Difference between revisions of "Template:WML Tags"
From The Battle for Wesnoth Wiki
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+ | {| class="gallery" style="width:175px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;" | ||
+ | |- | ||
+ | | | ||
+ | <span style="float: right;"><small class="editlink noprint plainlinksneverexpand">[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit ]</small></span> | ||
+ | '''WML Tags''' | ||
+ | |- | ||
+ | |''A:'' | ||
+ | [[CampaignWML#The_.5Babout.5D_tag|about]],[[StatisticalScenarioWML|advances]], | ||
+ | [[UnitWML|advancefrom]], | ||
+ | [[AiWML|ai]], | ||
+ | [[DirectActionsWML|allow_recruit]], | ||
+ | [[VariablesWML|array]], | ||
+ | [[AttackWML|attack]], | ||
+ | [[StatisticalScenarioWML|attacks]], | ||
+ | [[AiWML|avoid]]; | ||
+ | |- | ||
+ | |''B:'' | ||
+ | [[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],[[HelpWML|bold]]; | ||
+ | |- | ||
+ | |''C:'' | ||
+ | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], [[DirectActionsWML|capture_village]], [[ReplayWML|choose]], | ||
+ | [[InternalActionsWML|clear_variable]], | ||
+ | [[InterfaceActionsWML|colour_adjust]], | ||
+ | [[ReplayWML|command]]; | ||
+ | |- | ||
+ | |''D:'' | ||
+ | [[StatisticalScenarioWML|deaths]],[[UnitWML|defend]],[[StatisticalScenarioWML|defends]], | ||
+ | [[UnitWML|defense]], | ||
+ | [[InterfaceActionsWML|delay]], | ||
+ | [[ReplayWML|destination]], | ||
+ | [[DirectActionsWML|disallow_recruit]], | ||
+ | [[InternalActionsWML|do]]; | ||
+ | |- | ||
+ | |''E:'' | ||
+ | [[UnitsWML|effect]],[[InternalActionsWML|else]],[[ReplayWML|end_turn]], | ||
+ | [[DirectActionsWML|endlevel]], | ||
+ | [[EraWML|era]], | ||
+ | [[EventWML|event]], | ||
+ | [[ThemeWML|expenses]]; | ||
+ | |- | ||
+ | |''F:'' | ||
+ | [[FilterWML|filter]], [[FilterWML|filter_second]], [[HelpWML|format]], [[AttackWML|frame]]; | ||
+ | |- | ||
+ | |''G:'' | ||
+ | [[GameConfigWML|game_config]], [[ScenarioWML|generator]], [[DirectActionsWML|gold]], [[ThemeWML|gold]]; | ||
+ | |- | ||
+ | |''H:'' | ||
+ | [[InternalActionsWML|have_unit]], [[HelpWML|header]], [[InterfaceActionsWML|hide_unit]]; | ||
+ | |- | ||
+ | |''I:'' | ||
+ | [[InternalActionsWML|if]], [[TimeWML|illuminated_time]], [[TerrainGraphicsWML|image]], | ||
+ | [[HelpWML|img]], [[ThemeWML|income]], [[HelpWML|italic]], [[InterfaceActionsWML|item]]; | ||
+ | |- | ||
+ | |''J:'' | ||
+ | [[HelpWML|jump]]; | ||
+ | |- | ||
+ | |''K:'' | ||
+ | [[DirectActionsWML|kill]], [[StatisticalScenarioWML|killed]]; | ||
+ | |- | ||
+ | |''L:'' | ||
+ | [[ThemeWML|label]], [[LanguageWML|language]], [[AiWML|leader_goal]]; | ||
+ | |- | ||
+ | |''M:'' | ||
+ | [[ThemeWML|main_map]],[[ThemeWML|menu]], [[InterfaceActionsWML|message]], [[ThemeWML|mini_map]], | ||
+ | [[AttackWML|missile_frame]], [[SingleUnitWML|modifications]], [[DirectActionsWML|modify_side]], | ||
+ | [[ReplayWML|move]], [[InterfaceActionsWML|move_unit_fake]], [[UnitWML|movement costs]], | ||
+ | [[UnitsWML|movetype]], [[ScenarioWML|multiplayer]], [[EraWML|multiplayer_side]], [[InterfaceActionsWML|music]]; | ||
+ | |- | ||
+ | |''N:'' | ||
+ | [[FilterWML|not]], [[ThemeWML|num_units]]; | ||
+ | |- | ||
+ | |''O:'' | ||
+ | [[DirectActionsWML|object]], [[InterfaceActionsWML|objectives]], [[InterfaceActionsWML|objective]], | ||
+ | [[ThemeWML|observers]], [[InterfaceActionsWML|option]], [[InternalActionsWML|or]]; | ||
+ | |- | ||
+ | |''P:'' | ||
+ | [[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]], | ||
+ | [[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]]; | ||
+ | |- | ||
+ | |''R:'' | ||
+ | [[UnitsWML|race]], [[ReplayWML|random]], [[ReplayWML|recall]], [[StatisticalScenarioWML|recalls]], | ||
+ | [[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]], | ||
+ | [[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]], | ||
+ | [[InterfaceActionsWML|removeitem]], [[SavefileWML|replay]], [[SavefileWML|replay_start]], | ||
+ | [[UnitWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]]; | ||
+ | |- | ||
+ | |''S:'' | ||
+ | [[SavefileWML|save]], [[ScenarioWML|scenario]],[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]], | ||
+ | [[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], [[DirectActionsWML|set_recruit]], | ||
+ | [[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]], | ||
+ | [[InterfaceActionsWML|sound]], [[ReplayWML|source]], [[StatisticalScenarioWML|statistics]], | ||
+ | [[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]], | ||
+ | [[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_unit]], [[IntroWML|story]]; | ||
+ | |- | ||
+ | |''T:'' | ||
+ | [[AiWML|target]], [[StatisticalScenarioWML|team]], [[DirectActionsWML|teleport]], [[UnitWML|teleport_anim]], | ||
+ | [[TerrainWML|terrain]], [[DirectActionsWML|terrain]], [[TerrainGraphicsWML|terrain_graphics]], [[ScenarioWML#Test_scenario|test]], | ||
+ | [[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], [[ThemeWML|theme]], [[InternalActionsWML|then]], | ||
+ | [[TerrainGraphicsWML|tile]], [[TimeWML|time]], [[ScenarioWML|time_area]], [[ThemeWML|time_of_day]], | ||
+ | [[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]]; | ||
+ | |- | ||
+ | |''U:'' | ||
+ | [[InterfaceActionsWML|unhide_unit]], unit ([[UnitWML|define]], [[DirectActionsWML|create]]), | ||
+ | [[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]], | ||
+ | [[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]], | ||
+ | [[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]], | ||
+ | [[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]], | ||
+ | [[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]]; | ||
+ | |- | ||
+ | | ''V:'' | ||
+ | [[InternalActionsWML|variable]], [[VariablesWML|variables]], [[SideWML|village]], [[ThemeWML|villages]]; | ||
+ | |- | ||
+ | | ''W:'' | ||
+ | [[InternalActionsWML|while]] | ||
+ | |} |