Difference between revisions of "Tactics:Castle Hopping"

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(Castle Hopping)
(Tactics)
 
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* Dwarvish Guardsman(supplemented with Dwarvish Fighters)
 
* Dwarvish Guardsman(supplemented with Dwarvish Fighters)
 
* Ghost<br>
 
* Ghost<br>
   
 
Replays soon.
 
  
  
 
[[Category: Tactics]]
 
[[Category: Tactics]]

Latest revision as of 06:42, 23 January 2021

Tactics

Castle Hopping

This strategy doesn't work on all maps, however it's very effective if there are multiple
castles. The basic idea of the strategy is to move to a castle right next to your opponent's castle.
This allows you to control the space your enemy has and restrict him to a small area without
many villages. You then control the remainder of the map and villages. Thus getting more gold
for yourself and making your opponent lose the ability to hold a substantial army.

Now, while this tactic doesn't work on all maps, it's still good to know and be good at.
Some maps that are good for this are: Castle Hopping Isle (duh)

If you notice your opponent doing this to you, advance as well. Otherwise you'll be
locked into a small section and never be able to get out.

This is best done with these units:

  • Wose
  • Troll Whelp
  • Orcish Grunt
  • Heavy Infantryman
  • Drake Clasher
  • Dwarvish Guardsman(supplemented with Dwarvish Fighters)
  • Ghost
This page was last edited on 23 January 2021, at 06:42.