Difference between revisions of "Template:WML Tags"
From The Battle for Wesnoth Wiki
Mythological (talk | contribs) (added [sound_source] & [remove_sound_source] to the WML template) |
Mythological (talk | contribs) (added some Animation WML tags to the WML template) |
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Line 15: | Line 15: | ||
[[DirectActionsWML|allow_recruit]], | [[DirectActionsWML|allow_recruit]], | ||
[[DirectActionsWML|allow_undo]], | [[DirectActionsWML|allow_undo]], | ||
+ | [[AnimationWML|animation]], | ||
[[VariablesWML|array]], | [[VariablesWML|array]], | ||
[[UnitWML|attack]], | [[UnitWML|attack]], | ||
+ | [[AnimationWML|attack_filter]], | ||
[[StatisticalScenarioWML|attacks]], | [[StatisticalScenarioWML|attacks]], | ||
[[AiWML|avoid]]; | [[AiWML|avoid]]; | ||
Line 73: | Line 75: | ||
|- | |- | ||
|''N:'' | |''N:'' | ||
− | [[FilterWML|not]], [[ThemeWML|num_units]]; | + | [[AnimationWML|neighbour_unit_filter]], [[FilterWML|not]], [[ThemeWML|num_units]]; |
|- | |- | ||
|''O:'' | |''O:'' | ||
Line 93: | Line 95: | ||
[[SavefileWML|save]], [[ScenarioWML|scenario]], | [[SavefileWML|save]], [[ScenarioWML|scenario]], | ||
[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]], | [[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]], | ||
− | [[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], | + | [[InterfaceActionsWML|scroll_to_unit]], [[AnimationWML|secondary_attack_filter]], [[AnimationWML|secondary_unit_filter]], [[HelpWML|section]], |
[[InterfaceActionsWML#.5Bset_menu_item.5D_.28SVN_trunk_only.29|set_menu_item]], [[DirectActionsWML|set_recruit]], | [[InterfaceActionsWML#.5Bset_menu_item.5D_.28SVN_trunk_only.29|set_menu_item]], [[DirectActionsWML|set_recruit]], | ||
[[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]], | [[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]], | ||
Line 112: | Line 114: | ||
|''U:'' | |''U:'' | ||
[[InterfaceActionsWML|unhide_unit]], unit ([[UnitWML|define]], [[SingleUnitWML|create]]), | [[InterfaceActionsWML|unhide_unit]], unit ([[UnitWML|define]], [[SingleUnitWML|create]]), | ||
− | [[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]], | + | [[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]], [[AnimationWML|unit_filter]], [[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]], |
− | [[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]], | ||
[[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]], | [[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]], | ||
[[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]], | [[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]], |