SummerOfCodeProposal GuilhermeSouza

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This page is related to Summer of Code 2010
See the list of Summer of Code 2010 Ideas



This is a Summer of Code 2010 student page



Contents

Description

Guilherme Souza - Implement persistent storage of gameworld data between semi-related scenarios

I'm still thinking about it.

Questionnaire

Basics

Write a small introduction to yourself.

Hello, my name is Guilherme Souza. I hope

State your preferred email address.

guirns@gmail.com

If you have chosen a nick for IRC and Wesnoth forums, what is it?

  • Wesnoth forums: schumi
  • gna.org: schumi
  • irc: schumi

Why do you want to participate in summer of code?


What are you studying, subject, level and school?


What country are you from, at what time are you most likely to be able to join IRC?

I'm from Brazil(UTC-3).So between 16hUTC - 04hUTC

Do you have other commitments for the summer period ? Do you plan to take any vacations ? If yes, when.


Experience

What programs/software have you worked on before?


Have you developed software in a team environment before? (As opposed to hacking on something on your own)


Have you participated to the Google Summer of Code before? As a mentor or a student? In what project? Were you successful? If not, why?


Are you already involved with any open source development projects? If yes, please describe the project and the scope of your involvement.


Gaming experience - Are you a gamer?


What type of gamer are you?


What type of games?


What type of opponents do you prefer?


Are you more interested in story or gameplay?


Have you played Wesnoth? If so, tell us roughly for how long and whether you lean towards single player or multiplayer.


If you have contributed any patches to Wesnoth, please list them below. You can also list patches that have been submitted but not committed yet and patches that have not been specifically written for GSoC. If you have gained commit access to our SVN (during the evaluation period or earlier) please state so.


3) Communication skills

Though most of our developers are not native English speakers, English is the project's working language. Describe your fluency level in written English.


What spoken languages are you fluent in?

Portuguese and English.

Are you good at interacting with other players? Our developer community is friendly, but the player community can be a bit rough.


Do you give constructive advice?


Do you receive advice well?


Are you good at sorting useful criticisms from useless ones?


How autonomous are you when developing ? Would you rather discuss intensively changes and not start coding until you know what you want to do or would you rather code a proof of concept to "see how it turn out", taking the risk of having it thrown away if it doesn't match what the project want


Project

Did you select a project from our list? If that is the case, what project did you select? What do you want to especially concentrate on?


If you have invented your own project, please describe the project and the scope.

Why did you choose this project?


Include an estimated timeline for your work on the project. Don't forget to mention special things like "I booked holidays between A and B" and "I got an exam at ABC and won't be doing much then".


Include as much technical detail about your implementation as you can

What do you expect to gain from this project?


What would make you stay in the Wesnoth community after the conclusion of SOC?


Practical considerations

Are you familiar with any of the following tools or languages?

   * Subversion (used for all commits)

I've used it for some projects in the University

   * C++ (language used for all the normal source code)

Yes, it s the language I know most about.

   * STL, Boost, Sdl (C++ libraries used by Wesnoth)

STL and Sdl.

   * Python (optional, mainly used for tools)

I've some basic knowledge.

   * build environments (eg cmake/autotools/scons)
   * WML (the wesnoth specific scenario language)
   * Lua (used in combination with WML to create scenarios)


Which tools do you normally use for development? Why do you use them?

 C/C++: On windows I use Code::Blocks, in linux I use Emacs for small programs and Code::Blocks for bigger ones.
 Java Eclipse/NetBeans

What programming languages are you fluent in?

C,C++ .

Would you mind talking with your mentor on telephone / internet phone? We would like to have a backup way for communications for the case that somehow emails and IRC do fail. If you are willing to do so, please do list a phone number (including international code) so that we are able to contact you. You should probably *only* add this number in the application for you submit to google since the info in the wiki is available in public. We will *not* make any use of your number unless some case of "there is no way to contact you" does arise!