Difference between revisions of "Template:WML Tags"
From The Battle for Wesnoth Wiki
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− | + | {| class="reference-sidebar" | |
− | WML Tags | + | |- |
− | + | | | |
− | A: | + | <span class="editlink">[[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit]]</span>'''WML Tags''' |
− | [[StatisticalScenarioWML|advances]], | + | |- |
− | [[ | + | |''A:'' |
− | [[ | + | [[AbilitiesWML|abilities]], |
− | [[DirectActionsWML|allow_recruit]], | + | [[CampaignWML#Campaign credits|about]], |
− | [[ | + | [[Creating_Custom_AIs#Behavior_Candidate_Actions|add_ai_behavior]], |
− | [[ | + | [[SingleUnitWML|advance]], |
− | [[StatisticalScenarioWML|attacks]], | + | [[AdvancedPreferenceWML|advanced_preference]], |
− | [[AiWML|avoid]]; | + | [[UnitTypeWML|advancefrom]], |
− | + | [[UnitTypeWML#After_max_level_advancement_.28AMLA.29|advancement]], | |
− | B: | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|advances]], |
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|affect_adjacent]], | ||
+ | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Top-level_Elements|ai]], | ||
+ | [[StandardSideFilter|allied_with]], | ||
+ | [[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]], | ||
+ | [[DirectActionsWML#.5Ballow_extra_recruit.5D|allow_extra_recruit]], | ||
+ | [[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]], | ||
+ | [[DirectActionsWML#.5Ballow_undo.5D|allow_undo]], | ||
+ | [[ConditionalActionsWML#Meta-Condition_Tags|and]], | ||
+ | [[InterfaceActionsWML#.5Banimate_unit.5D|animate]], | ||
+ | [[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]], | ||
+ | [[AnimationWML|animation]], | ||
+ | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|aspect]], | ||
+ | [[UnitTypeWML#Attacks|attack]], | ||
+ | [[AnimationWML|attack_anim]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|attacks]], | ||
+ | [[AiWML#List_of_AI_Aspects|avoid]]; | ||
+ | |- | ||
+ | |''B:'' | ||
+ | [[UnitTypeWML#Other_tags|base_unit]], | ||
+ | [[AbilitiesWML|berserk]], | ||
[[BinaryPathWML|binary_path]], | [[BinaryPathWML|binary_path]], | ||
− | [[ | + | [[InternalActionsWML#Flow_control_actions|break]], |
− | + | [[EditorWML#The_.5Bbrush.5D_tag|brush]]; | |
− | C: | + | |- |
− | [[CampaignWML|campaign]], | + | |''C:'' |
− | [[DirectActionsWML|capture_village]], | + | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], |
+ | [[DirectActionsWML#.5Bcancel_action.5D|cancel_action]], | ||
+ | [[Wesnoth_AI_Framework#The_.5Bcandidate_action.5D_Tag|candidate_action]], | ||
+ | [[DirectActionsWML#.5Bcapture_village.5D|capture_village]], | ||
+ | [[ConditionalActionsWML#.5Bswitch.5D|case]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|chance_to_hit]], | ||
+ | [[InterfaceActionsWML#.5Bchange_theme.5D|change_theme]], | ||
+ | [[InterfaceActionsWML#.5Bchat.5D|chat]], | ||
[[ReplayWML|choose]], | [[ReplayWML|choose]], | ||
− | [[InternalActionsWML|clear_variable]], | + | [[PersistenceWML|clear_global_variable]], |
− | [[InterfaceActionsWML| | + | [[InterfaceActionsWML#.5Bclear_menu_item.5D|clear_menu_item]], |
− | [[ReplayWML| | + | [[InternalActionsWML#.5Bclear_variable.5D|clear_variable]], |
− | + | [[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]], | |
− | D: | + | [[GameConfigWML#Color_Palettes|color_range]], |
− | [[StatisticalScenarioWML|deaths]], | + | command ([[ConditionalActionsWML#.5Bcommand.5D|action]], [[ReplayWML|replay]]), |
− | [[ | + | [[InternalActionsWML#Flow_control_actions|continue]], |
− | [[StatisticalScenarioWML|defends]], | + | [[AiWML#The_.5Bgoal.5D_Tag|criteria]]; |
− | [[ | + | |- |
− | [[InterfaceActionsWML|delay]], | + | |''D:'' |
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|damage]], | ||
+ | [[AnimationWML#death|death]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|deaths]], | ||
+ | [[AnimationWML#default|default]], | ||
+ | [[AnimationWML#defend|defend]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|defends]], | ||
+ | [[UnitsWML#.5Bmovetype.5D|defense]], | ||
+ | [[InterfaceActionsWML#.5Bdelay.5D|delay]], | ||
+ | [[InterfaceActionsWML#.5Bdeprecated_message.5D|deprecated_message]], | ||
[[ReplayWML|destination]], | [[ReplayWML|destination]], | ||
− | [[DirectActionsWML|disallow_recruit]], | + | [[CampaignWML|difficulty]], |
− | [[ | + | [[AbilitiesWML|disable]], |
− | + | [[DirectActionsWML#.5Bdisallow_end_turn.5D|disallow_end_turn]], | |
− | E: | + | [[DirectActionsWML#.5Bdisallow_extra_recruit.5D|disallow_extra_recruit]], |
− | [[ | + | [[DirectActionsWML#.5Bdisallow_recruit.5D|disallow_recruit]], |
− | [[ | + | [[ConditionalActionsWML#.5Bwhile.5D|do]], |
− | [[ReplayWML| | + | [[DirectActionsWML#.5Bdo_command.5D|do_command]], |
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|drains]], |
+ | [[AnimationWML#draw_weapon_anim|draw_weapon_anim]]; | ||
+ | |- | ||
+ | |''E:'' | ||
+ | [[EditorWML#The_.5Beditor_group.5D_tag|editor_group]], | ||
+ | [[EditorWML#The_.5Beditor_music.5D_tag|editor_music]], | ||
+ | [[EditorWML#The_.5Beditor_times.5D_tag|editor_times]], | ||
+ | [[EffectWML|effect]], | ||
+ | else ([[ConditionalActionsWML#.5Bif.5D|action]], [[AnimationWML#.5Bif.5D_and_.5Belse.5D|animation]]), [[ConditionalActionsWML#.5Bif.5D|elseif]], | ||
+ | [[DirectActionsWML#.5Bendlevel.5D|endlevel]], | ||
+ | end_turn ([[DirectActionsWML#.5Bend_turn.5D|action]], [[ReplayWML|replay]]), | ||
+ | [[StandardSideFilter|enemy_of]], | ||
+ | [[Wesnoth_AI_Framework#Available_Engines|engine]], | ||
+ | [[CampaignWML#Campaign_credits|entry]], | ||
[[EraWML|era]], | [[EraWML|era]], | ||
[[EventWML|event]], | [[EventWML|event]], | ||
− | [[ | + | [[AnimationWML#Simplified_animation_blocks|extra_anim]]; |
− | + | |- | |
− | F: | + | |''F:'' |
− | [[FilterWML| | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|facet]], |
− | [[FilterWML|filter_second]], | + | [[InterfaceActionsWML#.5Banimate_unit.5D|facing]], |
− | [[ | + | [[InterfaceActionsWML#.5Bmove_units_fake.5D|fake_unit]], |
− | [[ | + | [[ConditionalActionsWML#True_Condition_Tags|false]], |
− | + | [[PblWML#.5Bfeedback.5D|feedback]], | |
− | G: | + | [[UnitTypeWML#Other_tags|female]], |
+ | filter ([[FilterWML|concept]], [[EventWML#.5Bfilter.5D|event]]), | ||
+ | [[StandardUnitFilter|filter_adjacent]], | ||
+ | [[StandardLocationFilter|filter_adjacent_location]], | ||
+ | [[FilterWML#Filtering_Weapons|filter_attack]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_attacker]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|filter_base_value]], | ||
+ | [[EventWML#.5Bfilter_condition.5D|filter_condition]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_defender]], | ||
+ | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_enemy]], | ||
+ | [[StandardLocationFilter|filter_location]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_opponent]], | ||
+ | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_own]], | ||
+ | [[StandardLocationFilter|filter_owner]], | ||
+ | [[StandardLocationFilter|filter_radius]], | ||
+ | [[SingleUnitWML|filter_recall]], | ||
+ | [[StandardUnitFilter|filter_second]], | ||
+ | [[FilterWML#Filtering_Weapons|filter_second_attack]], | ||
+ | [[AbilitiesWML|filter_self]], | ||
+ | [[StandardSideFilter|filter_side]], | ||
+ | [[FilterWML#Filtering_Vision|filter_vision]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_weapon]], | ||
+ | [[FilterWML#Filtering_on_WML_data|filter_wml]], | ||
+ | [[InternalActionsWML#.5Bfind_path.5D|find_path]], | ||
+ | [[InternalActionsWML#.5Bfire_event.5D|fire_event]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|firststrike]], | ||
+ | [[InterfaceActionsWML#.5Bfloating_text.5D|floating_text]], | ||
+ | [[ConditionalActionsWML#.5Bfor.5D|for]], | ||
+ | [[ConditionalActionsWML#.5Bforeach.5D|foreach]], | ||
+ | [[AnimationWML#Frames|frame]]; | ||
+ | |- | ||
+ | |''G:'' | ||
[[GameConfigWML|game_config]], | [[GameConfigWML|game_config]], | ||
− | [[ | + | [[PersistenceWML|get_global_variable]], |
− | [[ | + | [[AiWML#The_.5Bgoal.5D_Tag|goal]], |
− | + | [[DirectActionsWML#.5Bgold.5D|gold]], | |
− | H: | + | [[InterfaceActionsWML#.5Bobjectives.5D|gold_carryover]]; |
− | [[ | + | |- |
− | [[ | + | |''H:'' |
− | [[InterfaceActionsWML|hide_unit]]; | + | [[DirectActionsWML#.5Bharm_unit.5D|harm_unit]], |
− | + | [[StandardSideFilter|has_ally]], | |
− | I: | + | [[StandardUnitFilter|has_attack]], |
− | [[ | + | [[StandardSideFilter|has_unit]], |
− | [[ | + | [[ConditionalActionsWML#Condition_Tags|have_location]], |
+ | [[ConditionalActionsWML#Condition_Tags|have_unit]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|heal_on_hit]], | ||
+ | [[DirectActionsWML#.5Bheal_unit.5D|heal_unit]], | ||
+ | [[AnimationWML#healed|healed_anim]], | ||
+ | [[AnimationWML#healing|healing_anim]], | ||
+ | [[AbilitiesWML|heals]], | ||
+ | [[UnitsWML#.5Bhide_help.5D|hide_help]], | ||
+ | [[InterfaceActionsWML#.5Bhide_unit.5D|hide_unit]], | ||
+ | [[AbilitiesWML|hides]]; | ||
+ | |- | ||
+ | |''I:'' | ||
+ | [[AnimationWML#idling|idle_anim]], | ||
+ | if ([[ConditionalActionsWML#.5Bif.5D|action]], [[AnimationWML#.5Bif.5D_and_.5Belse.5D|animation]]), | ||
+ | [[AbilitiesWML|illuminates]], | ||
[[TerrainGraphicsWML|image]], | [[TerrainGraphicsWML|image]], | ||
− | [[ | + | [[ReplayWML|init_side]], |
− | [[ | + | [[InternalActionsWML#.5Binsert_tag.5D|insert_tag]], |
− | [[ | + | [[InterfaceActionsWML#.5Binspect.5D|inspect]], |
− | [[InterfaceActionsWML|item]]; | + | [[InterfaceActionsWML#.5Bitem.5D|item]], |
− | + | [[EditorWML#The_.5Bitem_group.5D_tag|item_group]]; | |
− | J: | + | |- |
− | [[ | + | |''J:'' |
− | + | [[UnitsWML#.5Bmovetype.5D|jamming_costs]], | |
− | K: | + | [[InternalActionsWML#.5Bset_variables.5D|join]]; |
− | [[DirectActionsWML|kill]], | + | |- |
+ | |''K:'' | ||
+ | [[DirectActionsWML#.5Bkill.5D|kill]], | ||
[[StatisticalScenarioWML|killed]]; | [[StatisticalScenarioWML|killed]]; | ||
− | + | |- | |
− | L: | + | |''L:'' |
− | [[ | + | [[InterfaceActionsWML#.5Blabel.5D|label]], |
[[LanguageWML|language]], | [[LanguageWML|language]], | ||
− | [[AiWML|leader_goal]]; | + | [[SideWML|leader]], |
− | + | [[AiWML#List_of_AI_Aspects|leader_goal]], | |
− | M: | + | [[AbilitiesWML|leadership]], |
− | [[ | + | [[AnimationWML#leading|leading_anim]], |
− | [[ | + | [[AnimationWML#levelin|levelin_anim]], |
− | [[InterfaceActionsWML|message]], | + | [[AnimationWML#levelout|levelout_anim]], |
− | [[ | + | [[DirectActionsWML#.5Blift_fog.5D|lift_fog]], |
− | [[ | + | [[AI_Recruitment#Aspect_recruitment_instructions|limit]], |
+ | [[InternalActionsWML#.5Bset_variables.5D|literal]], | ||
+ | [[ModificationWML#The_.5Bresource.5D_toplevel_tag|load_resource]], | ||
+ | [[LocaleWML|locale]], | ||
+ | [[InterfaceActionsWML#.5Block_view.5D|lock_view]], | ||
+ | [[LuaWML|lua]]; | ||
+ | |- | ||
+ | |''M:'' | ||
+ | [[UnitTypeWML#Other_tags|male]], | ||
+ | [[SavefileWML|menu_item]], | ||
+ | [[InterfaceActionsWML#.5Bmessage.5D|message]], | ||
+ | [[Micro AIs|micro_ai]], | ||
+ | [[AnimationWML#The_content_of_a_frame|missile_frame]], | ||
+ | [[ModificationWML|modification]], | ||
[[SingleUnitWML|modifications]], | [[SingleUnitWML|modifications]], | ||
− | [[DirectActionsWML|modify_side]], | + | [[DirectActionsWML#.5Bmodify_ai.5D|modify_ai]], |
+ | [[DirectActionsWML#.5Bmodify_side.5D|modify_side]], | ||
+ | [[DirectActionsWML#.5Bmodify_turns.5D|modify_turns]], | ||
+ | [[DirectActionsWML#.5Bmodify_unit.5D|modify_unit]], | ||
+ | [[ModificationWML|modify_unit_type]], | ||
[[ReplayWML|move]], | [[ReplayWML|move]], | ||
− | [[InterfaceActionsWML|move_unit_fake]], | + | [[DirectActionsWML#.5Bmove_unit.5D|move_unit]], |
− | [[ | + | [[InterfaceActionsWML#.5Bmove_unit_fake.5D|move_unit_fake]], |
− | [[UnitsWML|movetype]], | + | [[InterfaceActionsWML#.5Bmove_units_fake.5D|move_units_fake]], |
+ | [[AnimationWML#movement|movement_anim]], | ||
+ | [[UnitsWML#.5Bmovetype.5D|movement costs]], | ||
+ | [[UnitsWML#.5Bmovetype.5D|movetype]], | ||
[[ScenarioWML|multiplayer]], | [[ScenarioWML|multiplayer]], | ||
[[EraWML|multiplayer_side]], | [[EraWML|multiplayer_side]], | ||
− | [[ | + | [[MusicListWML#.5Bmusic.5D|music]]; |
− | + | |- | |
− | N: | + | |''N:'' |
− | [[ | + | [[ConditionalActionsWML#Meta-Condition_Tags|not]], |
− | [[ | + | [[InterfaceActionsWML#.5Bobjectives.5D|note]]; |
− | + | |- | |
− | O: | + | |''O:'' |
− | [[DirectActionsWML|object]], | + | [[DirectActionsWML#.5Bobject.5D|object]], |
− | [[InterfaceActionsWML|objectives]], | + | [[InterfaceActionsWML#.5Bobjectives.5D|objective]], |
− | [[ | + | [[InterfaceActionsWML#.5Bobjectives.5D|objectives]], |
− | [[ | + | [[DirectActionsWML#.5Bon_undo.5D|on_undo]], |
− | [[InterfaceActionsWML|option]], | + | [[InterfaceActionsWML#.5Bopen_help.5D|open_help]], |
− | [[ | + | [[InterfaceActionsWML#.5Bmessage.5D|option]], |
− | + | [[OptionWML|options]], | |
− | P: | + | [[ConditionalActionsWML#Meta-Condition_Tags|or]]; |
− | [[ | + | |- |
− | [[ | + | |''P:'' |
− | [[DirectActionsWML|place_shroud]], | + | [[IntroWML|part]], |
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|petrifies]], |
− | [[ | + | [[DirectActionsWML#.5Bpetrify.5D|petrify]], |
− | [[ | + | [[DirectActionsWML#.5Bplace_shroud.5D|place_shroud]], |
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|plague]], |
− | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|poison]], | |
− | R: | + | [[UnitTypeWML#Other_tags|portrait]], |
− | [[UnitsWML|race]], | + | [[AnimationWML#post_movement|post_movement_anim]], |
− | [[ | + | [[AnimationWML#pre_movement|pre_movement_anim]], |
− | [[ReplayWML| | + | [[InternalActionsWML#.5Bfire_event.5D|primary_attack]], |
+ | [[InternalActionsWML#.5Bfire_event.5D|primary_unit]], | ||
+ | [[InterfaceActionsWML#.5Bprint.5D|print]], | ||
+ | [[DirectActionsWML#.5Bput_to_recall_list.5D|put_to_recall_list]]; | ||
+ | |- | ||
+ | |''R:'' | ||
+ | [[UnitsWML#.5Brace.5D|race]], | ||
+ | [[InternalActionsWML#.5Brandom_placement.5D|random_placement]], | ||
+ | recall ([[DirectActionsWML#.5Brecall.5D|action]], [[ReplayWML|replay]]), | ||
[[StatisticalScenarioWML|recalls]], | [[StatisticalScenarioWML|recalls]], | ||
− | [[ReplayWML|recruit]], | + | [[ReplayWML|recruit]], |
− | [[StatisticalScenarioWML|recruits]], | + | [[AnimationWML#recruited|recruit_anim]], |
− | [[InterfaceActionsWML|redraw]], | + | [[AnimationWML#recruiting|recruiting_anim]], |
− | [[ | + | [[StatisticalScenarioWML|recruits]], |
− | [[DirectActionsWML|remove_shroud]], | + | [[InterfaceActionsWML#.5Bredraw.5D|redraw]], |
− | [[InterfaceActionsWML|remove_unit_overlay]], | + | [[AbilitiesWML|regenerate]], |
− | [[ | + | [[InternalActionsWML#.5Bremove_event.5D|remove_event]], |
− | [[ | + | [[InterfaceActionsWML#.5Bremove_item.5D|remove_item]], |
+ | [[DirectActionsWML#.5Bremove_object.5D|remove_object]], | ||
+ | [[DirectActionsWML#.5Bremove_shroud.5D|remove_shroud]], | ||
+ | [[InterfaceActionsWML#.5Bremove_sound_source.5D|remove_sound_source]], | ||
+ | [[DirectActionsWML#.5Bremove_time_area.5D|remove_time_area]], | ||
+ | [[InterfaceActionsWML#.5Bremove_unit_overlay.5D|remove_unit_overlay]], | ||
+ | [[ConditionalActionsWML#.5Brepeat.5D|repeat]], | ||
+ | [[DirectActionsWML#.5Breplace_map.5D|replace_map]], | ||
+ | [[DirectActionsWML#.5Breplace_schedule.5D|replace_schedule]], | ||
+ | [[ReplayWML|replay]], | ||
[[SavefileWML|replay_start]], | [[SavefileWML|replay_start]], | ||
− | [[ | + | [[DirectActionsWML#.5Breset_fog.5D|reset_fog]], |
− | [[ | + | resistance ([[AbilitiesWML|ability]], [[UnitsWML#.5Bmovetype.5D|unit]]), |
− | [[ | + | [[UnitsWML#.5Bresistance_defaults.5D|resistance_defaults]], |
− | [[InternalActionsWML|role]]; | + | [[ModificationWML#The_.5Bresource.5D_toplevel_tag|resource]], |
− | + | [[InternalActionsWML#Flow_control_actions|return]], | |
− | S: | + | [[InternalActionsWML#.5Brole.5D|role]], |
− | [[SavefileWML|save]], | + | [[TerrainMaskWML|rule]]; |
+ | |- | ||
+ | |''S:'' | ||
+ | [[SavefileWML|save]], | ||
[[ScenarioWML|scenario]], | [[ScenarioWML|scenario]], | ||
− | [[InterfaceActionsWML|scroll]], | + | [[InterfaceActionsWML#.5Bscroll.5D|scroll]], |
− | [[InterfaceActionsWML|scroll_to]], | + | [[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]], |
− | [[InterfaceActionsWML|scroll_to_unit]], | + | [[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]], |
− | [[HelpWML|section]], | + | [[InternalActionsWML#.5Bfire_event.5D|secondary_attack]], |
− | [[DirectActionsWML|set_recruit]], | + | [[InternalActionsWML#.5Bfire_event.5D|secondary_unit]], |
− | [[InternalActionsWML|set_variable]], | + | [[HelpWML|section]], |
− | [[SideWML|side]], | + | [[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]], |
− | [[ | + | [[ReplayWML|sequence]], |
+ | [[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]], | ||
+ | [[PersistenceWML|set_global_variable]], | ||
+ | [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]], | ||
+ | [[DirectActionsWML#.5Bset_recruit.5D|set_recruit]], | ||
+ | [[EffectWML|set_specials]], | ||
+ | [[InternalActionsWML#.5Bset_variable.5D|set_variable]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|set_variables]], | ||
+ | [[AnimationWML#sheath_weapon|sheath_weapon_anim]], | ||
+ | show_if ([[InterfaceActionsWML#.5Bmessage.5D|message]], [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]]), | ||
+ | [[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]], | ||
+ | [[SideWML|side]], | ||
+ | [[AbilitiesWML|skirmisher]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|slow]], | ||
[[SavefileWML|snapshot]], | [[SavefileWML|snapshot]], | ||
− | [[InterfaceActionsWML|sound]], | + | [[InterfaceActionsWML#.5Bsound.5D|sound]], |
− | [[ReplayWML| | + | [[InterfaceActionsWML#.5Bsound_source.5D|sound_source]], |
− | [[StatisticalScenarioWML|statistics]], | + | source ([[ReplayWML|replay]], [[DirectActionsWML#.5Btunnel.5D|teleport]]), |
− | [[ | + | [[UnitTypeWML#Other_tags|special_note]], |
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|specials]], |
− | [[InternalActionsWML| | + | [[InternalActionsWML#.5Bset_variables.5D|split]], |
− | [[InternalActionsWML|store_locations]], | + | [[Wesnoth_AI_Framework#Available_Stages|stage]], |
− | [[InternalActionsWML|store_starting_location]], | + | [[AnimationWML#standing|standing_anim]], |
− | [[InternalActionsWML|store_unit]], | + | [[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]], |
− | [[IntroWML|story]]; | + | [[SingleUnitWML|status]], |
− | + | [[InternalActionsWML#.5Bstore_gold.5D|store_gold]], | |
− | T: | + | [[InternalActionsWML#.5Bstore_items.5D|store_items]], |
− | [[ | + | [[InternalActionsWML#.5Bstore_locations.5D|store_locations]], |
− | [[StatisticalScenarioWML|team]], | + | [[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]], |
− | [[DirectActionsWML| | + | [[InternalActionsWML#.5Bstore_reachable_locations.5D|store_reachable_locations]], |
− | [[ | + | [[InternalActionsWML#.5Bstore_relative_direction.5D|store_relative_direction]], |
− | [[ | + | [[InternalActionsWML#.5Bstore_side.5D|store_side]], |
− | [[TerrainGraphicsWML|terrain_graphics]], | + | [[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]], |
− | [[ScenarioWML|test]], | + | [[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]], |
+ | [[InternalActionsWML#.5Bstore_turns.5D|store_turns]], | ||
+ | [[InternalActionsWML#.5Bstore_unit.5D|store_unit]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_defense.5D|store_unit_defense]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type.5D|store_unit_type]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type_ids.5D|store_unit_type_ids]], | ||
+ | [[InternalActionsWML#.5Bstore_villages.5D|store_villages]], | ||
+ | [[IntroWML|story]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|swarm]], | ||
+ | [[ConditionalActionsWML#.5Bswitch.5D|switch]], | ||
+ | [[InternalActionsWML#.5Bsync_variable.5D|sync_variable]]; | ||
+ | |- | ||
+ | |''T:'' | ||
+ | [[DirectActionsWML#.5Btunnel.5D|target]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|team]], | ||
+ | teleport ([[AbilitiesWML|ability]], [[DirectActionsWML#.5Bteleport.5D|action]]), | ||
+ | [[AnimationWML#pre_teleport|teleport_anim]], | ||
+ | [[DirectActionsWML#.5Bterrain.5D|terrain]], | ||
+ | [[UnitsWML#.5Bterrain_defaults.5D|terrain_defaults]], | ||
+ | [[TerrainGraphicsWML|terrain_graphics]], | ||
+ | [[TerrainMaskWML|terrain_mask]], | ||
+ | [[TerrainWML|terrain_type]], | ||
+ | [[ScenarioWML#Test_scenario|test]], | ||
+ | [[InterfaceActionsWML#.5Btest_condition.5D|test_condition]], | ||
+ | [[InterfaceActionsWML#.5Bmessage.5D|text_input]], | ||
+ | [[GettextForWesnothDevelopers#The_textdomain_declaration|textdomain]], | ||
[[ThemeWML|theme]], | [[ThemeWML|theme]], | ||
− | [[ | + | [[ConditionalActionsWML#.5Bif.5D|then]], |
− | [[TerrainGraphicsWML|tile]], | + | [[TerrainGraphicsWML|tile]], |
− | [[TimeWML|time]], | + | [[TimeWML|time]], |
− | [[ | + | [[DirectActionsWML#.5Btime_area.5D|time_area]], |
− | [[ | + | [[HelpWML|topic]], |
− | [[HelpWML| | + | [[HelpWML|toplevel]], |
− | [[ | + | [[UnitsWML#.5Btrait.5D|trait]], |
− | [[ | + | [[DirectActionsWML#.5Btransform_unit.5D|transform_unit]], |
− | [[ | + | [[InternalActionsWML#.5Bfind_path.5D|traveler]], |
+ | [[ConditionalActionsWML#True_Condition_Tags|true]], | ||
+ | [[DirectActionsWML#.5Btunnel.5D|tunnel]], | ||
[[ScenarioWML|tutorial]]; | [[ScenarioWML|tutorial]]; | ||
− | + | |- | |
− | U: | + | |''U:'' |
− | [[InterfaceActionsWML|unhide_unit]], | + | [[InterfaceActionsWML#.5Bunhide_unit.5D|unhide_unit]], |
− | + | [[SingleUnitWML|unit]], | |
− | + | [[InterfaceActionsWML#.5Bunit_overlay.5D|unit_overlay]], | |
− | + | [[UnitTypeWML|unit_type]], | |
− | + | [[InternalActionsWML#.5Bunit_worth.5D|unit_worth]], | |
− | |||
− | |||
− | |||
− | |||
− | [[InterfaceActionsWML|unit_overlay]], | ||
− | [[ | ||
− | |||
− | |||
− | |||
− | [[ | ||
− | |||
[[UnitsWML|units]], | [[UnitsWML|units]], | ||
− | [[DirectActionsWML| | + | [[InterfaceActionsWML#.5Bunlock_view.5D|unlock_view]], |
− | [[DirectActionsWML|unstore_unit]], | + | [[DirectActionsWML#.5Bunpetrify.5D|unpetrify]], |
− | [[ | + | [[DirectActionsWML#.5Bunstore_unit.5D|unstore_unit]], |
− | + | [[InternalActionsWML#.5Bunsynced.5D|unsynced]]; | |
− | V: | + | |- |
− | [[InternalActionsWML|variable]], | + | | ''V:'' |
− | [[VariablesWML|variables]], | + | [[InternalActionsWML#.5Bset_variables.5D|value]], |
+ | [[ConditionalActionsWML#Condition_Tags|variable]], | ||
+ | [[VariablesWML#The_.5Bvariables.5D_tag|variables]], | ||
+ | [[TerrainGraphicsWML|variant]], | ||
+ | [[UnitTypeWML#Other_tags|variation]], | ||
+ | [[AnimationWML#victory|victory_anim]], | ||
[[SideWML|village]], | [[SideWML|village]], | ||
− | [[ | + | [[UnitsWML#.5Bmovetype.5D|vision_costs]], |
− | + | [[InterfaceActionsWML#.5Bvolume.5D|volume]]; | |
− | W: | + | |- |
− | [[ | + | | ''W:'' |
− | </ | + | [[ConditionalActionsWML#.5Bwhile.5D|while]], |
+ | [[InterfaceActionsWML#.5Bwml_message.5D|wml_message]], | ||
+ | [[SchemaWML|wml_schema]]; | ||
+ | |- | ||
+ | | ''Z:'' | ||
+ | [[InterfaceActionsWML#.5Bzoom.5D|zoom]]; | ||
+ | |}<includeonly>[[Category:WML Reference]]</includeonly><noinclude>A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.</noinclude> |
Revision as of 01:14, 14 August 2020
A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.