Difference between revisions of "Template:WML Tags"

From The Battle for Wesnoth Wiki
Line 1: Line 1:
{| class="gallery" style="width:175px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;"
 
|-
 
|
 
<span style="float: right;"><small class="editlink noprint plainlinksneverexpand">[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit ]</small></span>
 
'''WML Tags'''
 
  
|-
 
|''A:''
 
[[CampaignWML#The_.5Babout.5D_tag|about]],[[StatisticalScenarioWML|advances]],
 
[[UnitWML|advancefrom]],
 
[[AiWML|ai]],
 
[[DirectActionsWML|allow_recruit]],
 
[[VariablesWML|array]],
 
[[AttackWML|attack]],
 
[[StatisticalScenarioWML|attacks]],
 
[[AiWML|avoid]];
 
|-
 
|''B:''
 
[[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],[[HelpWML|bold]];
 
|-
 
|''C:''
 
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], [[DirectActionsWML|capture_village]], [[ReplayWML|choose]],
 
[[InternalActionsWML|clear_variable]],
 
[[InterfaceActionsWML|colour_adjust]],
 
[[ReplayWML|command]];
 
|-
 
|''D:''
 
[[StatisticalScenarioWML|deaths]],[[UnitWML|defend]],[[StatisticalScenarioWML|defends]],
 
[[UnitWML|defense]],
 
[[InterfaceActionsWML|delay]],
 
[[ReplayWML|destination]],
 
[[DirectActionsWML|disallow_recruit]],
 
[[InternalActionsWML|do]];
 
|-
 
|''E:''
 
[[UnitsWML|effect]],[[InternalActionsWML|else]],[[ReplayWML|end_turn]],
 
[[DirectActionsWML|endlevel]],
 
[[EraWML|era]],
 
[[EventWML|event]],
 
[[ThemeWML|expenses]];
 
|-
 
|''F:''
 
[[FilterWML|filter]], [[FilterWML|filter_second]], [[HelpWML|format]], [[AttackWML|frame]];
 
|-
 
|''G:''
 
[[GameConfigWML|game_config]], [[ScenarioWML|generator]], [[DirectActionsWML|gold]], [[ThemeWML|gold]];
 
|-
 
|''H:''
 
[[InternalActionsWML|have_unit]], [[HelpWML|header]], [[InterfaceActionsWML|hide_unit]];
 
|-
 
|''I:''
 
[[InternalActionsWML|if]], [[TimeWML|illuminated_time]], [[TerrainGraphicsWML|image]],
 
[[HelpWML|img]], [[ThemeWML|income]], [[HelpWML|italic]], [[InterfaceActionsWML|item]];
 
|-
 
|''J:''
 
[[HelpWML|jump]];
 
|-
 
|''K:''
 
[[DirectActionsWML|kill]], [[StatisticalScenarioWML|killed]];
 
|-
 
|''L:''
 
[[ThemeWML|label]], [[LanguageWML|language]], [[AiWML|leader_goal]];
 
|-
 
|''M:''
 
[[ThemeWML|main_map]],[[ThemeWML|menu]], [[InterfaceActionsWML|message]], [[ThemeWML|mini_map]],
 
[[AttackWML|missile_frame]], [[SingleUnitWML|modifications]], [[DirectActionsWML|modify_side]],
 
[[ReplayWML|move]], [[InterfaceActionsWML|move_unit_fake]], [[UnitWML|movement costs]],
 
[[UnitsWML|movetype]], [[ScenarioWML|multiplayer]], [[EraWML|multiplayer_side]], [[InterfaceActionsWML|music]];
 
|-
 
|''N:''
 
[[FilterWML|not]], [[ThemeWML|num_units]];
 
|-
 
|''O:''
 
[[DirectActionsWML|object]], [[InterfaceActionsWML|objectives]], [[InterfaceActionsWML|objective]],
 
[[ThemeWML|observers]], [[InterfaceActionsWML|option]], [[InternalActionsWML|or]];
 
|-
 
|''P:''
 
[[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]],
 
[[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]];
 
|-
 
|''R:''
 
[[UnitsWML|race]], [[ReplayWML|random]], [[ReplayWML|recall]], [[StatisticalScenarioWML|recalls]],
 
[[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]],
 
[[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]],
 
[[InterfaceActionsWML|removeitem]], [[SavefileWML|replay]], [[SavefileWML|replay_start]],
 
[[UnitWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]];
 
|-
 
|''S:''
 
[[SavefileWML|save]], [[ScenarioWML|scenario]],[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]],
 
[[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], [[DirectActionsWML|set_recruit]],
 
[[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]],
 
[[InterfaceActionsWML|sound]], [[ReplayWML|source]], [[StatisticalScenarioWML|statistics]],
 
[[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]],
 
[[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_unit]], [[IntroWML|story]];
 
|-
 
|''T:''
 
[[AiWML|target]], [[StatisticalScenarioWML|team]], [[DirectActionsWML|teleport]], [[UnitWML|teleport_anim]],
 
[[TerrainWML|terrain]], [[DirectActionsWML|terrain]], [[TerrainGraphicsWML|terrain_graphics]], [[ScenarioWML#Test_scenario|test]],
 
[[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], [[ThemeWML|theme]], [[InternalActionsWML|then]],
 
[[TerrainGraphicsWML|tile]], [[TimeWML|time]], [[ScenarioWML|time_area]], [[ThemeWML|time_of_day]],
 
[[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]];
 
|-
 
|''U:''
 
[[InterfaceActionsWML|unhide_unit]], unit&nbsp;([[UnitWML|define]], [[DirectActionsWML|create]]),
 
[[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]],
 
[[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]],
 
[[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]],
 
[[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]],
 
[[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]];
 
|-
 
| ''V:''
 
[[InternalActionsWML|variable]], [[VariablesWML|variables]], [[SideWML|village]], [[ThemeWML|villages]];
 
|-
 
| ''W:''
 
[[InternalActionsWML|while]]
 
|}
 

Revision as of 08:46, 9 May 2006