Difference between revisions of "Template:WML Tags"

From The Battle for Wesnoth Wiki
(add handy edit link and colours consistent with web site layout)
(tighten layout)
Line 1: Line 1:
{| class="gallery" style="width:140px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;"
+
{| class="gallery" style="width:175px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;"
 
|-
 
|-
 
|
 
|
Line 6: Line 6:
  
 
|-
 
|-
|''A:''
+
|''A:''  
[[CampaignWML#The_.5Babout.5D_tag|about]],
+
[[CampaignWML#The_.5Babout.5D_tag|about]],[[StatisticalScenarioWML|advances]],
[[StatisticalScenarioWML|advances]],
 
 
[[UnitWML|advancefrom]],
 
[[UnitWML|advancefrom]],
 
[[AiWML|ai]],
 
[[AiWML|ai]],
Line 17: Line 16:
 
[[AiWML|avoid]];
 
[[AiWML|avoid]];
 
|-
 
|-
|''B:''
+
|''B:''  
[[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],
+
[[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],[[HelpWML|bold]];
[[HelpWML|bold]];
 
 
|-
 
|-
|''C:''
+
|''C:''  
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]],
+
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], [[DirectActionsWML|capture_village]], [[ReplayWML|choose]],
[[DirectActionsWML|capture_village]],
 
[[ReplayWML|choose]],
 
 
[[InternalActionsWML|clear_variable]],
 
[[InternalActionsWML|clear_variable]],
 
[[InterfaceActionsWML|colour_adjust]],
 
[[InterfaceActionsWML|colour_adjust]],
 
[[ReplayWML|command]];
 
[[ReplayWML|command]];
 
|-
 
|-
|''D:''
+
|''D:''  
[[StatisticalScenarioWML|deaths]],
+
[[StatisticalScenarioWML|deaths]],[[UnitWML|defend]],[[StatisticalScenarioWML|defends]],
[[UnitWML|defend]],
 
[[StatisticalScenarioWML|defends]],
 
 
[[UnitWML|defense]],
 
[[UnitWML|defense]],
 
[[InterfaceActionsWML|delay]],
 
[[InterfaceActionsWML|delay]],
Line 39: Line 33:
 
[[InternalActionsWML|do]];
 
[[InternalActionsWML|do]];
 
|-
 
|-
|''E:''
+
|''E:''  
[[UnitsWML|effect]],
+
[[UnitsWML|effect]],[[InternalActionsWML|else]],[[ReplayWML|end_turn]],
[[InternalActionsWML|else]],
 
[[ReplayWML|end_turn]],
 
 
[[DirectActionsWML|endlevel]],
 
[[DirectActionsWML|endlevel]],
 
[[EraWML|era]],
 
[[EraWML|era]],
Line 48: Line 40:
 
[[ThemeWML|expenses]];
 
[[ThemeWML|expenses]];
 
|-
 
|-
|''F:''
+
|''F:''  
[[FilterWML|filter]],
+
[[FilterWML|filter]], [[FilterWML|filter_second]], [[HelpWML|format]], [[AttackWML|frame]];
[[FilterWML|filter_second]],
 
[[HelpWML|format]],
 
[[AttackWML|frame]];
 
 
|-
 
|-
|''G:''
+
|''G:''  
[[GameConfigWML|game_config]],
+
[[GameConfigWML|game_config]], [[ScenarioWML|generator]], [[ThemeWML|gold]];
[[ScenarioWML|generator]],
 
[[ThemeWML|gold]];
 
 
|-
 
|-
|''H:''
+
|''H:''  
[[InternalActionsWML|have_unit]],
+
[[InternalActionsWML|have_unit]], [[HelpWML|header]], [[InterfaceActionsWML|hide_unit]];
[[HelpWML|header]],
 
[[InterfaceActionsWML|hide_unit]];
 
 
|-
 
|-
|''I:''
+
|''I:''  
[[InternalActionsWML|if]],
+
[[InternalActionsWML|if]], [[TimeWML|illuminated_time]], [[TerrainGraphicsWML|image]],
[[TimeWML|illuminated_time]],
+
[[HelpWML|img]], [[ThemeWML|income]], [[HelpWML|italic]], [[InterfaceActionsWML|item]];
[[TerrainGraphicsWML|image]],
 
[[HelpWML|img]],
 
[[ThemeWML|income]],
 
[[HelpWML|italic]],
 
[[InterfaceActionsWML|item]];
 
 
|-
 
|-
 
|''J:''
 
|''J:''
 
[[HelpWML|jump]];
 
[[HelpWML|jump]];
 
|-
 
|-
|''K:''
+
|''K:''  
[[DirectActionsWML|kill]],
+
[[DirectActionsWML|kill]], [[StatisticalScenarioWML|killed]];
[[StatisticalScenarioWML|killed]];
 
 
|-
 
|-
|''L:''
+
|''L:''  
[[ThemeWML|label]],
+
[[ThemeWML|label]], [[LanguageWML|language]], [[AiWML|leader_goal]];
[[LanguageWML|language]],
 
[[AiWML|leader_goal]];
 
 
|-
 
|-
|''M:''
+
|''M:''  
[[ThemeWML|main_map]],
+
[[ThemeWML|main_map]],[[ThemeWML|menu]], [[InterfaceActionsWML|message]], [[ThemeWML|mini_map]],
[[ThemeWML|menu]],
+
[[AttackWML|missile_frame]], [[SingleUnitWML|modifications]], [[DirectActionsWML|modify_side]],
[[InterfaceActionsWML|message]],
+
[[ReplayWML|move]], [[InterfaceActionsWML|move_unit_fake]], [[UnitWML|movement costs]],
[[ThemeWML|mini_map]],
+
[[UnitsWML|movetype]], [[ScenarioWML|multiplayer]], [[EraWML|multiplayer_side]], [[InterfaceActionsWML|music]];
[[AttackWML|missile_frame]],
 
[[SingleUnitWML|modifications]],
 
[[DirectActionsWML|modify_side]],
 
[[ReplayWML|move]],
 
[[InterfaceActionsWML|move_unit_fake]],
 
[[UnitWML|movement costs]],
 
[[UnitsWML|movetype]],
 
[[ScenarioWML|multiplayer]],
 
[[EraWML|multiplayer_side]],
 
[[InterfaceActionsWML|music]];
 
 
|-
 
|-
|''N:''
+
|''N:''  
[[FilterWML|not]],
+
[[FilterWML|not]], [[ThemeWML|num_units]];
[[ThemeWML|num_units]];
 
 
|-
 
|-
|''O:''
+
|''O:''  
[[DirectActionsWML|object]],
+
[[DirectActionsWML|object]], [[InterfaceActionsWML|objectives]], [[InterfaceActionsWML|objective]],
[[InterfaceActionsWML|objectives]],
+
[[ThemeWML|observers]], [[InterfaceActionsWML|option]], [[InternalActionsWML|or]];
[[InterfaceActionsWML|objective]],
 
[[ThemeWML|observers]],
 
[[InterfaceActionsWML|option]],
 
[[InternalActionsWML|or]];
 
 
|-
 
|-
|''P:''
+
|''P:''  
[[ThemeWML|panel]],
+
[[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]],
[[IntroWML|part]],
+
[[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]];
[[DirectActionsWML|place_shroud]],
 
[[ThemeWML|position]],
 
[[InterfaceActionsWML|print]],
 
[[AiWML|protect_location]],
 
[[AiWML|protect_unit]];
 
 
|-
 
|-
|''R:''
+
|''R:''  
[[UnitsWML|race]],
+
[[UnitsWML|race]], [[ReplayWML|random]], [[ReplayWML|recall]], [[StatisticalScenarioWML|recalls]],
[[ReplayWML|random]],
+
[[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]],
[[ReplayWML|recall]],
+
[[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]],
[[StatisticalScenarioWML|recalls]],
+
[[InterfaceActionsWML|removeitem]], [[SavefileWML|replay]], [[SavefileWML|replay_start]],
[[ReplayWML|recruit]],
+
[[UnitWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]];
[[StatisticalScenarioWML|recruits]],
 
[[InterfaceActionsWML|redraw]],
 
[[HelpWML|ref]],
 
[[DirectActionsWML|remove_shroud]],
 
[[InterfaceActionsWML|remove_unit_overlay]],
 
[[InterfaceActionsWML|removeitem]],
 
[[SavefileWML|replay]],
 
[[SavefileWML|replay_start]],
 
[[UnitWML|resistance]],
 
[[ThemeWML|resolution]],
 
[[ReplayWML|results]],
 
[[InternalActionsWML|role]];
 
 
|-
 
|-
|''S:''
+
|''S:''  
[[SavefileWML|save]],
+
[[SavefileWML|save]], [[ScenarioWML|scenario]],[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]],
[[ScenarioWML|scenario]],
+
[[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], [[DirectActionsWML|set_recruit]],
[[InterfaceActionsWML|scroll]],
+
[[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]],
[[InterfaceActionsWML|scroll_to]],
+
[[InterfaceActionsWML|sound]], [[ReplayWML|source]], [[StatisticalScenarioWML|statistics]],
[[InterfaceActionsWML|scroll_to_unit]],
+
[[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]],
[[HelpWML|section]],
+
[[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_unit]], [[IntroWML|story]];
[[DirectActionsWML|set_recruit]],
 
[[InternalActionsWML|set_variable]],
 
[[SideWML|side]],
 
[[ThemeWML|side_playing]],
 
[[SavefileWML|snapshot]],
 
[[InterfaceActionsWML|sound]],
 
[[ReplayWML|source]],
 
[[StatisticalScenarioWML|statistics]],
 
[[ThemeWML|status]],
 
[[DirectActionsWML|stone]],
 
[[InternalActionsWML|store_gold]],
 
[[InternalActionsWML|store_locations]],
 
[[InternalActionsWML|store_starting_location]],
 
[[InternalActionsWML|store_unit]],
 
[[IntroWML|story]];
 
 
|-
 
|-
|''T:''
+
|''T:''  
[[AiWML|target]],
+
[[AiWML|target]], [[StatisticalScenarioWML|team]], [[DirectActionsWML|teleport]], [[UnitWML|teleport_anim]],
[[StatisticalScenarioWML|team]],
+
[[TerrainWML|terrain]], [[TerrainGraphicsWML|terrain_graphics]], [[ScenarioWML#Test_scenario|test]],
[[DirectActionsWML|teleport]],
+
[[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], [[ThemeWML|theme]], [[InternalActionsWML|then]],
[[UnitWML|teleport_anim]],
+
[[TerrainGraphicsWML|tile]], [[TimeWML|time]], [[ScenarioWML|time_area]], [[ThemeWML|time_of_day]],
[[TerrainWML|terrain]],
+
[[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]];
[[TerrainGraphicsWML|terrain_graphics]],
 
[[ScenarioWML#Test_scenario|test]],
 
[[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]],
 
[[ThemeWML|theme]],
 
[[InternalActionsWML|then]],
 
[[TerrainGraphicsWML|tile]],
 
[[TimeWML|time]],
 
[[ScenarioWML|time_area]],
 
[[ThemeWML|time_of_day]],
 
[[HelpWML|topic]],
 
[[HelpWML|toplevel]],
 
[[SingleUnitWML|trait]],
 
[[ThemeWML|turn]],
 
[[ScenarioWML|tutorial]];
 
 
|-
 
|-
|''U:''
+
|''U:''  
[[InterfaceActionsWML|unhide_unit]],
+
[[InterfaceActionsWML|unhide_unit]], unit ([[UnitWML|define]], [[DirectActionsWML|create]]),
unit ([[UnitWML|define]], [[DirectActionsWML|create]]),
+
[[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]],
[[ThemeWML|unit_abilities]],
+
[[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]],
[[ThemeWML|unit_alignment]],
+
[[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]],
[[ThemeWML|unit_description]],
+
[[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]],
[[ThemeWML|unit_hp]],
+
[[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]];
[[ThemeWML|unit_image]],
 
[[ThemeWML|unit_level]],
 
[[ThemeWML|unit_moves]],
 
[[InterfaceActionsWML|unit_overlay]],
 
[[ThemeWML|unit_profile]],
 
[[ThemeWML|unit_status]],
 
[[ThemeWML|unit_traits]],
 
[[ThemeWML|unit_type]],
 
[[ThemeWML|unit_weapons]],
 
[[ThemeWML|unit_xp]],
 
[[UnitsWML|units]],
 
[[DirectActionsWML|unstone]],
 
[[DirectActionsWML|unstore_unit]],
 
[[ThemeWML|upkeep]];
 
 
|-
 
|-
|V'':''
+
| ''V:''  
[[InternalActionsWML|variable]],
+
[[InternalActionsWML|variable]], [[VariablesWML|variables]], [[SideWML|village]], [[ThemeWML|villages]];
[[VariablesWML|variables]],
 
[[SideWML|village]],
 
[[ThemeWML|villages]];
 
 
|-
 
|-
|''W:''
+
| ''W:''  
 
[[InternalActionsWML|while]]
 
[[InternalActionsWML|while]]
 
|}
 
|}

Revision as of 02:07, 22 March 2006