Difference between revisions of "Template:WML Tags"

From The Battle for Wesnoth Wiki
m (Reorder some tags according to this weird alien thing called alphabetical order)
(Add lots of missing tags, mostly in A-C)
Line 9: Line 9:
 
[[AbilitiesWML|abilities]],
 
[[AbilitiesWML|abilities]],
 
[[CampaignWML#Campaign credits|about]],
 
[[CampaignWML#Campaign credits|about]],
 +
[[Lua_AI_Howto#Behavior_.28Sticky.29_Candidate_Actions|add_ai_behaviour]],
 +
[[AbilitiesWML#Common_keys_and_tags_for_every_ability|adjacent_description]],
 +
[[SingleUnitWML|advance]],
 
[[AdvancedPreferenceWML|advanced_preference]],
 
[[AdvancedPreferenceWML|advanced_preference]],
 
[[UnitTypeWML|advancefrom]],
 
[[UnitTypeWML|advancefrom]],
[[UnitTypeWML|advancement]],
+
[[UnitTypeWML#After_max_level_advancement_.28AMLA.29|advancement]],
 
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|advances]],
 
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|advances]],
 +
[[AbilitiesWML#Common_keys_and_tags_for_every_ability|affect_adjacent]],
 
[[AiWML#The_.5Bai.5D_Tag:_Defining_Aspects|ai]],
 
[[AiWML#The_.5Bai.5D_Tag:_Defining_Aspects|ai]],
 
[[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]],
 
[[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]],
Line 18: Line 22:
 
[[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]],
 
[[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]],
 
[[DirectActionsWML#.5Ballow_undo.5D|allow_undo]],
 
[[DirectActionsWML#.5Ballow_undo.5D|allow_undo]],
[[ConditionalActionsWML#Meta_Condition_Tags|and]],
+
[[ConditionalActionsWML#Meta-Condition_Tags|and]],
 +
[[InterfaceActionsWML#.5Banimate_unit.5D|animate]],
 
[[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]],
 
[[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]],
 
[[AnimationWML|animation]],
 
[[AnimationWML|animation]],
Line 24: Line 29:
 
[[AiWML#A_Bit_More_on_Simple_vs._Composite_Aspects|aspect]],
 
[[AiWML#A_Bit_More_on_Simple_vs._Composite_Aspects|aspect]],
 
[[UnitTypeWML#Attacks|attack]],
 
[[UnitTypeWML#Attacks|attack]],
[[AnimationWML|attack_filter]],  
+
[[AnimationWML|attack_anim]],
 
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|attacks]],
 
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|attacks]],
 
[[AiWML#The_.5Bai.5D_Tag:_Defining_Aspects|avoid]];
 
[[AiWML#The_.5Bai.5D_Tag:_Defining_Aspects|avoid]];
 
|-
 
|-
 
|''B:''  
 
|''B:''  
[[UnitTypeWML#Other_tags|base_unit]], [[BinaryPathWML|binary_path]], [[HelpWML#Help_System_Topic_Markup|bold]], [[EditorWML#The_.5Bbrush.5D_tag|brush]];
+
[[UnitTypeWML#Other_tags|base_unit]],  
 +
[[AbilitiesWML|berserk]],  
 +
[[BinaryPathWML|binary_path]],  
 +
[[EditorWML#The_.5Bbrush.5D_tag|brush]];
 
|-
 
|-
 
|''C:''  
 
|''C:''  
 
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]],
 
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]],
 +
[[Formula_AI_Howto#Setting_up_the_RCA_main_loop_Stage_and_Candidate_Actions|candidate_action]],
 
[[DirectActionsWML#.5Bcapture_village.5D|capture_village]],
 
[[DirectActionsWML#.5Bcapture_village.5D|capture_village]],
 
[[ConditionalActionsWML#.5Bswitch.5D|case]],
 
[[ConditionalActionsWML#.5Bswitch.5D|case]],
 +
[[MapGeneratorWML#The_Default_Generator|castle]],
 +
[[MapGeneratorWML#The_Cave_Generator|chamber]],
 +
[[AbilitiesWML#The_.5Bspecials.5D_tag|chance_to_hit]],
 
[[InterfaceActionsWML#.5Bchat.5D|chat]],
 
[[InterfaceActionsWML#.5Bchat.5D|chat]],
 
[[ReplayWML|choose]],
 
[[ReplayWML|choose]],
Line 41: Line 53:
 
[[InternalActionsWML#.5Bclear_variable.5D|clear_variable]],
 
[[InternalActionsWML#.5Bclear_variable.5D|clear_variable]],
 
[[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]],
 
[[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]],
command([[ConditionalActionsWML#.5Bcommand.5D|action]], [[ReplayWML|replay]]),
+
command ([[ConditionalActionsWML#.5Bcommand.5D|action]], [[ReplayWML|replay]]),
 +
[[MapGeneratorWML#The_Default_Generator|convert]],  
 
[[AiWML#The_.5Bgoal.5D_Tag|criteria]];
 
[[AiWML#The_.5Bgoal.5D_Tag|criteria]];
 
|-
 
|-
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[[DirectActionsWML#.5Bendlevel.5D|endlevel]],
 
[[DirectActionsWML#.5Bendlevel.5D|endlevel]],
 
end_turn ([[DirectActionsWML#.5Bend_turn.5D|action]], [[ReplayWML|replay]]),
 
end_turn ([[DirectActionsWML#.5Bend_turn.5D|action]], [[ReplayWML|replay]]),
 +
[[Customizing_AI_in_Wesnoth_1.8#AI_engines_.28_via_.5Bengine.5D_tags_.29|engine]],
 
[[EraWML|era]],
 
[[EraWML|era]],
 
[[EventWML|event]],
 
[[EventWML|event]],
Line 201: Line 215:
 
[[InterfaceActionsWML#.5Bsound.5D|sound]], [[InterfaceActionsWML#.5Bsound_source.5D|sound_source]], [[ReplayWML|source]],
 
[[InterfaceActionsWML#.5Bsound.5D|sound]], [[InterfaceActionsWML#.5Bsound_source.5D|sound_source]], [[ReplayWML|source]],
 
[[InternalActionsWML#.5Bset_variables.5D|split]],
 
[[InternalActionsWML#.5Bset_variables.5D|split]],
 +
[[Customizing_AI_in_Wesnoth_1.8#Working_with_main_loop_of_the_RCA_AI|stage]]
 
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]],
 
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]],
 
status([[SingleUnitWML|single unit]], [[ThemeWML|theme]]), [[InternalActionsWML#.5Bstore_gold.5D|store_gold]],  
 
status([[SingleUnitWML|single unit]], [[ThemeWML|theme]]), [[InternalActionsWML#.5Bstore_gold.5D|store_gold]],  

Revision as of 14:26, 1 September 2012


A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.