Difference between revisions of "Template:WML Tags"
From The Battle for Wesnoth Wiki
(add handy edit link and colours consistent with web site layout) |
(tighten layout) |
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− | {| class="gallery" style="width: | + | {| class="gallery" style="width:175px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;" |
|- | |- | ||
| | | | ||
Line 6: | Line 6: | ||
|- | |- | ||
− | |''A:'' | + | |''A:'' |
− | [[CampaignWML#The_.5Babout.5D_tag|about]], | + | [[CampaignWML#The_.5Babout.5D_tag|about]],[[StatisticalScenarioWML|advances]], |
− | [[StatisticalScenarioWML|advances]], | ||
[[UnitWML|advancefrom]], | [[UnitWML|advancefrom]], | ||
[[AiWML|ai]], | [[AiWML|ai]], | ||
Line 17: | Line 16: | ||
[[AiWML|avoid]]; | [[AiWML|avoid]]; | ||
|- | |- | ||
− | |''B:'' | + | |''B:'' |
− | [[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]], | + | [[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],[[HelpWML|bold]]; |
− | [[HelpWML|bold]]; | ||
|- | |- | ||
− | |''C:'' | + | |''C:'' |
− | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], | + | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], [[DirectActionsWML|capture_village]], [[ReplayWML|choose]], |
− | [[DirectActionsWML|capture_village]], | ||
− | [[ReplayWML|choose]], | ||
[[InternalActionsWML|clear_variable]], | [[InternalActionsWML|clear_variable]], | ||
[[InterfaceActionsWML|colour_adjust]], | [[InterfaceActionsWML|colour_adjust]], | ||
[[ReplayWML|command]]; | [[ReplayWML|command]]; | ||
|- | |- | ||
− | |''D:'' | + | |''D:'' |
− | [[StatisticalScenarioWML|deaths]], | + | [[StatisticalScenarioWML|deaths]],[[UnitWML|defend]],[[StatisticalScenarioWML|defends]], |
− | [[UnitWML|defend]], | ||
− | [[StatisticalScenarioWML|defends]], | ||
[[UnitWML|defense]], | [[UnitWML|defense]], | ||
[[InterfaceActionsWML|delay]], | [[InterfaceActionsWML|delay]], | ||
Line 39: | Line 33: | ||
[[InternalActionsWML|do]]; | [[InternalActionsWML|do]]; | ||
|- | |- | ||
− | |''E:'' | + | |''E:'' |
− | [[UnitsWML|effect]], | + | [[UnitsWML|effect]],[[InternalActionsWML|else]],[[ReplayWML|end_turn]], |
− | [[InternalActionsWML|else]], | ||
− | [[ReplayWML|end_turn]], | ||
[[DirectActionsWML|endlevel]], | [[DirectActionsWML|endlevel]], | ||
[[EraWML|era]], | [[EraWML|era]], | ||
Line 48: | Line 40: | ||
[[ThemeWML|expenses]]; | [[ThemeWML|expenses]]; | ||
|- | |- | ||
− | |''F:'' | + | |''F:'' |
− | [[FilterWML|filter]], | + | [[FilterWML|filter]], [[FilterWML|filter_second]], [[HelpWML|format]], [[AttackWML|frame]]; |
− | [[FilterWML|filter_second]], | ||
− | [[HelpWML|format]], | ||
− | [[AttackWML|frame]]; | ||
|- | |- | ||
− | |''G:'' | + | |''G:'' |
− | [[GameConfigWML|game_config]], | + | [[GameConfigWML|game_config]], [[ScenarioWML|generator]], [[ThemeWML|gold]]; |
− | [[ScenarioWML|generator]], | ||
− | [[ThemeWML|gold]]; | ||
|- | |- | ||
− | |''H:'' | + | |''H:'' |
− | [[InternalActionsWML|have_unit]], | + | [[InternalActionsWML|have_unit]], [[HelpWML|header]], [[InterfaceActionsWML|hide_unit]]; |
− | [[HelpWML|header]], | ||
− | [[InterfaceActionsWML|hide_unit]]; | ||
|- | |- | ||
− | |''I:'' | + | |''I:'' |
− | [[InternalActionsWML|if]], | + | [[InternalActionsWML|if]], [[TimeWML|illuminated_time]], [[TerrainGraphicsWML|image]], |
− | [[TimeWML|illuminated_time]], | + | [[HelpWML|img]], [[ThemeWML|income]], [[HelpWML|italic]], [[InterfaceActionsWML|item]]; |
− | [[TerrainGraphicsWML|image]], | ||
− | [[HelpWML|img]], | ||
− | [[ThemeWML|income]], | ||
− | [[HelpWML|italic]], | ||
− | [[InterfaceActionsWML|item]]; | ||
|- | |- | ||
|''J:'' | |''J:'' | ||
[[HelpWML|jump]]; | [[HelpWML|jump]]; | ||
|- | |- | ||
− | |''K:'' | + | |''K:'' |
− | [[DirectActionsWML|kill]], | + | [[DirectActionsWML|kill]], [[StatisticalScenarioWML|killed]]; |
− | [[StatisticalScenarioWML|killed]]; | ||
|- | |- | ||
− | |''L:'' | + | |''L:'' |
− | [[ThemeWML|label]], | + | [[ThemeWML|label]], [[LanguageWML|language]], [[AiWML|leader_goal]]; |
− | [[LanguageWML|language]], | ||
− | [[AiWML|leader_goal]]; | ||
|- | |- | ||
− | |''M:'' | + | |''M:'' |
− | [[ThemeWML|main_map]], | + | [[ThemeWML|main_map]],[[ThemeWML|menu]], [[InterfaceActionsWML|message]], [[ThemeWML|mini_map]], |
− | [[ThemeWML|menu]], | + | [[AttackWML|missile_frame]], [[SingleUnitWML|modifications]], [[DirectActionsWML|modify_side]], |
− | [[InterfaceActionsWML|message]], | + | [[ReplayWML|move]], [[InterfaceActionsWML|move_unit_fake]], [[UnitWML|movement costs]], |
− | [[ThemeWML|mini_map]], | + | [[UnitsWML|movetype]], [[ScenarioWML|multiplayer]], [[EraWML|multiplayer_side]], [[InterfaceActionsWML|music]]; |
− | [[AttackWML|missile_frame]], | ||
− | [[SingleUnitWML|modifications]], | ||
− | [[DirectActionsWML|modify_side]], | ||
− | [[ReplayWML|move]], | ||
− | [[InterfaceActionsWML|move_unit_fake]], | ||
− | [[UnitWML|movement costs]], | ||
− | [[UnitsWML|movetype]], | ||
− | [[ScenarioWML|multiplayer]], | ||
− | [[EraWML|multiplayer_side]], | ||
− | [[InterfaceActionsWML|music]]; | ||
|- | |- | ||
− | |''N:'' | + | |''N:'' |
− | [[FilterWML|not]], | + | [[FilterWML|not]], [[ThemeWML|num_units]]; |
− | [[ThemeWML|num_units]]; | ||
|- | |- | ||
− | |''O:'' | + | |''O:'' |
− | [[DirectActionsWML|object]], | + | [[DirectActionsWML|object]], [[InterfaceActionsWML|objectives]], [[InterfaceActionsWML|objective]], |
− | [[InterfaceActionsWML|objectives]], | + | [[ThemeWML|observers]], [[InterfaceActionsWML|option]], [[InternalActionsWML|or]]; |
− | [[InterfaceActionsWML|objective]], | ||
− | [[ThemeWML|observers]], | ||
− | [[InterfaceActionsWML|option]], | ||
− | [[InternalActionsWML|or]]; | ||
|- | |- | ||
− | |''P:'' | + | |''P:'' |
− | [[ThemeWML|panel]], | + | [[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]], |
− | [[IntroWML|part]], | + | [[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]]; |
− | [[DirectActionsWML|place_shroud]], | ||
− | [[ThemeWML|position]], | ||
− | [[InterfaceActionsWML|print]], | ||
− | [[AiWML|protect_location]], | ||
− | [[AiWML|protect_unit]]; | ||
|- | |- | ||
− | |''R:'' | + | |''R:'' |
− | [[UnitsWML|race]], | + | [[UnitsWML|race]], [[ReplayWML|random]], [[ReplayWML|recall]], [[StatisticalScenarioWML|recalls]], |
− | [[ReplayWML|random]], | + | [[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]], |
− | [[ReplayWML|recall]], | + | [[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]], |
− | [[StatisticalScenarioWML|recalls]], | + | [[InterfaceActionsWML|removeitem]], [[SavefileWML|replay]], [[SavefileWML|replay_start]], |
− | [[ReplayWML|recruit]], | + | [[UnitWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]]; |
− | [[StatisticalScenarioWML|recruits]], | ||
− | [[InterfaceActionsWML|redraw]], | ||
− | [[HelpWML|ref]], | ||
− | [[DirectActionsWML|remove_shroud]], | ||
− | [[InterfaceActionsWML|remove_unit_overlay]], | ||
− | [[InterfaceActionsWML|removeitem]], | ||
− | [[SavefileWML|replay]], | ||
− | [[SavefileWML|replay_start]], | ||
− | [[UnitWML|resistance]], | ||
− | [[ThemeWML|resolution]], | ||
− | [[ReplayWML|results]], | ||
− | [[InternalActionsWML|role]]; | ||
|- | |- | ||
− | |''S:'' | + | |''S:'' |
− | [[SavefileWML|save]], | + | [[SavefileWML|save]], [[ScenarioWML|scenario]],[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]], |
− | [[ScenarioWML|scenario]], | + | [[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], [[DirectActionsWML|set_recruit]], |
− | [[InterfaceActionsWML|scroll]], | + | [[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]], |
− | [[InterfaceActionsWML|scroll_to]], | + | [[InterfaceActionsWML|sound]], [[ReplayWML|source]], [[StatisticalScenarioWML|statistics]], |
− | [[InterfaceActionsWML|scroll_to_unit]], | + | [[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]], |
− | [[HelpWML|section]], | + | [[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_unit]], [[IntroWML|story]]; |
− | [[DirectActionsWML|set_recruit]], | ||
− | [[InternalActionsWML|set_variable]], | ||
− | [[SideWML|side]], | ||
− | [[ThemeWML|side_playing]], | ||
− | [[SavefileWML|snapshot]], | ||
− | [[InterfaceActionsWML|sound]], | ||
− | [[ReplayWML|source]], | ||
− | [[StatisticalScenarioWML|statistics]], | ||
− | [[ThemeWML|status]], | ||
− | [[DirectActionsWML|stone]], | ||
− | [[InternalActionsWML|store_gold]], | ||
− | [[InternalActionsWML|store_locations]], | ||
− | [[InternalActionsWML|store_starting_location]], | ||
− | [[InternalActionsWML|store_unit]], | ||
− | [[IntroWML|story]]; | ||
|- | |- | ||
− | |''T:'' | + | |''T:'' |
− | [[AiWML|target]], | + | [[AiWML|target]], [[StatisticalScenarioWML|team]], [[DirectActionsWML|teleport]], [[UnitWML|teleport_anim]], |
− | [[StatisticalScenarioWML|team]], | + | [[TerrainWML|terrain]], [[TerrainGraphicsWML|terrain_graphics]], [[ScenarioWML#Test_scenario|test]], |
− | [[DirectActionsWML|teleport]], | + | [[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], [[ThemeWML|theme]], [[InternalActionsWML|then]], |
− | [[UnitWML|teleport_anim]], | + | [[TerrainGraphicsWML|tile]], [[TimeWML|time]], [[ScenarioWML|time_area]], [[ThemeWML|time_of_day]], |
− | [[TerrainWML|terrain]], | + | [[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]]; |
− | [[TerrainGraphicsWML|terrain_graphics]], | ||
− | [[ScenarioWML#Test_scenario|test]], | ||
− | [[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], | ||
− | [[ThemeWML|theme]], | ||
− | [[InternalActionsWML|then]], | ||
− | [[TerrainGraphicsWML|tile]], | ||
− | [[TimeWML|time]], | ||
− | [[ScenarioWML|time_area]], | ||
− | [[ThemeWML|time_of_day]], | ||
− | [[HelpWML|topic]], | ||
− | [[HelpWML|toplevel]], | ||
− | [[SingleUnitWML|trait]], | ||
− | [[ThemeWML|turn]], | ||
− | [[ScenarioWML|tutorial]]; | ||
|- | |- | ||
− | |''U:'' | + | |''U:'' |
− | [[InterfaceActionsWML|unhide_unit]], | + | [[InterfaceActionsWML|unhide_unit]], unit ([[UnitWML|define]], [[DirectActionsWML|create]]), |
− | unit ([[UnitWML|define]], [[DirectActionsWML|create]]), | + | [[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]], |
− | [[ThemeWML|unit_abilities]], | + | [[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]], |
− | [[ThemeWML|unit_alignment]], | + | [[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]], |
− | [[ThemeWML|unit_description]], | + | [[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]], |
− | [[ThemeWML|unit_hp]], | + | [[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]]; |
− | [[ThemeWML|unit_image]], | ||
− | [[ThemeWML|unit_level]], | ||
− | [[ThemeWML|unit_moves]], | ||
− | [[InterfaceActionsWML|unit_overlay]], | ||
− | [[ThemeWML|unit_profile]], | ||
− | [[ThemeWML|unit_status]], | ||
− | [[ThemeWML|unit_traits]], | ||
− | [[ThemeWML|unit_type]], | ||
− | [[ThemeWML|unit_weapons]], | ||
− | [[ThemeWML|unit_xp]], | ||
− | [[UnitsWML|units]], | ||
− | [[DirectActionsWML|unstone]], | ||
− | [[DirectActionsWML|unstore_unit]], | ||
− | [[ThemeWML|upkeep]]; | ||
|- | |- | ||
− | | | + | | ''V:'' |
− | [[InternalActionsWML|variable]], | + | [[InternalActionsWML|variable]], [[VariablesWML|variables]], [[SideWML|village]], [[ThemeWML|villages]]; |
− | [[VariablesWML|variables]], | ||
− | [[SideWML|village]], | ||
− | [[ThemeWML|villages]]; | ||
|- | |- | ||
− | |''W:'' | + | | ''W:'' |
[[InternalActionsWML|while]] | [[InternalActionsWML|while]] | ||
|} | |} |