\ _bas,Xt embellishments,obstacle
gate-rusty-se-tile.png Rusty Gate ^Pr/ _bas,Xt embellishments,obstacle
gate-rusty-n-tile.png Rusty Gate ^Pr| _bas,Xt embellishments,obstacle
door-wooden-sw-tile.png Wooden Door ^Pw\ _bas,Xt embellishments,obstacle
door-wooden-se-tile.png Wooden Door ^Pw/ _bas,Xt embellishments,obstacle
door-wooden-n-tile.png Wooden Door ^Pw| _bas,Xt embellishments,obstacle
gate-rusty-open-sw-tile.png Open Rusty Gate ^Pr\o _bas embellishments,obstacle
gate-rusty-open-se-tile.png Open Rusty Gate ^Pr/o _bas embellishments,obstacle
gate-rusty-open-n-tile.png Open Rusty Gate ^Pr|o _bas embellishments,obstacle
door-wooden-open-sw-tile.png Open Wooden Door ^Pw\o _bas embellishments,obstacle
door-wooden-open-se-tile.png Open Wooden Door ^Pw/o _bas embellishments,obstacle
door-wooden-open-n-tile.png Open Wooden Door ^Pw|o _bas embellishments,obstacle
impassable-editor.png Impassable Overlay ^Xo _bas,Xt obstacle, special
unwalkable-editor.png Unwalkable Overlay ^Qov _bas,Qt obstacle, special
void-editor.png Void Xv Xt obstacle, special
desert-tile.png Adobe Village ^Vda _bas, Vt village, desert
desert-ruin-tile.png Ruined Adobe Village ^Vdr _bas, Vt village, desert
desert-camp-tile.png Desert Tent Village ^Vdt _bas, Vt village, desert
camp-tile.png Tent Village ^Vct _bas, Vt village
orc-tile.png Orcish Village ^Vo _bas, Vt village
orc-snow-tile.png Snowy Orcish Village ^Voa _bas, Vt village, frozen
elven-snow-tile.png Snowy Elven Village ^Vea _bas, Vt village, frozen
elven-tile.png Elven Village ^Ve _bas, Vt village
human-tile.png Cottage ^Vh _bas, Vt village
snow-tile.png Snowy Cottage ^Vha _bas, Vt village, frozen
human-cottage-ruin-tile.png Ruined Cottage ^Vhr _bas, Vt village
human-city-tile.png Human City ^Vhc _bas, Vt village
windmill-tile.png Windmill Village ^Vwm _bas, Vt village
human-city-snow-tile.png Snowy Human City ^Vhca _bas, Vt village, frozen
human-city-ruin-tile.png Ruined Human City ^Vhcr _bas, Vt village
human-hills-tile.png Hill Stone Village ^Vhh _bas, Vt village, rough
human-snow-hills-tile.png Snowy Hill Stone Village ^Vhha _bas, Vt village, frozen, rough
human-hills-ruin-tile.png Ruined Hill Stone Village ^Vhhr _bas, Vt village, rough
tropical-tile.png Tropical Village ^Vht _bas, Vt village
drake-tile.png Drake Village ^Vd _bas, Vt village
cave-tile.png Cave Village ^Vu _bas, Vt village, cave
dwarven-tile.png Dwarven Village ^Vud _bas, Vt village, cave
hut-tile.png Hut ^Vc _bas, Vt village
hut-snow-tile.png Snowy Hut ^Vca _bas, Vt village, frozen
log-cabin-tile.png Log Cabin ^Vl _bas, Vt village
log-cabin-snow-tile.png Snowy Log Cabin ^Vla _bas, Vt village, frozen
igloo-tile.png Igloo ^Vaa _bas, Vt village, frozen
swampwater-tile.png Swamp Village ^Vhs _bas, Vt water, village
coast-tile.png Merfolk Village ^Vm _bas water, village
village-overlay-editor.png Village Overlay ^Vov _bas village, special
regular-tile.png Encampment Ce Ct castle
regular-tile.png Ruined Encampment Cer Ct castle
snow-tile.png Snowy Encampment Cea Ct, At castle, frozen
tile.png Orcish Castle Co Ct castle
tile.png Snowy Orcish Castle Coa Ct, At castle, frozen
castle-tile.png Human Castle Ch Ct castle
castle-tile.png Snowy Human Castle Cha Ct, At castle, frozen
tile.png Elven Castle Cv Ct castle
tile.png Elven Castle Ruin Cvr Ct castle
dwarven-castle-tile.png Dwarven Castle Cud Ct castle, cave
ruin-tile.png Ruined Human Castle Chr Ct castle
sunken-ruin-tile.png Sunken Human Ruin Chw Ct, Wst castle, water
swamp-ruin-tile.png Swamp Human Ruin Chs Ct, St castle, water
tile.png Desert Castle Cd Ct castle, desert
ruin-tile.png Ruined Desert Castle Cdr Ct castle, desert
tile.png Troll Encampment Cte Ct castle
tile.png Aquatic Encampment Cme Ct,Wrt castle, water
castle-tile.png Aquatic Castle Cm Ct,Wrt castle, water
regular-keep-tile.png Encampment Keep Ke Ct castle
regular-keep-tile.png Ruined Encampment Keep Ker Ct castle
tall-keep-tile.png Tall Encampment Keep Ket Ct castle
snow-keep-tile.png Snowy Encampment Keep Kea Ct, At castle, frozen
keep-tile.png Orcish Keep Ko Ct castle
keep-tile.png Snowy Orcish Keep Koa Ct, At castle, frozen
keep-tile.png Human Castle Keep Kh Ct castle
keep-tile.png Snowy Human Castle Keep Kha Ct, At castle, frozen
keep-tile.png Elven Castle Keep Kv Ct castle
keep-tile.png Elven Keep Ruin Kvr Ct castle
dwarven-keep-tile.png Dwarven Castle Keep Kud Ct castle, cave
ruined-keep-tile.png Ruined Human Castle Keep Khr Ct castle
sunken-keep-tile.png Sunken Human Castle Keep Khw Ct, Wst castle, water
swamp-keep-tile.png Swamp Human Castle Keep Khs Ct, St castle, water
keep-tile.png Desert Keep Kd Ct castle, desert
ruin-keep-tile.png Ruined Desert Keep Kdr Ct castle, desert
keep-tile.png Aquatic Encampment Keep Kme Ct, Wrt castle, water
keep-tile.png Troll Encampment Keep Kte Ct castle
keep-tile.png Aquatic Keep Km Ct, Wrt castle, water
castle-overlay-editor.png Castle Overlay ^Cov _bas castle, special
keep-overlay-editor.png Keep Overlay ^Kov _bas castle, special
wood-n-s.png Wooden Bridge ^Bw| _bas, Gt bridge, water
wood-ne-sw.png Wooden Bridge ^Bw/ _bas, Gt bridge, water
wood-se-nw.png Wooden Bridge ^Bw\ _bas, Gt bridge, water
wood-rotting-n-s.png Rotting Bridge ^Bw|r _bas, Gt bridge, water
wood-rotting-ne-sw.png Rotting Bridge ^Bw/r _bas, Gt bridge, water
wood-rotting-se-nw.png Rotting Bridge ^Bw\r _bas, Gt bridge, water
stonebridge-n-s-tile.png Basic Stone Bridge ^Bsb| _bas, Gt bridge,water
stonebridge-se-nw-tile.png Basic Stone Bridge ^Bsb\ _bas, Gt bridge,water
stonebridge-ne-sw-tile.png Basic Stone Bridge ^Bsb/ _bas, Gt bridge,water
chasm-stone-bridge-s-n-tile.png Cave Chasm Bridge ^Bs| Ut,_bas bridge, cave
chasm-stone-bridge-sw-ne-tile.png Cave Chasm Bridge ^Bs/ Ut,_bas bridge, cave
chasm-stone-bridge-se-nw-tile.png Cave Chasm Bridge ^Bs\ Ut,_bas bridge, cave
hanging-se-nw-tile.png Hanging Bridge ^Bh\ _bas, Gt bridge, cave
hanging-sw-ne-tile.png Hanging Bridge ^Bh/ _bas, Gt bridge, cave
hanging-s-n-tile.png Hanging Bridge ^Bh| _bas, Gt bridge, cave
chasm-se-nw-tile.png Stone Chasm Bridge ^Bcx\ _bas, Gt bridge, cave
chasm-sw-ne-tile.png Stone Chasm Bridge ^Bcx/ _bas, Gt bridge, cave
chasm-s-n-tile.png Stone Chasm Bridge ^Bcx| _bas, Gt bridge, cave
planks-se-nw-tile.png Plank Bridge ^Bp\ _bas, Gt bridge, cave
planks-sw-ne-tile.png Plank Bridge ^Bp/ _bas, Gt bridge, cave
planks-s-n.png Plank Bridge ^Bp| _bas, Gt bridge, cave
offmap-editor.png Off Map _off^_usr special, obstacle
border-editor.png Fake Map Border ^_fme special, obstacle
shroud-editor.png Fake Shroud ^_s special
fog-editor.png Fog _f special